5
0
mirror of https://github.com/cwinfo/matterbridge.git synced 2024-11-22 23:00:28 +00:00
matterbridge/gateway/router.go
Qais Patankar e60949ff3f Support webhook message deletions (discord) (#853)
* Support webhook message deletions (discord)

Messages sent via webhook can now be deleted. It seems it can do this
without any special permissions.

This copies discordgo.WebhookExecute and makes it support the returning
of discordgo.Message.

A pull request has been sent upstream, so we should use that if
@bwmariin accepts the pull request:

https://github.com/bwmarrin/discordgo/pull/663

Changes in behaviour (webhook mode only):
- Previously messages *edited* on other platforms would just be
retransmitted as a brand new message to Discord.
- Message *edits* will now be ignored.
- Debug: message edits will now print out a "permission error".

In the future it may be good to send an "message edited" react to those
webhook messages, so at least people know that the message was edited on
other platforms. (Even though it can't actually show the new message.)

Alternatively, message edits could just send a brand new message with a
link back to the old one. This is a little ugly but it would ensure that
Discord users are able to see the edited message. These "message edit
notifications" would be sent from the bot user (not from a webhook), so
we could edit the "edit notification" if subsequent edits to the
original message are made.
2019-07-08 22:18:37 +02:00

183 lines
4.7 KiB
Go

package gateway
import (
"fmt"
"sync"
"time"
"github.com/42wim/matterbridge/bridge"
"github.com/42wim/matterbridge/bridge/config"
"github.com/42wim/matterbridge/gateway/samechannel"
"github.com/sirupsen/logrus"
)
type Router struct {
config.Config
sync.RWMutex
BridgeMap map[string]bridge.Factory
Gateways map[string]*Gateway
Message chan config.Message
MattermostPlugin chan config.Message
logger *logrus.Entry
}
// NewRouter initializes a new Matterbridge router for the specified configuration and
// sets up all required gateways.
func NewRouter(rootLogger *logrus.Logger, cfg config.Config, bridgeMap map[string]bridge.Factory) (*Router, error) {
logger := rootLogger.WithFields(logrus.Fields{"prefix": "router"})
r := &Router{
Config: cfg,
BridgeMap: bridgeMap,
Message: make(chan config.Message),
MattermostPlugin: make(chan config.Message),
Gateways: make(map[string]*Gateway),
logger: logger,
}
sgw := samechannel.New(cfg)
gwconfigs := append(sgw.GetConfig(), cfg.BridgeValues().Gateway...)
for idx := range gwconfigs {
entry := &gwconfigs[idx]
if !entry.Enable {
continue
}
if entry.Name == "" {
return nil, fmt.Errorf("%s", "Gateway without name found")
}
if _, ok := r.Gateways[entry.Name]; ok {
return nil, fmt.Errorf("Gateway with name %s already exists", entry.Name)
}
r.Gateways[entry.Name] = New(rootLogger, entry, r)
}
return r, nil
}
// Start will connect all gateways belonging to this router and subsequently route messages
// between them.
func (r *Router) Start() error {
m := make(map[string]*bridge.Bridge)
for _, gw := range r.Gateways {
r.logger.Infof("Parsing gateway %s", gw.Name)
for _, br := range gw.Bridges {
m[br.Account] = br
}
}
for _, br := range m {
r.logger.Infof("Starting bridge: %s ", br.Account)
err := br.Connect()
if err != nil {
e := fmt.Errorf("Bridge %s failed to start: %v", br.Account, err)
if r.disableBridge(br, e) {
continue
}
return e
}
err = br.JoinChannels()
if err != nil {
e := fmt.Errorf("Bridge %s failed to join channel: %v", br.Account, err)
if r.disableBridge(br, e) {
continue
}
return e
}
}
// remove unused bridges
for _, gw := range r.Gateways {
for i, br := range gw.Bridges {
if br.Bridger == nil {
r.logger.Errorf("removing failed bridge %s", i)
delete(gw.Bridges, i)
}
}
}
go r.handleReceive()
//go r.updateChannelMembers()
return nil
}
// disableBridge returns true and empties a bridge if we have IgnoreFailureOnStart configured
// otherwise returns false
func (r *Router) disableBridge(br *bridge.Bridge, err error) bool {
if r.BridgeValues().General.IgnoreFailureOnStart {
r.logger.Error(err)
// setting this bridge empty
*br = bridge.Bridge{}
return true
}
return false
}
func (r *Router) getBridge(account string) *bridge.Bridge {
for _, gw := range r.Gateways {
if br, ok := gw.Bridges[account]; ok {
return br
}
}
return nil
}
func (r *Router) handleReceive() {
for msg := range r.Message {
msg := msg // scopelint
r.handleEventGetChannelMembers(&msg)
r.handleEventFailure(&msg)
r.handleEventRejoinChannels(&msg)
filesHandled := false
for _, gw := range r.Gateways {
// record all the message ID's of the different bridges
var msgIDs []*BrMsgID
if gw.ignoreMessage(&msg) {
continue
}
msg.Timestamp = time.Now()
gw.modifyMessage(&msg)
if !filesHandled {
gw.handleFiles(&msg)
filesHandled = true
}
for _, br := range gw.Bridges {
msgIDs = append(msgIDs, gw.handleMessage(&msg, br)...)
}
if msg.ID != "" {
_, exists := gw.Messages.Get(msg.Protocol + " " + msg.ID)
// Only add the message ID if it doesn't already exist
//
// For some bridges we always add/update the message ID.
// This is necessary as msgIDs will change if a bridge returns
// a different ID in response to edits.
if !exists || msg.Protocol == "discord" {
gw.Messages.Add(msg.Protocol+" "+msg.ID, msgIDs)
}
}
}
}
}
// updateChannelMembers sends every minute an GetChannelMembers event to all bridges.
func (r *Router) updateChannelMembers() {
// TODO sleep a minute because slack can take a while
// fix this by having actually connectionDone events send to the router
time.Sleep(time.Minute)
for {
for _, gw := range r.Gateways {
for _, br := range gw.Bridges {
// only for slack now
if br.Protocol != "slack" {
continue
}
r.logger.Debugf("sending %s to %s", config.EventGetChannelMembers, br.Account)
if _, err := br.Send(config.Message{Event: config.EventGetChannelMembers}); err != nil {
r.logger.Errorf("updateChannelMembers: %s", err)
}
}
}
time.Sleep(time.Minute)
}
}