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Merge pull request #376 from Arceliar/fixes
use idle time in switch decisions to force it to try all links
This commit is contained in:
commit
f65e66ac26
@ -646,7 +646,7 @@ func (t *switchTable) bestPortForCoords(coords []byte) switchPort {
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// Handle an incoming packet
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// Handle an incoming packet
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// Either send it to ourself, or to the first idle peer that's free
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// Either send it to ourself, or to the first idle peer that's free
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// Returns true if the packet has been handled somehow, false if it should be queued
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// Returns true if the packet has been handled somehow, false if it should be queued
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func (t *switchTable) handleIn(packet []byte, idle map[switchPort]struct{}) bool {
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func (t *switchTable) handleIn(packet []byte, idle map[switchPort]time.Time) bool {
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coords := switch_getPacketCoords(packet)
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coords := switch_getPacketCoords(packet)
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closer := t.getCloser(coords)
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closer := t.getCloser(coords)
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if len(closer) == 0 {
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if len(closer) == 0 {
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@ -654,15 +654,13 @@ func (t *switchTable) handleIn(packet []byte, idle map[switchPort]struct{}) bool
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t.toRouter <- packet
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t.toRouter <- packet
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return true
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return true
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}
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}
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table := t.getTable()
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var best *peer
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var best *peer
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var bestDist int
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var bestDist int
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var bestCoordLen int
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var bestTime time.Time
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ports := t.core.peers.getPorts()
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ports := t.core.peers.getPorts()
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for port, dist := range closer {
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for port, dist := range closer {
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to := ports[port]
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to := ports[port]
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_, isIdle := idle[port]
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thisTime, isIdle := idle[port]
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coordLen := len(table.elems[port].locator.coords)
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var update bool
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var update bool
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switch {
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switch {
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case to == nil:
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case to == nil:
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@ -675,21 +673,15 @@ func (t *switchTable) handleIn(packet []byte, idle map[switchPort]struct{}) bool
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update = true
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update = true
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case dist > bestDist:
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case dist > bestDist:
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//nothing
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//nothing
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case coordLen < bestCoordLen:
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case thisTime.Before(bestTime):
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update = true
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update = true
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/*
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case coordLen > bestCoordLen:
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//nothing
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case port < best.port:
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update = true
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*/
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default:
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default:
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//nothing
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//nothing
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}
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}
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if update {
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if update {
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best = to
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best = to
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bestDist = dist
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bestDist = dist
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bestCoordLen = coordLen
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bestTime = thisTime
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}
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}
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}
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}
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if best != nil {
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if best != nil {
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@ -836,7 +828,7 @@ func (t *switchTable) doWorker() {
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}()
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}()
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t.queues.switchTable = t
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t.queues.switchTable = t
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t.queues.bufs = make(map[string]switch_buffer) // Packets per PacketStreamID (string)
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t.queues.bufs = make(map[string]switch_buffer) // Packets per PacketStreamID (string)
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idle := make(map[switchPort]struct{}) // this is to deduplicate things
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idle := make(map[switchPort]time.Time) // this is to deduplicate things
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for {
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for {
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//t.core.log.Debugf("Switch state: idle = %d, buffers = %d", len(idle), len(t.queues.bufs))
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//t.core.log.Debugf("Switch state: idle = %d, buffers = %d", len(idle), len(t.queues.bufs))
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select {
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select {
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@ -869,7 +861,7 @@ func (t *switchTable) doWorker() {
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// Try to find something to send to this peer
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// Try to find something to send to this peer
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if !t.handleIdle(port) {
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if !t.handleIdle(port) {
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// Didn't find anything ready to send yet, so stay idle
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// Didn't find anything ready to send yet, so stay idle
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idle[port] = struct{}{}
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idle[port] = time.Now()
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}
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}
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case f := <-t.admin:
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case f := <-t.admin:
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f()
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f()
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