mirror of
https://github.com/cwinfo/matterbridge.git
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316 lines
9.0 KiB
Go
316 lines
9.0 KiB
Go
// Package bundle manages translations for multiple languages.
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package bundle
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import (
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"encoding/json"
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"fmt"
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"gopkg.in/yaml.v2"
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"io/ioutil"
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"reflect"
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"path/filepath"
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"github.com/nicksnyder/go-i18n/i18n/language"
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"github.com/nicksnyder/go-i18n/i18n/translation"
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)
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// TranslateFunc is a copy of i18n.TranslateFunc to avoid a circular dependency.
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type TranslateFunc func(translationID string, args ...interface{}) string
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// Bundle stores the translations for multiple languages.
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type Bundle struct {
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// The primary translations for a language tag and translation id.
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translations map[string]map[string]translation.Translation
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// Translations that can be used when an exact language match is not possible.
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fallbackTranslations map[string]map[string]translation.Translation
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}
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// New returns an empty bundle.
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func New() *Bundle {
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return &Bundle{
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translations: make(map[string]map[string]translation.Translation),
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fallbackTranslations: make(map[string]map[string]translation.Translation),
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}
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}
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// MustLoadTranslationFile is similar to LoadTranslationFile
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// except it panics if an error happens.
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func (b *Bundle) MustLoadTranslationFile(filename string) {
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if err := b.LoadTranslationFile(filename); err != nil {
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panic(err)
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}
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}
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// LoadTranslationFile loads the translations from filename into memory.
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//
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// The language that the translations are associated with is parsed from the filename (e.g. en-US.json).
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//
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// Generally you should load translation files once during your program's initialization.
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func (b *Bundle) LoadTranslationFile(filename string) error {
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buf, err := ioutil.ReadFile(filename)
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if err != nil {
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return err
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}
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return b.ParseTranslationFileBytes(filename, buf)
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}
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// ParseTranslationFileBytes is similar to LoadTranslationFile except it parses the bytes in buf.
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//
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// It is useful for parsing translation files embedded with go-bindata.
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func (b *Bundle) ParseTranslationFileBytes(filename string, buf []byte) error {
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basename := filepath.Base(filename)
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langs := language.Parse(basename)
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switch l := len(langs); {
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case l == 0:
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return fmt.Errorf("no language found in %q", basename)
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case l > 1:
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return fmt.Errorf("multiple languages found in filename %q: %v; expected one", basename, langs)
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}
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translations, err := parseTranslations(filename, buf)
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if err != nil {
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return err
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}
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b.AddTranslation(langs[0], translations...)
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return nil
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}
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func parseTranslations(filename string, buf []byte) ([]translation.Translation, error) {
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var unmarshalFunc func([]byte, interface{}) error
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switch format := filepath.Ext(filename); format {
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case ".json":
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unmarshalFunc = json.Unmarshal
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case ".yaml":
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unmarshalFunc = yaml.Unmarshal
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default:
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return nil, fmt.Errorf("unsupported file extension %s", format)
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}
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var translationsData []map[string]interface{}
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if len(buf) > 0 {
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if err := unmarshalFunc(buf, &translationsData); err != nil {
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return nil, err
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}
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}
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translations := make([]translation.Translation, 0, len(translationsData))
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for i, translationData := range translationsData {
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t, err := translation.NewTranslation(translationData)
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if err != nil {
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return nil, fmt.Errorf("unable to parse translation #%d in %s because %s\n%v", i, filename, err, translationData)
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}
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translations = append(translations, t)
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}
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return translations, nil
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}
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// AddTranslation adds translations for a language.
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//
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// It is useful if your translations are in a format not supported by LoadTranslationFile.
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func (b *Bundle) AddTranslation(lang *language.Language, translations ...translation.Translation) {
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if b.translations[lang.Tag] == nil {
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b.translations[lang.Tag] = make(map[string]translation.Translation, len(translations))
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}
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currentTranslations := b.translations[lang.Tag]
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for _, newTranslation := range translations {
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if currentTranslation := currentTranslations[newTranslation.ID()]; currentTranslation != nil {
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currentTranslations[newTranslation.ID()] = currentTranslation.Merge(newTranslation)
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} else {
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currentTranslations[newTranslation.ID()] = newTranslation
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}
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}
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// lang can provide translations for less specific language tags.
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for _, tag := range lang.MatchingTags() {
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b.fallbackTranslations[tag] = currentTranslations
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}
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}
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// Translations returns all translations in the bundle.
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func (b *Bundle) Translations() map[string]map[string]translation.Translation {
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return b.translations
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}
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// LanguageTags returns the tags of all languages that that have been added.
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func (b *Bundle) LanguageTags() []string {
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var tags []string
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for k := range b.translations {
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tags = append(tags, k)
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}
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return tags
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}
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// LanguageTranslationIDs returns the ids of all translations that have been added for a given language.
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func (b *Bundle) LanguageTranslationIDs(languageTag string) []string {
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var ids []string
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for id := range b.translations[languageTag] {
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ids = append(ids, id)
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}
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return ids
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}
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// MustTfunc is similar to Tfunc except it panics if an error happens.
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func (b *Bundle) MustTfunc(pref string, prefs ...string) TranslateFunc {
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tfunc, err := b.Tfunc(pref, prefs...)
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if err != nil {
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panic(err)
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}
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return tfunc
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}
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// MustTfuncAndLanguage is similar to TfuncAndLanguage except it panics if an error happens.
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func (b *Bundle) MustTfuncAndLanguage(pref string, prefs ...string) (TranslateFunc, *language.Language) {
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tfunc, language, err := b.TfuncAndLanguage(pref, prefs...)
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if err != nil {
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panic(err)
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}
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return tfunc, language
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}
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// Tfunc is similar to TfuncAndLanguage except is doesn't return the Language.
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func (b *Bundle) Tfunc(pref string, prefs ...string) (TranslateFunc, error) {
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tfunc, _, err := b.TfuncAndLanguage(pref, prefs...)
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return tfunc, err
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}
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// TfuncAndLanguage returns a TranslateFunc for the first Language that
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// has a non-zero number of translations in the bundle.
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//
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// The returned Language matches the the first language preference that could be satisfied,
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// but this may not strictly match the language of the translations used to satisfy that preference.
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//
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// For example, the user may request "zh". If there are no translations for "zh" but there are translations
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// for "zh-cn", then the translations for "zh-cn" will be used but the returned Language will be "zh".
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//
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// It can parse languages from Accept-Language headers (RFC 2616),
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// but it assumes weights are monotonically decreasing.
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func (b *Bundle) TfuncAndLanguage(pref string, prefs ...string) (TranslateFunc, *language.Language, error) {
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lang := b.supportedLanguage(pref, prefs...)
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var err error
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if lang == nil {
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err = fmt.Errorf("no supported languages found %#v", append(prefs, pref))
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}
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return func(translationID string, args ...interface{}) string {
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return b.translate(lang, translationID, args...)
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}, lang, err
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}
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// supportedLanguage returns the first language which
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// has a non-zero number of translations in the bundle.
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func (b *Bundle) supportedLanguage(pref string, prefs ...string) *language.Language {
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lang := b.translatedLanguage(pref)
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if lang == nil {
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for _, pref := range prefs {
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lang = b.translatedLanguage(pref)
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if lang != nil {
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break
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}
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}
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}
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return lang
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}
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func (b *Bundle) translatedLanguage(src string) *language.Language {
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langs := language.Parse(src)
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for _, lang := range langs {
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if len(b.translations[lang.Tag]) > 0 ||
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len(b.fallbackTranslations[lang.Tag]) > 0 {
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return lang
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}
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}
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return nil
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}
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func (b *Bundle) translate(lang *language.Language, translationID string, args ...interface{}) string {
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if lang == nil {
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return translationID
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}
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translations := b.translations[lang.Tag]
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if translations == nil {
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translations = b.fallbackTranslations[lang.Tag]
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if translations == nil {
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return translationID
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}
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}
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translation := translations[translationID]
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if translation == nil {
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return translationID
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}
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var data interface{}
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var count interface{}
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if argc := len(args); argc > 0 {
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if isNumber(args[0]) {
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count = args[0]
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if argc > 1 {
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data = args[1]
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}
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} else {
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data = args[0]
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}
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}
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if count != nil {
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if data == nil {
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data = map[string]interface{}{"Count": count}
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} else {
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dataMap := toMap(data)
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dataMap["Count"] = count
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data = dataMap
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}
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}
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p, _ := lang.Plural(count)
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template := translation.Template(p)
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if template == nil {
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return translationID
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}
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s := template.Execute(data)
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if s == "" {
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return translationID
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}
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return s
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}
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func isNumber(n interface{}) bool {
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switch n.(type) {
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case int, int8, int16, int32, int64, string:
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return true
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}
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return false
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}
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func toMap(input interface{}) map[string]interface{} {
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if data, ok := input.(map[string]interface{}); ok {
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return data
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}
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v := reflect.ValueOf(input)
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switch v.Kind() {
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case reflect.Ptr:
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return toMap(v.Elem().Interface())
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case reflect.Struct:
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return structToMap(v)
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default:
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return nil
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}
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}
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// Converts the top level of a struct to a map[string]interface{}.
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// Code inspired by github.com/fatih/structs.
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func structToMap(v reflect.Value) map[string]interface{} {
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out := make(map[string]interface{})
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t := v.Type()
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for i := 0; i < t.NumField(); i++ {
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field := t.Field(i)
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if field.PkgPath != "" {
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// unexported field. skip.
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continue
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}
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out[field.Name] = v.FieldByName(field.Name).Interface()
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}
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return out
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}
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