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update dht.reset() to possibly play better with coord changes

This commit is contained in:
Arceliar 2018-06-07 14:39:43 -05:00
parent d468882147
commit c1f8baf9b5

View File

@ -520,9 +520,15 @@ func dht_firstCloserThanThird(first *NodeID,
func (t *dht) reset() { func (t *dht) reset() {
// This is mostly so bootstrapping will reset to resend coords into the network // This is mostly so bootstrapping will reset to resend coords into the network
t.offset = 0
t.rumorMill = nil // reset mill
for _, b := range t.buckets_hidden { for _, b := range t.buckets_hidden {
b.peers = b.peers[:0] b.peers = b.peers[:0]
for _, info := range b.other {
// Add other nodes to the rumor mill so they'll be pinged soon
// This will hopefully tell them our coords and re-learn theirs quickly if they haven't changed
t.addToMill(info, info.getNodeID())
}
b.other = b.other[:0] b.other = b.other[:0]
} }
t.offset = 0
} }