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6a3fc71397
* Update dependencies and go1.18 * Exclude unnecessary linters and update build to go1.18
273 lines
9.4 KiB
Go
273 lines
9.4 KiB
Go
// Package session provides the methods necessary to build sessions
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package session
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import (
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"fmt"
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"go.mau.fi/libsignal/ecc"
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"go.mau.fi/libsignal/keys/prekey"
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"go.mau.fi/libsignal/logger"
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"go.mau.fi/libsignal/protocol"
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"go.mau.fi/libsignal/ratchet"
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"go.mau.fi/libsignal/serialize"
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"go.mau.fi/libsignal/signalerror"
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"go.mau.fi/libsignal/state/record"
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"go.mau.fi/libsignal/state/store"
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"go.mau.fi/libsignal/util/medium"
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"go.mau.fi/libsignal/util/optional"
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)
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// NewBuilder constructs a session builder.
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func NewBuilder(sessionStore store.Session, preKeyStore store.PreKey,
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signedStore store.SignedPreKey, identityStore store.IdentityKey,
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remoteAddress *protocol.SignalAddress, serializer *serialize.Serializer) *Builder {
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builder := Builder{
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sessionStore: sessionStore,
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preKeyStore: preKeyStore,
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signedPreKeyStore: signedStore,
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identityKeyStore: identityStore,
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remoteAddress: remoteAddress,
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serializer: serializer,
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}
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return &builder
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}
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// NewBuilderFromSignal Store constructs a session builder using a
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// SignalProtocol Store.
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func NewBuilderFromSignal(signalStore store.SignalProtocol,
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remoteAddress *protocol.SignalAddress, serializer *serialize.Serializer) *Builder {
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builder := Builder{
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sessionStore: signalStore,
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preKeyStore: signalStore,
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signedPreKeyStore: signalStore,
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identityKeyStore: signalStore,
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remoteAddress: remoteAddress,
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serializer: serializer,
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}
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return &builder
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}
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// Builder is responsible for setting up encrypted sessions.
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// Once a session has been established, SessionCipher can be
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// used to encrypt/decrypt messages in that session.
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//
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// Sessions are built from one of three different vectors:
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// * PreKeyBundle retrieved from a server.
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// * PreKeySignalMessage received from a client.
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// * KeyExchangeMessage sent to or received from a client.
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//
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// Sessions are constructed per recipientId + deviceId tuple.
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// Remote logical users are identified by their recipientId,
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// and each logical recipientId can have multiple physical
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// devices.
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type Builder struct {
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sessionStore store.Session
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preKeyStore store.PreKey
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signedPreKeyStore store.SignedPreKey
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identityKeyStore store.IdentityKey
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remoteAddress *protocol.SignalAddress
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serializer *serialize.Serializer
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}
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// Process builds a new session from a session record and pre
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// key signal message.
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func (b *Builder) Process(sessionRecord *record.Session, message *protocol.PreKeySignalMessage) (unsignedPreKeyID *optional.Uint32, err error) {
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// Check to see if the keys are trusted.
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theirIdentityKey := message.IdentityKey()
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if !(b.identityKeyStore.IsTrustedIdentity(b.remoteAddress, theirIdentityKey)) {
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return nil, signalerror.ErrUntrustedIdentity
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}
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// Use version 3 of the signal/axolotl protocol.
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unsignedPreKeyID, err = b.processV3(sessionRecord, message)
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if err != nil {
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return nil, err
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}
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// Save the identity key to our identity store.
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b.identityKeyStore.SaveIdentity(b.remoteAddress, theirIdentityKey)
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// Return the unsignedPreKeyID
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return unsignedPreKeyID, nil
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}
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// ProcessV3 builds a new session from a session record and pre key
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// signal message. After a session is constructed in this way, the embedded
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// SignalMessage can be decrypted.
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func (b *Builder) processV3(sessionRecord *record.Session,
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message *protocol.PreKeySignalMessage) (unsignedPreKeyID *optional.Uint32, err error) {
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logger.Debug("Processing message with PreKeyID: ", message.PreKeyID())
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// Check to see if we've already set up a session for this V3 message.
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sessionExists := sessionRecord.HasSessionState(
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message.MessageVersion(),
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message.BaseKey().Serialize(),
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)
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if sessionExists {
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logger.Debug("We've already setup a session for this V3 message, letting bundled message fall through...")
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return optional.NewEmptyUint32(), nil
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}
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// Load our signed prekey from our signed prekey store.
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ourSignedPreKeyRecord := b.signedPreKeyStore.LoadSignedPreKey(message.SignedPreKeyID())
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if ourSignedPreKeyRecord == nil {
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return nil, fmt.Errorf("%w with ID %d", signalerror.ErrNoSignedPreKey, message.SignedPreKeyID())
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}
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ourSignedPreKey := ourSignedPreKeyRecord.KeyPair()
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// Build the parameters of the session.
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parameters := ratchet.NewEmptyReceiverParameters()
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parameters.SetTheirBaseKey(message.BaseKey())
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parameters.SetTheirIdentityKey(message.IdentityKey())
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parameters.SetOurIdentityKeyPair(b.identityKeyStore.GetIdentityKeyPair())
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parameters.SetOurSignedPreKey(ourSignedPreKey)
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parameters.SetOurRatchetKey(ourSignedPreKey)
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// Set our one time pre key with the one from our prekey store
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// if the message contains a valid pre key id
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if !message.PreKeyID().IsEmpty {
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oneTimePreKey := b.preKeyStore.LoadPreKey(message.PreKeyID().Value)
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if oneTimePreKey == nil {
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return nil, fmt.Errorf("%w with ID %d", signalerror.ErrNoOneTimeKeyFound, message.PreKeyID().Value)
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}
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parameters.SetOurOneTimePreKey(oneTimePreKey.KeyPair())
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} else {
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parameters.SetOurOneTimePreKey(nil)
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}
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// If this is a fresh record, archive our current state.
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if !sessionRecord.IsFresh() {
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sessionRecord.ArchiveCurrentState()
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}
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///////// Initialize our session /////////
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sessionState := sessionRecord.SessionState()
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derivedKeys, sessionErr := ratchet.CalculateReceiverSession(parameters)
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if sessionErr != nil {
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return nil, sessionErr
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}
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sessionState.SetVersion(protocol.CurrentVersion)
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sessionState.SetRemoteIdentityKey(parameters.TheirIdentityKey())
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sessionState.SetLocalIdentityKey(parameters.OurIdentityKeyPair().PublicKey())
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sessionState.SetSenderChain(parameters.OurRatchetKey(), derivedKeys.ChainKey)
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sessionState.SetRootKey(derivedKeys.RootKey)
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// Set the session's registration ids and base key
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sessionState.SetLocalRegistrationID(b.identityKeyStore.GetLocalRegistrationId())
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sessionState.SetRemoteRegistrationID(message.RegistrationID())
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sessionState.SetSenderBaseKey(message.BaseKey().Serialize())
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// Remove the PreKey from our store and return the message prekey id if it is valid.
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if message.PreKeyID() != nil && message.PreKeyID().Value != medium.MaxValue {
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return message.PreKeyID(), nil
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}
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return optional.NewEmptyUint32(), nil
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}
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// ProcessBundle builds a new session from a PreKeyBundle retrieved
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// from a server.
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func (b *Builder) ProcessBundle(preKey *prekey.Bundle) error {
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// Check to see if the keys are trusted.
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if !(b.identityKeyStore.IsTrustedIdentity(b.remoteAddress, preKey.IdentityKey())) {
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return signalerror.ErrUntrustedIdentity
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}
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// Check to see if the bundle has a signed pre key.
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if preKey.SignedPreKey() == nil {
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return signalerror.ErrNoSignedPreKey
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}
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// Verify the signature of the pre key
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preKeyPublic := preKey.IdentityKey().PublicKey()
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preKeyBytes := preKey.SignedPreKey().Serialize()
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preKeySignature := preKey.SignedPreKeySignature()
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if !ecc.VerifySignature(preKeyPublic, preKeyBytes, preKeySignature) {
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return signalerror.ErrInvalidSignature
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}
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// Load our session and generate keys.
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sessionRecord := b.sessionStore.LoadSession(b.remoteAddress)
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ourBaseKey, err := ecc.GenerateKeyPair()
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if err != nil {
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return err
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}
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theirSignedPreKey := preKey.SignedPreKey()
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theirOneTimePreKey := preKey.PreKey()
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theirOneTimePreKeyID := preKey.PreKeyID()
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// Build the parameters of the session
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parameters := ratchet.NewEmptySenderParameters()
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parameters.SetOurBaseKey(ourBaseKey)
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parameters.SetOurIdentityKey(b.identityKeyStore.GetIdentityKeyPair())
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parameters.SetTheirIdentityKey(preKey.IdentityKey())
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parameters.SetTheirSignedPreKey(theirSignedPreKey)
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parameters.SetTheirRatchetKey(theirSignedPreKey)
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parameters.SetTheirOneTimePreKey(theirOneTimePreKey)
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// If this is a fresh record, archive our current state.
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if !sessionRecord.IsFresh() {
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sessionRecord.ArchiveCurrentState()
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}
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///////// Initialize our session /////////
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sessionState := sessionRecord.SessionState()
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derivedKeys, sessionErr := ratchet.CalculateSenderSession(parameters)
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if sessionErr != nil {
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return sessionErr
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}
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// Generate an ephemeral "ratchet" key that will be advertised to
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// the receiving user.
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sendingRatchetKey, keyErr := ecc.GenerateKeyPair()
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if keyErr != nil {
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return keyErr
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}
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sendingChain, chainErr := derivedKeys.RootKey.CreateChain(
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parameters.TheirRatchetKey(),
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sendingRatchetKey,
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)
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if chainErr != nil {
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return chainErr
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}
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// Calculate the sender session.
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sessionState.SetVersion(protocol.CurrentVersion)
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sessionState.SetRemoteIdentityKey(parameters.TheirIdentityKey())
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sessionState.SetLocalIdentityKey(parameters.OurIdentityKey().PublicKey())
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sessionState.AddReceiverChain(parameters.TheirRatchetKey(), derivedKeys.ChainKey.Current())
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sessionState.SetSenderChain(sendingRatchetKey, sendingChain.ChainKey)
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sessionState.SetRootKey(sendingChain.RootKey)
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// Update our session record with the unackowledged prekey message
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sessionState.SetUnacknowledgedPreKeyMessage(
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theirOneTimePreKeyID,
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preKey.SignedPreKeyID(),
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ourBaseKey.PublicKey(),
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)
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// Set the local registration ID based on the registration id in our identity key store.
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sessionState.SetLocalRegistrationID(
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b.identityKeyStore.GetLocalRegistrationId(),
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)
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// Set the remote registration ID based on the given prekey bundle registrationID.
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sessionState.SetRemoteRegistrationID(
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preKey.RegistrationID(),
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)
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// Set the sender base key in our session record state.
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sessionState.SetSenderBaseKey(
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ourBaseKey.PublicKey().Serialize(),
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)
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// Store the session in our session store and save the identity in our identity store.
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b.sessionStore.StoreSession(b.remoteAddress, sessionRecord)
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b.identityKeyStore.SaveIdentity(b.remoteAddress, preKey.IdentityKey())
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return nil
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}
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