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update dht.reset() to possibly play better with coord changes
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@ -520,9 +520,15 @@ func dht_firstCloserThanThird(first *NodeID,
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func (t *dht) reset() {
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// This is mostly so bootstrapping will reset to resend coords into the network
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t.offset = 0
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t.rumorMill = nil // reset mill
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for _, b := range t.buckets_hidden {
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b.peers = b.peers[:0]
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for _, info := range b.other {
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// Add other nodes to the rumor mill so they'll be pinged soon
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// This will hopefully tell them our coords and re-learn theirs quickly if they haven't changed
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t.addToMill(info, info.getNodeID())
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}
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b.other = b.other[:0]
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}
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t.offset = 0
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}
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