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Give some more feedback that a configuration reload actually happens

This commit is contained in:
Neil Alexander 2019-03-01 18:26:52 +00:00
parent 304f22dc1d
commit a6ae159329
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GPG Key ID: A02A2019A2BB0944

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@ -125,11 +125,15 @@ func (c *Core) addPeerLoop() {
// UpdateConfig updates the configuration in Core and then signals the // UpdateConfig updates the configuration in Core and then signals the
// various module goroutines to reconfigure themselves if needed // various module goroutines to reconfigure themselves if needed
func (c *Core) UpdateConfig(config *config.NodeConfig) { func (c *Core) UpdateConfig(config *config.NodeConfig) {
c.log.Infoln("Reloading configuration...")
c.configMutex.Lock() c.configMutex.Lock()
c.configOld = c.config c.configOld = c.config
c.config = *config c.config = *config
c.configMutex.Unlock() c.configMutex.Unlock()
errors := 0
components := []chan chan error{ components := []chan chan error{
c.admin.reconfigure, c.admin.reconfigure,
c.searches.reconfigure, c.searches.reconfigure,
@ -148,9 +152,16 @@ func (c *Core) UpdateConfig(config *config.NodeConfig) {
response := make(chan error) response := make(chan error)
component <- response component <- response
if err := <-response; err != nil { if err := <-response; err != nil {
c.log.Println(err) c.log.Errorln(err)
errors++
} }
} }
if errors > 0 {
c.log.Warnln(errors, "modules reported errors during configuration reload")
} else {
c.log.Infoln("Configuration reloaded successfully")
}
} }
// GetBuildName gets the current build name. This is usually injected if built // GetBuildName gets the current build name. This is usually injected if built