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fix my terrible bug, I have no idea why the old one even worked
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@ -624,8 +624,10 @@ func (t *switchTable) handleIdle(port switchPort, stacks map[string][][]byte) bo
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var bestSize int
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var bestSize int
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for streamID, packets := range stacks {
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for streamID, packets := range stacks {
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// Filter over the streams that this node is closer to
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// Filter over the streams that this node is closer to
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// Keep the one with the smallest queue
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packet := packets[len(packets)-1]
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packet := packets[len(packets)-1]
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if (bestSize == 0 || len(packets) < bestSize) && t.portIsCloser(packet, port) {
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coords := switch_getPacketCoords(packet)
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if (bestSize == 0 || len(packets) < bestSize) && t.portIsCloser(coords, port) {
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best = streamID
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best = streamID
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bestSize = len(packets)
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bestSize = len(packets)
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}
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}
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