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mirror of https://github.com/cwinfo/yggdrasil-go.git synced 2024-11-26 09:31:38 +00:00
Commit Graph

1102 Commits

Author SHA1 Message Date
Arceliar
59c5644a52 some peer/link cleanup 2020-05-23 10:08:23 -05:00
Arceliar
cf2edc99d1 correctly set peer.max 2020-05-17 13:32:58 -05:00
Arceliar
d43b93f60a safer check for the queues if we're blocked on a send, should work even if we're blocked on a link packet send 2020-05-17 13:23:15 -05:00
Arceliar
ff3c8cb687 less aggresive queue size reduction 2020-05-17 12:58:57 -05:00
Arceliar
d96ae156a1 slight change to peer function names/args 2020-05-17 12:27:43 -05:00
Arceliar
7720e169f2 when we detect we're blocked, only drop packets often enough to make sure the existing queue's size is non-increasing, and always drop the worst packet from a random flow with odds based on the total size of packets queued for that flow 2020-05-17 12:09:40 -05:00
Arceliar
6e92af1cd2 re-enable a minimum queue size of ~1 big packet 2020-05-17 08:49:40 -05:00
Arceliar
0dcc555eab cleaner startup/shutdown of the link writer's worker 2020-05-17 08:34:22 -05:00
Arceliar
15ac2595aa use a dedicated per-stream writer goroutine, send messages to it over a 1-buffered channel, this eliminates most of the false positive blocking that causes drops 2020-05-17 08:22:02 -05:00
Arceliar
527d443916 move where the queue size check before dropping would occur 2020-05-17 07:21:09 -05:00
Arceliar
62b9fab5f8 more work-in-progress, debugging why things are dropping so often 2020-05-16 18:56:04 -05:00
Arceliar
b17a035a05 workarounds to dropping being too aggressive 2020-05-16 17:40:11 -05:00
Arceliar
b132560f65 it helps to actually run the notifyQueued stuff... 2020-05-16 17:24:26 -05:00
Arceliar
052de98f12 work-in-progress on buffering overhaul 2020-05-16 17:07:47 -05:00
Arceliar
dc128121e5 update switch blockPeer/unblockPeer logic and dht reset when coords change 2020-05-16 09:25:57 -05:00
Arceliar
433e392bdf Merge branch 'develop' of https://github.com/yggdrasil-network/yggdrasil-go into future 2020-05-09 06:13:52 -05:00
Arceliar
7779d86c5b maybe fix multicast deadlock on darwin 2020-05-09 05:56:36 -05:00
Arceliar
107d9f0e8b Merge branch 'develop' of https://github.com/yggdrasil-network/yggdrasil-go into future 2020-05-03 05:20:30 -05:00
Arceliar
95f4ec52a4 save only the link-local addresses for multicast 2020-05-03 05:06:59 -05:00
Arceliar
de79401bb2 only call (net.Interface).Addrs() once per minute per interface 2020-05-03 02:50:04 -05:00
Arceliar
02e1cb180d possibly reduce multicast cpu usage even more 2020-05-02 17:23:20 -05:00
Neil Alexander
127b7e311c
Clean up a bit 2020-05-02 22:37:12 +01:00
Neil Alexander
0c7cf65d27
Move some logging back to debug 2020-05-02 22:33:25 +01:00
Neil Alexander
a115d18595
Refactor the multicast code a bit 2020-05-02 22:26:41 +01:00
Arceliar
20ef591013 fix some crashes with races during peer setup 2020-05-02 11:16:11 -05:00
Arceliar
15162ee952 fix a panic from a doubly closed channel in the simlink 2020-05-02 10:51:26 -05:00
Arceliar
12d448f6d5 Merge branch 'future' of https://github.com/yggdrasil-network/yggdrasil-go into sim 2020-05-02 10:40:00 -05:00
Arceliar
22526d89ec Merge branch 'future' of https://github.com/yggdrasil-network/yggdrasil-go into sim 2020-05-02 10:09:03 -05:00
Arceliar
72afa05029 test dial/listen in the sim 2020-05-02 10:01:09 -05:00
Arceliar
6d89570860 eliminate most sync.Pool use, gives a safer but slightly slower interface 2020-05-02 06:44:51 -05:00
Arceliar
9c818c6278 work-in-progress on a new sim 2020-04-26 07:33:03 -05:00
Arceliar
9d0969db2b prevent a hypothetical block on link message sending 2020-04-05 14:57:05 -05:00
Arceliar
09efdfef9a fix bug in switch actor's cleanRoot, strict nonce handling at the session level, and add separate queues per stream to the packetqueue code 2020-04-03 19:26:48 -05:00
Arceliar
03a19997b8 Merge branch 'develop' of https://github.com/yggdrasil-network/yggdrasil-go into buffers 2020-04-03 00:33:01 -05:00
Arceliar
945930aa2c WIP have peer actors queue packets, temporarily a single simple FIFO queue with head drop 2020-04-03 00:32:26 -05:00
Arceliar
7a314afb31 check if an error was returned by Core._init and return it if so 2020-03-31 18:14:20 -05:00
Arceliar
9834f222db more work in progress actorizing the remaining parts of the switch 2020-03-29 19:01:50 -05:00
Arceliar
15b850be6e fix deadlock when running updateTable in the switch 2020-03-29 01:38:32 -05:00
Arceliar
d47797088f fix shutdown deadlock 2020-03-29 00:48:41 -05:00
Arceliar
e926a3be6d work in progress actorizing core.peers and replacing switch worker with per-peer switch-generated lookupTable 2020-03-29 00:23:38 -05:00
Arceliar
16309d2862 Merge branch 'develop' of https://github.com/yggdrasil-network/yggdrasil-go into buffers 2020-03-28 21:10:34 -05:00
Arceliar
1ac3a18aab
Fix a typo in search.go's comments 2020-03-23 18:03:31 -05:00
Arceliar
a09a83530f update search description in comments 2020-03-22 18:42:42 -05:00
Arceliar
b651e57203 allow searches to continue as long as the next hop is closer than the Nth closest node found so far where N is currently 16 instead of 1 (makes searches more reliable), and cache all intermediate search steps in the dht 2020-03-19 21:11:17 -05:00
Arceliar
4809879995 refactor switch code so calling lookupTable.lookup does most of the important work 2020-03-10 01:03:07 -05:00
Arceliar
cfd8641925 fix conflicts with memleak bugfix 2020-03-10 00:03:26 -05:00
Arceliar
8075a60900 possibly fix memory leak (if this works, i don't yet understand how the leak was happening originally) 2020-03-08 19:32:14 -05:00
Arceliar
f308e81bf3 in the switch, keep a separate set of queues per peer instead of a global queue 2020-02-18 20:13:39 -06:00
Neil Alexander
471fcd7fdf
Update doc.go dial example 2020-02-16 23:57:05 +00:00
Neil Alexander
6c731c4efc
Fix comment on LocalAddr 2020-02-16 23:45:11 +00:00