mirror of
https://github.com/cwinfo/yggdrasil-go.git
synced 2024-11-23 00:51:35 +00:00
explicitly notify the switch when a link appears to be blocked in a send instead of assuming this is the case for all idle links. how we decide when it's really blocked still needs testing/optimizing
This commit is contained in:
parent
691192ff5a
commit
8c64e6fa09
@ -64,6 +64,8 @@ type linkInterface struct {
|
|||||||
closeTimer *time.Timer // Fires when the link has been idle so long we need to close it
|
closeTimer *time.Timer // Fires when the link has been idle so long we need to close it
|
||||||
inSwitch bool // True if the switch is tracking this link
|
inSwitch bool // True if the switch is tracking this link
|
||||||
stalled bool // True if we haven't been receiving any response traffic
|
stalled bool // True if we haven't been receiving any response traffic
|
||||||
|
sendSeqSent uint // Incremented each time we start sending
|
||||||
|
sendSeqRecv uint // Incremented each time we finish sending
|
||||||
}
|
}
|
||||||
|
|
||||||
func (l *link) init(c *Core) error {
|
func (l *link) init(c *Core) error {
|
||||||
@ -273,7 +275,21 @@ func (intf *linkInterface) notifySending(size int, isLinkTraffic bool) {
|
|||||||
}
|
}
|
||||||
intf.sendTimer = time.AfterFunc(sendTime, intf.notifyBlockedSend)
|
intf.sendTimer = time.AfterFunc(sendTime, intf.notifyBlockedSend)
|
||||||
intf._cancelStallTimer()
|
intf._cancelStallTimer()
|
||||||
|
intf.sendSeqSent++
|
||||||
|
seq := intf.sendSeqSent
|
||||||
|
intf.Act(nil, func() {
|
||||||
|
intf._checkSending(seq)
|
||||||
})
|
})
|
||||||
|
})
|
||||||
|
}
|
||||||
|
|
||||||
|
// If check if we're still sending
|
||||||
|
func (intf *linkInterface) _checkSending(seq uint) {
|
||||||
|
if intf.sendSeqRecv != seq {
|
||||||
|
intf.link.core.switchTable.Act(intf, func() {
|
||||||
|
intf.link.core.switchTable._sendingIn(intf.peer.port)
|
||||||
|
})
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// we just sent something, so cancel any pending timer to send keep-alive traffic
|
// we just sent something, so cancel any pending timer to send keep-alive traffic
|
||||||
@ -305,6 +321,7 @@ func (intf *linkInterface) notifySent(size int, isLinkTraffic bool) {
|
|||||||
if size > 0 && intf.stallTimer == nil {
|
if size > 0 && intf.stallTimer == nil {
|
||||||
intf.stallTimer = time.AfterFunc(stallTime, intf.notifyStalled)
|
intf.stallTimer = time.AfterFunc(stallTime, intf.notifyStalled)
|
||||||
}
|
}
|
||||||
|
intf.sendSeqRecv++
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -177,6 +177,7 @@ type switchTable struct {
|
|||||||
phony.Inbox // Owns the below
|
phony.Inbox // Owns the below
|
||||||
queues switch_buffers // Queues - not atomic so ONLY use through the actor
|
queues switch_buffers // Queues - not atomic so ONLY use through the actor
|
||||||
idle map[switchPort]struct{} // idle peers - not atomic so ONLY use through the actor
|
idle map[switchPort]struct{} // idle peers - not atomic so ONLY use through the actor
|
||||||
|
sending map[switchPort]struct{} // peers known to be blocked in a send (somehow)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Minimum allowed total size of switch queues.
|
// Minimum allowed total size of switch queues.
|
||||||
@ -203,6 +204,7 @@ func (t *switchTable) init(core *Core) {
|
|||||||
core.config.Mutex.RUnlock()
|
core.config.Mutex.RUnlock()
|
||||||
t.queues.bufs = make(map[string]switch_buffer)
|
t.queues.bufs = make(map[string]switch_buffer)
|
||||||
t.idle = make(map[switchPort]struct{})
|
t.idle = make(map[switchPort]struct{})
|
||||||
|
t.sending = make(map[switchPort]struct{})
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -527,7 +529,7 @@ func (t *switchTable) unlockedHandleMsg(msg *switchMsg, fromPort switchPort, rep
|
|||||||
t.parent = sender.port
|
t.parent = sender.port
|
||||||
t.core.peers.sendSwitchMsgs(t)
|
t.core.peers.sendSwitchMsgs(t)
|
||||||
}
|
}
|
||||||
if doUpdate {
|
if true || doUpdate {
|
||||||
t.updater.Store(&sync.Once{})
|
t.updater.Store(&sync.Once{})
|
||||||
}
|
}
|
||||||
return
|
return
|
||||||
@ -664,7 +666,7 @@ func (t *switchTable) bestPortForCoords(coords []byte) switchPort {
|
|||||||
// Handle an incoming packet
|
// Handle an incoming packet
|
||||||
// Either send it to ourself, or to the first idle peer that's free
|
// Either send it to ourself, or to the first idle peer that's free
|
||||||
// Returns true if the packet has been handled somehow, false if it should be queued
|
// Returns true if the packet has been handled somehow, false if it should be queued
|
||||||
func (t *switchTable) _handleIn(packet []byte, idle map[switchPort]struct{}) bool {
|
func (t *switchTable) _handleIn(packet []byte, idle map[switchPort]struct{}, sending map[switchPort]struct{}) bool {
|
||||||
coords := switch_getPacketCoords(packet)
|
coords := switch_getPacketCoords(packet)
|
||||||
closer := t.getCloser(coords)
|
closer := t.getCloser(coords)
|
||||||
if len(closer) == 0 {
|
if len(closer) == 0 {
|
||||||
@ -677,12 +679,13 @@ func (t *switchTable) _handleIn(packet []byte, idle map[switchPort]struct{}) boo
|
|||||||
ports := t.core.peers.getPorts()
|
ports := t.core.peers.getPorts()
|
||||||
for _, cinfo := range closer {
|
for _, cinfo := range closer {
|
||||||
to := ports[cinfo.elem.port]
|
to := ports[cinfo.elem.port]
|
||||||
_, isIdle := idle[cinfo.elem.port]
|
//_, isIdle := idle[cinfo.elem.port]
|
||||||
|
_, isSending := sending[cinfo.elem.port]
|
||||||
var update bool
|
var update bool
|
||||||
switch {
|
switch {
|
||||||
case to == nil:
|
case to == nil:
|
||||||
// no port was found, ignore it
|
// no port was found, ignore it
|
||||||
case !isIdle:
|
case isSending:
|
||||||
// the port is busy, ignore it
|
// the port is busy, ignore it
|
||||||
case best == nil:
|
case best == nil:
|
||||||
// this is the first idle port we've found, so select it until we find a
|
// this is the first idle port we've found, so select it until we find a
|
||||||
@ -702,6 +705,7 @@ func (t *switchTable) _handleIn(packet []byte, idle map[switchPort]struct{}) boo
|
|||||||
// has a n older tstamp, so presumably a worse path
|
// has a n older tstamp, so presumably a worse path
|
||||||
case cinfo.elem.time.Before(best.elem.time):
|
case cinfo.elem.time.Before(best.elem.time):
|
||||||
// same tstamp, but got it earlier, so presumably a better path
|
// same tstamp, but got it earlier, so presumably a better path
|
||||||
|
//t.core.log.Println("DEBUG new best:", best.elem.time, cinfo.elem.time)
|
||||||
update = true
|
update = true
|
||||||
default:
|
default:
|
||||||
// the search for a port has finished
|
// the search for a port has finished
|
||||||
@ -712,13 +716,18 @@ func (t *switchTable) _handleIn(packet []byte, idle map[switchPort]struct{}) boo
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if best != nil {
|
if best != nil {
|
||||||
|
if _, isIdle := idle[best.elem.port]; isIdle {
|
||||||
delete(idle, best.elem.port)
|
delete(idle, best.elem.port)
|
||||||
|
ports[best.elem.port].sendPacketsFrom(t, [][]byte{packet})
|
||||||
|
return true
|
||||||
|
}
|
||||||
|
//delete(idle, best.elem.port)
|
||||||
// Tell ourselves to send to this node later
|
// Tell ourselves to send to this node later
|
||||||
// If another (e.g. even better) hop becomes idle in the mean time, it'll take the packet instead
|
// If another (e.g. even better) hop becomes idle in the mean time, it'll take the packet instead
|
||||||
// FIXME this is just a hack, but seems to help with stability...
|
// FIXME this is just a hack, but seems to help with stability...
|
||||||
go t.Act(nil, func() {
|
//go t.Act(nil, func() {
|
||||||
t._idleIn(best.elem.port)
|
// t._idleIn(best.elem.port)
|
||||||
})
|
//})
|
||||||
//ports[best.elem.port].sendPacketsFrom(t, [][]byte{packet})
|
//ports[best.elem.port].sendPacketsFrom(t, [][]byte{packet})
|
||||||
//return true
|
//return true
|
||||||
}
|
}
|
||||||
@ -847,7 +856,7 @@ func (t *switchTable) packetInFrom(from phony.Actor, bytes []byte) {
|
|||||||
|
|
||||||
func (t *switchTable) _packetIn(bytes []byte) {
|
func (t *switchTable) _packetIn(bytes []byte) {
|
||||||
// Try to send it somewhere (or drop it if it's corrupt or at a dead end)
|
// Try to send it somewhere (or drop it if it's corrupt or at a dead end)
|
||||||
if !t._handleIn(bytes, t.idle) {
|
if !t._handleIn(bytes, t.idle, t.sending) {
|
||||||
// There's nobody free to take it right now, so queue it for later
|
// There's nobody free to take it right now, so queue it for later
|
||||||
packet := switch_packetInfo{bytes, time.Now()}
|
packet := switch_packetInfo{bytes, time.Now()}
|
||||||
streamID := switch_getPacketStreamID(packet.bytes)
|
streamID := switch_getPacketStreamID(packet.bytes)
|
||||||
@ -874,8 +883,15 @@ func (t *switchTable) _packetIn(bytes []byte) {
|
|||||||
|
|
||||||
func (t *switchTable) _idleIn(port switchPort) {
|
func (t *switchTable) _idleIn(port switchPort) {
|
||||||
// Try to find something to send to this peer
|
// Try to find something to send to this peer
|
||||||
|
delete(t.sending, port)
|
||||||
if !t._handleIdle(port) {
|
if !t._handleIdle(port) {
|
||||||
// Didn't find anything ready to send yet, so stay idle
|
// Didn't find anything ready to send yet, so stay idle
|
||||||
t.idle[port] = struct{}{}
|
t.idle[port] = struct{}{}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (t *switchTable) _sendingIn(port switchPort) {
|
||||||
|
if _, isIn := t.idle[port]; !isIn {
|
||||||
|
t.sending[port] = struct{}{}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user