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yggdrasil-go/src/yggdrasil/core.go
2018-05-27 13:22:21 -05:00

75 lines
1.8 KiB
Go

package yggdrasil
import "io/ioutil"
import "log"
import "regexp"
type Core struct {
// This is the main data structure that holds everything else for a node
boxPub boxPubKey
boxPriv boxPrivKey
sigPub sigPubKey
sigPriv sigPrivKey
switchTable switchTable
peers peers
sigs sigManager
sessions sessions
router router
dht dht
tun tunDevice
admin admin
searches searches
multicast multicast
tcp tcpInterface
udp udpInterface
log *log.Logger
ifceExpr []*regexp.Regexp // the zone of link-local IPv6 peers must match this
}
func (c *Core) Init() {
// Only called by the simulator, to set up nodes with random keys
bpub, bpriv := newBoxKeys()
spub, spriv := newSigKeys()
c.init(bpub, bpriv, spub, spriv)
}
func (c *Core) init(bpub *boxPubKey,
bpriv *boxPrivKey,
spub *sigPubKey,
spriv *sigPrivKey) {
// TODO separate init and start functions
// Init sets up structs
// Start launches goroutines that depend on structs being set up
// This is pretty much required to completely avoid race conditions
util_initByteStore()
c.log = log.New(ioutil.Discard, "", 0)
c.boxPub, c.boxPriv = *bpub, *bpriv
c.sigPub, c.sigPriv = *spub, *spriv
c.admin.core = c
c.sigs.init()
c.searches.init(c)
c.dht.init(c)
c.sessions.init(c)
c.multicast.init(c)
c.peers.init(c)
c.router.init(c)
c.switchTable.init(c, c.sigPub) // TODO move before peers? before router?
c.tun.init(c)
}
func (c *Core) GetNodeID() *NodeID {
return getNodeID(&c.boxPub)
}
func (c *Core) GetTreeID() *TreeID {
return getTreeID(&c.sigPub)
}
func (c *Core) GetAddress() *address {
return address_addrForNodeID(c.GetNodeID())
}
func (c *Core) GetSubnet() *subnet {
return address_subnetForNodeID(c.GetNodeID())
}