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@ -43,10 +43,10 @@ link with an MTU of 1500 would require the packet to be fragmented 43 times,
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right?
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right?
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Instead, Yggdrasil uses TCP connections for peerings. This not only allows us to
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Instead, Yggdrasil uses TCP connections for peerings. This not only allows us to
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take advantage of SOCKS proxies in a way that we cannot with UDP, but it also
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take advantage of SOCKS proxies (and Tor) in a way that we cannot with UDP, but
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gives us stream properties on our connections instead of being manually forced
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it also gives us stream properties on our connections instead of being manually
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to chunk UDP packets. In fact, we did this in the past, and it was ugly, and
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forced to chunk UDP packets. In fact, we did this in the past, and it was ugly,
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actually worse than TCP performance-wise in many cases.
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and actually worse than TCP performance-wise in many cases.
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TCP will adjust the window size to match the lower link - in this case a
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TCP will adjust the window size to match the lower link - in this case a
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probable 1500 MTU - and will stream the large packet in chunks until it arrives
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probable 1500 MTU - and will stream the large packet in chunks until it arrives
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