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85 lines
2.3 KiB
Go
85 lines
2.3 KiB
Go
package trade
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import (
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"github.com/Philipp15b/go-steam/economy/inventory"
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"github.com/Philipp15b/go-steam/trade/tradeapi"
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"time"
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)
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type Slot uint
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func (t *Trade) action(status *tradeapi.Status, err error) error {
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if err != nil {
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return err
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}
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t.onStatus(status)
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return nil
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}
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// Returns the next batch of events to process. These can be queued from calls to methods
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// like `AddItem` or, if there are no queued events, from a new HTTP request to Steam's API (blocking!).
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// If the latter is the case, this method may also sleep before the request
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// to conform to the polling interval of the official Steam client.
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func (t *Trade) Poll() ([]interface{}, error) {
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if t.queuedEvents != nil {
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return t.Events(), nil
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}
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if d := time.Since(t.lastPoll); d < pollTimeout {
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time.Sleep(pollTimeout - d)
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}
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t.lastPoll = time.Now()
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err := t.action(t.api.GetStatus())
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if err != nil {
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return nil, err
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}
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return t.Events(), nil
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}
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func (t *Trade) GetTheirInventory(contextId uint64, appId uint32) (*inventory.Inventory, error) {
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return inventory.GetFullInventory(func() (*inventory.PartialInventory, error) {
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return t.api.GetForeignInventory(contextId, appId, nil)
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}, func(start uint) (*inventory.PartialInventory, error) {
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return t.api.GetForeignInventory(contextId, appId, &start)
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})
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}
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func (t *Trade) GetOwnInventory(contextId uint64, appId uint32) (*inventory.Inventory, error) {
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return t.api.GetOwnInventory(contextId, appId)
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}
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func (t *Trade) GetMain() (*tradeapi.Main, error) {
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return t.api.GetMain()
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}
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func (t *Trade) AddItem(slot Slot, item *Item) error {
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return t.action(t.api.AddItem(uint(slot), item.AssetId, item.ContextId, item.AppId))
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}
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func (t *Trade) RemoveItem(slot Slot, item *Item) error {
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return t.action(t.api.RemoveItem(uint(slot), item.AssetId, item.ContextId, item.AppId))
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}
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func (t *Trade) Chat(message string) error {
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return t.action(t.api.Chat(message))
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}
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func (t *Trade) SetCurrency(amount uint, currency *Currency) error {
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return t.action(t.api.SetCurrency(amount, currency.CurrencyId, currency.ContextId, currency.AppId))
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}
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func (t *Trade) SetReady(ready bool) error {
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return t.action(t.api.SetReady(ready))
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}
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// This may only be called after a successful `SetReady(true)`.
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func (t *Trade) Confirm() error {
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return t.action(t.api.Confirm())
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}
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func (t *Trade) Cancel() error {
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return t.action(t.api.Cancel())
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}
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