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mirror of https://github.com/cwinfo/yggdrasil-go.git synced 2024-11-26 07:11:40 +00:00

work in progress to make searches use parallel threads per response, so one malicious node doesn't block progress from honest ones

This commit is contained in:
Arceliar 2020-02-08 20:15:48 -06:00
parent d7d0c2629c
commit d0e6846173
2 changed files with 80 additions and 65 deletions

View File

@ -130,8 +130,8 @@ func (c *Conn) search() error {
close(done) close(done)
} }
} }
sinfo := c.core.router.searches.newIterSearch(c.nodeID, c.nodeMask, searchCompleted) sinfo, infos := c.core.router.searches.newIterSearch(c.nodeID, c.nodeMask, searchCompleted)
sinfo.continueSearch() sinfo.continueSearch(infos)
} else { } else {
err = errors.New("search already exists") err = errors.New("search already exists")
close(done) close(done)
@ -152,10 +152,11 @@ func (c *Conn) doSearch() {
if !isIn { if !isIn {
// Nothing was found, so create a new search // Nothing was found, so create a new search
searchCompleted := func(sinfo *sessionInfo, e error) {} searchCompleted := func(sinfo *sessionInfo, e error) {}
sinfo = c.core.router.searches.newIterSearch(c.nodeID, c.nodeMask, searchCompleted) var infos []*dhtInfo
sinfo, infos = c.core.router.searches.newIterSearch(c.nodeID, c.nodeMask, searchCompleted)
c.core.log.Debugf("%s DHT search started: %p", c.String(), sinfo) c.core.log.Debugf("%s DHT search started: %p", c.String(), sinfo)
// Start the search // Start the search
sinfo.continueSearch() sinfo.continueSearch(infos)
} }
} }
c.core.router.Act(c.session, routerWork) c.core.router.Act(c.session, routerWork)

View File

@ -25,7 +25,6 @@ import (
// This defines the time after which we time out a search (so it can restart). // This defines the time after which we time out a search (so it can restart).
const search_RETRY_TIME = 3 * time.Second const search_RETRY_TIME = 3 * time.Second
const search_STEP_TIME = 100 * time.Millisecond const search_STEP_TIME = 100 * time.Millisecond
const search_MAX_RES_SIZE = 16
// Information about an ongoing search. // Information about an ongoing search.
// Includes the target NodeID, the bitmask to match it to an IP, and the list of nodes to visit / already visited. // Includes the target NodeID, the bitmask to match it to an IP, and the list of nodes to visit / already visited.
@ -34,7 +33,6 @@ type searchInfo struct {
dest crypto.NodeID dest crypto.NodeID
mask crypto.NodeID mask crypto.NodeID
time time.Time time time.Time
toVisit []*dhtInfo
visited crypto.NodeID // Closest address visited so far visited crypto.NodeID // Closest address visited so far
callback func(*sessionInfo, error) callback func(*sessionInfo, error)
// TODO context.Context for timeout and cancellation // TODO context.Context for timeout and cancellation
@ -77,81 +75,62 @@ func (s *searches) createSearch(dest *crypto.NodeID, mask *crypto.NodeID, callba
// If there is, it adds the response info to the search and triggers a new search step. // If there is, it adds the response info to the search and triggers a new search step.
// If there's no ongoing search, or we if the dhtRes finished the search (it was from the target node), then don't do anything more. // If there's no ongoing search, or we if the dhtRes finished the search (it was from the target node), then don't do anything more.
func (sinfo *searchInfo) handleDHTRes(res *dhtRes) { func (sinfo *searchInfo) handleDHTRes(res *dhtRes) {
var doStep bool
if res != nil { if res != nil {
sinfo.recv++ sinfo.recv++
if sinfo.checkDHTRes(res) { if sinfo.checkDHTRes(res) {
return // Search finished successfully return // Search finished successfully
} }
// Add results to the search // Use results to start an additional search thread
sinfo.addToSearch(res) infos := append([]*dhtInfo(nil), res.Infos...)
// FIXME check this elsewhere so we don't need to create a from struct infos = sinfo.getAllowedInfos(infos)
from := dhtInfo{key: res.Key, coords: res.Coords} sinfo.continueSearch(infos)
doStep = sinfo.visited == *from.getNodeID()
} else {
doStep = true
}
if doStep {
// Continue the search
sinfo.doSearchStep()
} }
} }
// Adds the information from a dhtRes to an ongoing search. // If there has been no response in too long, then this cleans up the search.
// Info about a node that has already been visited is not re-added to the search.
func (sinfo *searchInfo) addToSearch(res *dhtRes) {
// Used in sortng below
sortFunc := func(i, j int) bool {
// Should return true if i is closer to the destination than j
return dht_ordered(&sinfo.dest, sinfo.toVisit[i].getNodeID(), sinfo.toVisit[j].getNodeID())
}
// Limit maximum number of results (mitigates DoS where nodes return a large number of bad results)
if len(res.Infos) > search_MAX_RES_SIZE {
sort.SliceStable(res.Infos, sortFunc)
res.Infos = res.Infos[:search_MAX_RES_SIZE]
}
// Append (without deduplication) to list of nodes to try
for _, info := range res.Infos {
sinfo.toVisit = append(sinfo.toVisit, info)
}
// Sort
sort.SliceStable(sinfo.toVisit, sortFunc)
// Remove anything too far away to be useful
for idx, info := range sinfo.toVisit {
if !dht_ordered(&sinfo.dest, info.getNodeID(), &sinfo.visited) {
sinfo.toVisit = sinfo.toVisit[:idx]
break
}
}
}
// If there are no nodes left toVisit, then this cleans up the search.
// Otherwise, it pops the closest node to the destination (in keyspace) off of the toVisit list and sends a dht ping. // Otherwise, it pops the closest node to the destination (in keyspace) off of the toVisit list and sends a dht ping.
func (sinfo *searchInfo) doSearchStep() { func (sinfo *searchInfo) doSearchStep(infos []*dhtInfo) {
if len(sinfo.toVisit) == 0 {
if time.Since(sinfo.time) > search_RETRY_TIME { if time.Since(sinfo.time) > search_RETRY_TIME {
// Dead end and no response in too long, do cleanup // Dead end and no response in too long, do cleanup
// FIXME we should really let all the parallel search threads exist when info is empty, and then delete when no threads are left, instead of keeping them all around until things time out or exit successfully
delete(sinfo.searches.searches, sinfo.dest) delete(sinfo.searches.searches, sinfo.dest)
sinfo.callback(nil, errors.New("search reached dead end")) sinfo.callback(nil, errors.New("search reached dead end"))
}
return return
} }
if len(infos) > 0 {
// Send to the next search target // Send to the next search target
if len(sinfo.toVisit) > 0 { next := infos[0]
next := sinfo.toVisit[0]
sinfo.toVisit = sinfo.toVisit[1:]
rq := dhtReqKey{next.key, sinfo.dest} rq := dhtReqKey{next.key, sinfo.dest}
sinfo.searches.router.dht.addCallback(&rq, sinfo.handleDHTRes) sinfo.searches.router.dht.addCallback(&rq, sinfo.handleDHTRes)
sinfo.searches.router.dht.ping(next, &sinfo.dest) sinfo.searches.router.dht.ping(next, &sinfo.dest)
sinfo.send++ sinfo.send++
sinfo.time = time.Now()
} }
} }
// Get a list of search targets that are close enough to the destination to try
// Requires an initial list as input
func (sinfo *searchInfo) getAllowedInfos(infos []*dhtInfo) []*dhtInfo {
sort.SliceStable(infos, func(i, j int) bool {
// Should return true if i is closer to the destination than j
return dht_ordered(&sinfo.dest, infos[i].getNodeID(), infos[j].getNodeID())
})
// Remove anything too far away to be useful
for idx, info := range infos {
if !dht_ordered(&sinfo.dest, info.getNodeID(), &sinfo.visited) {
infos = infos[:idx]
break
}
}
return infos
}
// If we've recently sent a ping for this search, do nothing. // If we've recently sent a ping for this search, do nothing.
// Otherwise, doSearchStep and schedule another continueSearch to happen after search_RETRY_TIME. // Otherwise, doSearchStep and schedule another continueSearch to happen after search_RETRY_TIME.
func (sinfo *searchInfo) continueSearch() { func (sinfo *searchInfo) continueSearch(infos []*dhtInfo) {
sinfo.doSearchStep() sinfo.doSearchStep(infos)
if len(infos) > 0 {
infos = infos[1:] // Remove the node we just tried
}
// In case the search dies, try to spawn another thread later // In case the search dies, try to spawn another thread later
// Note that this will spawn multiple parallel searches as time passes // Note that this will spawn multiple parallel searches as time passes
// Any that die aren't restarted, but a new one will start later // Any that die aren't restarted, but a new one will start later
@ -162,21 +141,55 @@ func (sinfo *searchInfo) continueSearch() {
if newSearchInfo != sinfo { if newSearchInfo != sinfo {
return return
} }
sinfo.continueSearch() // Get good infos here instead of at the top, to make sure we can always start things off with a continueSearch call to ourself
infos = sinfo.getAllowedInfos(infos)
sinfo.continueSearch(infos)
}) })
}) })
} }
// Initially start a search
func (sinfo *searchInfo) startSearch() {
loc := sinfo.searches.router.core.switchTable.getLocator()
var infos []*dhtInfo
infos = append(infos, &dhtInfo{
key: sinfo.searches.router.core.boxPub,
coords: loc.getCoords(),
})
// Start the search by asking ourself, useful if we're the destination
sinfo.continueSearch(infos)
// Start a timer to clean up the search if everything times out
var cleanupFunc func()
cleanupFunc = func() {
sinfo.searches.router.Act(nil, func() {
// FIXME this keeps the search alive forever if not for the searches map, fix that
newSearchInfo := sinfo.searches.searches[sinfo.dest]
if newSearchInfo != sinfo {
return
}
elapsed := time.Since(sinfo.time)
if elapsed > search_RETRY_TIME {
// cleanup
delete(sinfo.searches.searches, sinfo.dest)
sinfo.callback(nil, errors.New("search reached dead end"))
return
}
time.AfterFunc(search_RETRY_TIME - elapsed, cleanupFunc)
})
}
}
// Calls create search, and initializes the iterative search parts of the struct before returning it. // Calls create search, and initializes the iterative search parts of the struct before returning it.
func (s *searches) newIterSearch(dest *crypto.NodeID, mask *crypto.NodeID, callback func(*sessionInfo, error)) *searchInfo { func (s *searches) newIterSearch(dest *crypto.NodeID, mask *crypto.NodeID, callback func(*sessionInfo, error)) (*searchInfo, []*dhtInfo) {
sinfo := s.createSearch(dest, mask, callback) sinfo := s.createSearch(dest, mask, callback)
sinfo.visited = s.router.dht.nodeID sinfo.visited = s.router.dht.nodeID
loc := s.router.core.switchTable.getLocator() loc := s.router.core.switchTable.getLocator()
sinfo.toVisit = append(sinfo.toVisit, &dhtInfo{ var infos []*dhtInfo
infos = append(infos, &dhtInfo{
key: s.router.core.boxPub, key: s.router.core.boxPub,
coords: loc.getCoords(), coords: loc.getCoords(),
}) // Start the search by asking ourself, useful if we're the destination }) // Start the search by asking ourself, useful if we're the destination
return sinfo return sinfo, infos
} }
// Checks if a dhtRes is good (called by handleDHTRes). // Checks if a dhtRes is good (called by handleDHTRes).
@ -188,6 +201,7 @@ func (sinfo *searchInfo) checkDHTRes(res *dhtRes) bool {
// Closer to the destination, so update visited // Closer to the destination, so update visited
sinfo.searches.router.core.log.Debugln("Updating search:", &sinfo.dest, from.getNodeID(), sinfo.send, sinfo.recv) sinfo.searches.router.core.log.Debugln("Updating search:", &sinfo.dest, from.getNodeID(), sinfo.send, sinfo.recv)
sinfo.visited = *from.getNodeID() sinfo.visited = *from.getNodeID()
sinfo.time = time.Now()
} }
them := from.getNodeID() them := from.getNodeID()
var destMasked crypto.NodeID var destMasked crypto.NodeID