mirror of
https://github.com/cwinfo/matterbridge.git
synced 2024-11-10 11:00:27 +00:00
1bb39eba87
TengoModifyMessage allows you to specify the location of a tengo (https://github.com/d5/tengo/) script. This script will receive every incoming message and can be used to modify the Username and the Text of that message. The script will have the following global variables: to modify: msgUsername and msgText to read: msgChannel and msgAccount The script is reloaded on every message, so you can modify the script on the fly. Example script can be found in https://github.com/42wim/matterbridge/tree/master/gateway/bench.tengo and https://github.com/42wim/matterbridge/tree/master/contrib/example.tengo The example below will check if the text contains blah and if so, it'll replace the text and the username of that message. text := import("text") if text.re_match("blah",msgText) { msgText="replaced by this" msgUsername="fakeuser" } More information about tengo on: https://github.com/d5/tengo/blob/master/docs/tutorial.md and https://github.com/d5/tengo/blob/master/docs/stdlib.md
181 lines
4.1 KiB
Go
181 lines
4.1 KiB
Go
package script
|
|
|
|
import (
|
|
"context"
|
|
"fmt"
|
|
|
|
"github.com/d5/tengo/compiler"
|
|
"github.com/d5/tengo/compiler/parser"
|
|
"github.com/d5/tengo/compiler/source"
|
|
"github.com/d5/tengo/objects"
|
|
"github.com/d5/tengo/runtime"
|
|
"github.com/d5/tengo/stdlib"
|
|
)
|
|
|
|
// Script can simplify compilation and execution of embedded scripts.
|
|
type Script struct {
|
|
variables map[string]*Variable
|
|
removedBuiltins map[string]bool
|
|
removedStdModules map[string]bool
|
|
userModuleLoader compiler.ModuleLoader
|
|
input []byte
|
|
}
|
|
|
|
// New creates a Script instance with an input script.
|
|
func New(input []byte) *Script {
|
|
return &Script{
|
|
variables: make(map[string]*Variable),
|
|
input: input,
|
|
}
|
|
}
|
|
|
|
// Add adds a new variable or updates an existing variable to the script.
|
|
func (s *Script) Add(name string, value interface{}) error {
|
|
obj, err := objects.FromInterface(value)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
s.variables[name] = &Variable{
|
|
name: name,
|
|
value: &obj,
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// Remove removes (undefines) an existing variable for the script.
|
|
// It returns false if the variable name is not defined.
|
|
func (s *Script) Remove(name string) bool {
|
|
if _, ok := s.variables[name]; !ok {
|
|
return false
|
|
}
|
|
|
|
delete(s.variables, name)
|
|
|
|
return true
|
|
}
|
|
|
|
// DisableBuiltinFunction disables a builtin function.
|
|
func (s *Script) DisableBuiltinFunction(name string) {
|
|
if s.removedBuiltins == nil {
|
|
s.removedBuiltins = make(map[string]bool)
|
|
}
|
|
|
|
s.removedBuiltins[name] = true
|
|
}
|
|
|
|
// DisableStdModule disables a standard library module.
|
|
func (s *Script) DisableStdModule(name string) {
|
|
if s.removedStdModules == nil {
|
|
s.removedStdModules = make(map[string]bool)
|
|
}
|
|
|
|
s.removedStdModules[name] = true
|
|
}
|
|
|
|
// SetUserModuleLoader sets the user module loader for the compiler.
|
|
func (s *Script) SetUserModuleLoader(loader compiler.ModuleLoader) {
|
|
s.userModuleLoader = loader
|
|
}
|
|
|
|
// Compile compiles the script with all the defined variables, and, returns Compiled object.
|
|
func (s *Script) Compile() (*Compiled, error) {
|
|
symbolTable, stdModules, globals, err := s.prepCompile()
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
fileSet := source.NewFileSet()
|
|
srcFile := fileSet.AddFile("(main)", -1, len(s.input))
|
|
|
|
p := parser.NewParser(srcFile, s.input, nil)
|
|
file, err := p.ParseFile()
|
|
if err != nil {
|
|
return nil, fmt.Errorf("parse error: %s", err.Error())
|
|
}
|
|
|
|
c := compiler.NewCompiler(srcFile, symbolTable, nil, stdModules, nil)
|
|
|
|
if s.userModuleLoader != nil {
|
|
c.SetModuleLoader(s.userModuleLoader)
|
|
}
|
|
|
|
if err := c.Compile(file); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return &Compiled{
|
|
symbolTable: symbolTable,
|
|
machine: runtime.NewVM(c.Bytecode(), globals, nil),
|
|
}, nil
|
|
}
|
|
|
|
// Run compiles and runs the scripts.
|
|
// Use returned compiled object to access global variables.
|
|
func (s *Script) Run() (compiled *Compiled, err error) {
|
|
compiled, err = s.Compile()
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
err = compiled.Run()
|
|
|
|
return
|
|
}
|
|
|
|
// RunContext is like Run but includes a context.
|
|
func (s *Script) RunContext(ctx context.Context) (compiled *Compiled, err error) {
|
|
compiled, err = s.Compile()
|
|
if err != nil {
|
|
return
|
|
}
|
|
|
|
err = compiled.RunContext(ctx)
|
|
|
|
return
|
|
}
|
|
|
|
func (s *Script) prepCompile() (symbolTable *compiler.SymbolTable, stdModules map[string]bool, globals []*objects.Object, err error) {
|
|
var names []string
|
|
for name := range s.variables {
|
|
names = append(names, name)
|
|
}
|
|
|
|
symbolTable = compiler.NewSymbolTable()
|
|
for idx, fn := range objects.Builtins {
|
|
if !s.removedBuiltins[fn.Name] {
|
|
symbolTable.DefineBuiltin(idx, fn.Name)
|
|
}
|
|
}
|
|
|
|
stdModules = make(map[string]bool)
|
|
for name := range stdlib.Modules {
|
|
if !s.removedStdModules[name] {
|
|
stdModules[name] = true
|
|
}
|
|
}
|
|
|
|
globals = make([]*objects.Object, runtime.GlobalsSize, runtime.GlobalsSize)
|
|
|
|
for idx, name := range names {
|
|
symbol := symbolTable.Define(name)
|
|
if symbol.Index != idx {
|
|
panic(fmt.Errorf("wrong symbol index: %d != %d", idx, symbol.Index))
|
|
}
|
|
|
|
globals[symbol.Index] = s.variables[name].value
|
|
}
|
|
|
|
return
|
|
}
|
|
|
|
func (s *Script) copyVariables() map[string]*Variable {
|
|
vars := make(map[string]*Variable)
|
|
for n, v := range s.variables {
|
|
vars[n] = v
|
|
}
|
|
|
|
return vars
|
|
}
|