package util // These are misc. utility functions that didn't really fit anywhere else import "runtime" import "time" // A wrapper around runtime.Gosched() so it doesn't need to be imported elsewhere. func Yield() { runtime.Gosched() } // A wrapper around runtime.LockOSThread() so it doesn't need to be imported elsewhere. func LockThread() { runtime.LockOSThread() } // A wrapper around runtime.UnlockOSThread() so it doesn't need to be imported elsewhere. func UnlockThread() { runtime.UnlockOSThread() } // This is used to buffer recently used slices of bytes, to prevent allocations in the hot loops. // It's used like a sync.Pool, but with a fixed size and typechecked without type casts to/from interface{} (which were making the profiles look ugly). var byteStore chan []byte func init() { byteStore = make(chan []byte, 32) } // Gets an empty slice from the byte store, if one is available, or else returns a new nil slice. func GetBytes() []byte { select { case bs := <-byteStore: return bs[:0] default: return nil } } // Puts a slice in the store, if there's room, or else returns and lets the slice get collected. func PutBytes(bs []byte) { select { case byteStore <- bs: default: } } // This is a workaround to go's broken timer implementation func TimerStop(t *time.Timer) bool { if !t.Stop() { select { case <-t.C: default: } } return true } // Run a blocking function with a timeout. // Returns true if the function returns. // Returns false if the timer fires. // The blocked function remains blocked--the caller is responsible for somehow killing it. func FuncTimeout(f func(), timeout time.Duration) bool { success := make(chan struct{}) go func() { defer close(success) f() }() timer := time.NewTimer(timeout) defer TimerStop(timer) select { case <-success: return true case <-timer.C: return false } } // This calculates the difference between two arrays and returns items // that appear in A but not in B - useful somewhat when reconfiguring // and working out what configuration items changed func Difference(a, b []string) []string { ab := []string{} mb := map[string]bool{} for _, x := range b { mb[x] = true } for _, x := range a { if _, ok := mb[x]; !ok { ab = append(ab, x) } } return ab }