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mirror of https://github.com/cwinfo/yggdrasil-go.git synced 2024-12-23 00:35:39 +00:00

update to bugfixed ironwood, fix broken core test, add getPaths handler to admin socket

This commit is contained in:
Arceliar 2023-05-13 16:15:04 -05:00
parent 5e95246c26
commit 669e61af9a
4 changed files with 19 additions and 20 deletions

2
go.mod
View File

@ -3,7 +3,7 @@ module github.com/yggdrasil-network/yggdrasil-go
go 1.19
require (
github.com/Arceliar/ironwood v0.0.0-20230513191034-495699d87ae4
github.com/Arceliar/ironwood v0.0.0-20230513211242-fac5b9486c3c
github.com/Arceliar/phony v0.0.0-20220903101357-530938a4b13d
github.com/cheggaaa/pb/v3 v3.0.8
github.com/gologme/log v1.2.0

4
go.sum
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@ -1,5 +1,5 @@
github.com/Arceliar/ironwood v0.0.0-20230513191034-495699d87ae4 h1:I2IlZA7DQAZCR3xasKDJ2YgHbXh1fbyOu0Jqn1i4Zi8=
github.com/Arceliar/ironwood v0.0.0-20230513191034-495699d87ae4/go.mod h1:MIfrhR4b+U6gurd5pln622Zwaf2kzpIvXcnvRZMvlRI=
github.com/Arceliar/ironwood v0.0.0-20230513211242-fac5b9486c3c h1:+MCqerP9VlZw/ECZaDItAgihDDcDGAszgKu/n14WjP0=
github.com/Arceliar/ironwood v0.0.0-20230513211242-fac5b9486c3c/go.mod h1:MIfrhR4b+U6gurd5pln622Zwaf2kzpIvXcnvRZMvlRI=
github.com/Arceliar/phony v0.0.0-20220903101357-530938a4b13d h1:UK9fsWbWqwIQkMCz1CP+v5pGbsGoWAw6g4AyvMpm1EM=
github.com/Arceliar/phony v0.0.0-20220903101357-530938a4b13d/go.mod h1:BCnxhRf47C/dy/e/D2pmB8NkB3dQVIrkD98b220rx5Q=
github.com/VividCortex/ewma v1.1.1/go.mod h1:2Tkkvm3sRDVXaiyucHiACn4cqf7DpdyLvmxzcbUokwA=

View File

@ -145,7 +145,6 @@ func (a *AdminSocket) SetupAdminHandlers() {
return res, nil
},
)
/*
_ = a.AddHandler(
"getPaths", "Show established paths through this node", []string{},
func(in json.RawMessage) (interface{}, error) {
@ -160,7 +159,6 @@ func (a *AdminSocket) SetupAdminHandlers() {
return res, nil
},
)
*/
_ = a.AddHandler(
"getSessions", "Show established traffic sessions with remote nodes", []string{},
func(in json.RawMessage) (interface{}, error) {

View File

@ -75,7 +75,8 @@ func WaitConnected(nodeA, nodeB *Core) bool {
return true
}
*/
if len(nodeA.GetDHT()) > 1 && len(nodeB.GetDHT()) > 1 {
if len(nodeA.GetTree()) > 1 && len(nodeB.GetTree()) > 1 {
time.Sleep(3*time.Second) // FIXME hack, there's still stuff happening internally
return true
}
}