mirror of
https://github.com/cwinfo/matterbridge.git
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Update vendor
This commit is contained in:
parent
1426ddec5f
commit
79e6c9fa6c
@ -1,9 +1,9 @@
|
||||
package bgitter
|
||||
|
||||
import (
|
||||
"github.com/42wim/go-gitter"
|
||||
"github.com/42wim/matterbridge/bridge/config"
|
||||
log "github.com/Sirupsen/logrus"
|
||||
"github.com/sromku/go-gitter"
|
||||
"strings"
|
||||
)
|
||||
|
||||
|
202
vendor/github.com/42wim/matterbridge-plus/bridge/LICENSE
generated
vendored
202
vendor/github.com/42wim/matterbridge-plus/bridge/LICENSE
generated
vendored
@ -1,202 +0,0 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
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||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
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and distribution as defined by Sections 1 through 9 of this document.
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"Legal Entity" shall mean the union of the acting entity and all
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"You" (or "Your") shall mean an individual or Legal Entity
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Notwithstanding the above, nothing herein shall supersede or modify
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||||
|
434
vendor/github.com/42wim/matterbridge-plus/bridge/bridge.go
generated
vendored
434
vendor/github.com/42wim/matterbridge-plus/bridge/bridge.go
generated
vendored
@ -1,434 +0,0 @@
|
||||
package bridge
|
||||
|
||||
import (
|
||||
"crypto/tls"
|
||||
"github.com/42wim/matterbridge-plus/matterclient"
|
||||
"github.com/42wim/matterbridge/matterhook"
|
||||
log "github.com/Sirupsen/logrus"
|
||||
"github.com/peterhellberg/giphy"
|
||||
ircm "github.com/sorcix/irc"
|
||||
"github.com/thoj/go-ircevent"
|
||||
"regexp"
|
||||
"sort"
|
||||
"strconv"
|
||||
"strings"
|
||||
"time"
|
||||
)
|
||||
|
||||
//type Bridge struct {
|
||||
type MMhook struct {
|
||||
mh *matterhook.Client
|
||||
}
|
||||
|
||||
type MMapi struct {
|
||||
mc *matterclient.MMClient
|
||||
mmMap map[string]string
|
||||
mmIgnoreNicks []string
|
||||
}
|
||||
|
||||
type MMirc struct {
|
||||
i *irc.Connection
|
||||
ircNick string
|
||||
ircMap map[string]string
|
||||
names map[string][]string
|
||||
ircIgnoreNicks []string
|
||||
}
|
||||
|
||||
type MMMessage struct {
|
||||
Text string
|
||||
Channel string
|
||||
Username string
|
||||
}
|
||||
|
||||
type Bridge struct {
|
||||
MMhook
|
||||
MMapi
|
||||
MMirc
|
||||
*Config
|
||||
kind string
|
||||
}
|
||||
|
||||
type FancyLog struct {
|
||||
irc *log.Entry
|
||||
mm *log.Entry
|
||||
}
|
||||
|
||||
var flog FancyLog
|
||||
|
||||
const Legacy = "legacy"
|
||||
|
||||
func initFLog() {
|
||||
flog.irc = log.WithFields(log.Fields{"module": "irc"})
|
||||
flog.mm = log.WithFields(log.Fields{"module": "mattermost"})
|
||||
}
|
||||
|
||||
func NewBridge(name string, config *Config, kind string) *Bridge {
|
||||
initFLog()
|
||||
b := &Bridge{}
|
||||
b.Config = config
|
||||
b.kind = kind
|
||||
b.ircNick = b.Config.IRC.Nick
|
||||
b.ircMap = make(map[string]string)
|
||||
b.MMirc.names = make(map[string][]string)
|
||||
b.ircIgnoreNicks = strings.Fields(b.Config.IRC.IgnoreNicks)
|
||||
b.mmIgnoreNicks = strings.Fields(b.Config.Mattermost.IgnoreNicks)
|
||||
if kind == Legacy {
|
||||
if len(b.Config.Token) > 0 {
|
||||
for _, val := range b.Config.Token {
|
||||
b.ircMap[val.IRCChannel] = val.MMChannel
|
||||
}
|
||||
}
|
||||
|
||||
b.mh = matterhook.New(b.Config.Mattermost.URL,
|
||||
matterhook.Config{Port: b.Config.Mattermost.Port, Token: b.Config.Mattermost.Token,
|
||||
InsecureSkipVerify: b.Config.Mattermost.SkipTLSVerify,
|
||||
BindAddress: b.Config.Mattermost.BindAddress})
|
||||
} else {
|
||||
b.mmMap = make(map[string]string)
|
||||
if len(b.Config.Channel) > 0 {
|
||||
for _, val := range b.Config.Channel {
|
||||
b.ircMap[val.IRC] = val.Mattermost
|
||||
b.mmMap[val.Mattermost] = val.IRC
|
||||
}
|
||||
}
|
||||
b.mc = matterclient.New(b.Config.Mattermost.Login, b.Config.Mattermost.Password,
|
||||
b.Config.Mattermost.Team, b.Config.Mattermost.Server)
|
||||
b.mc.SkipTLSVerify = b.Config.Mattermost.SkipTLSVerify
|
||||
b.mc.NoTLS = b.Config.Mattermost.NoTLS
|
||||
flog.mm.Infof("Trying login %s (team: %s) on %s", b.Config.Mattermost.Login, b.Config.Mattermost.Team, b.Config.Mattermost.Server)
|
||||
err := b.mc.Login()
|
||||
if err != nil {
|
||||
flog.mm.Fatal("Can not connect", err)
|
||||
}
|
||||
flog.mm.Info("Login ok")
|
||||
b.mc.JoinChannel(b.Config.Mattermost.Channel)
|
||||
if len(b.Config.Channel) > 0 {
|
||||
for _, val := range b.Config.Channel {
|
||||
b.mc.JoinChannel(val.Mattermost)
|
||||
}
|
||||
}
|
||||
go b.mc.WsReceiver()
|
||||
}
|
||||
flog.irc.Info("Trying IRC connection")
|
||||
b.i = b.createIRC(name)
|
||||
flog.irc.Info("Connection succeeded")
|
||||
go b.handleMatter()
|
||||
return b
|
||||
}
|
||||
|
||||
func (b *Bridge) createIRC(name string) *irc.Connection {
|
||||
i := irc.IRC(b.Config.IRC.Nick, b.Config.IRC.Nick)
|
||||
i.UseTLS = b.Config.IRC.UseTLS
|
||||
i.TLSConfig = &tls.Config{InsecureSkipVerify: b.Config.IRC.SkipTLSVerify}
|
||||
if b.Config.IRC.Password != "" {
|
||||
i.Password = b.Config.IRC.Password
|
||||
}
|
||||
i.AddCallback(ircm.RPL_WELCOME, b.handleNewConnection)
|
||||
i.Connect(b.Config.IRC.Server + ":" + strconv.Itoa(b.Config.IRC.Port))
|
||||
return i
|
||||
}
|
||||
|
||||
func (b *Bridge) handleNewConnection(event *irc.Event) {
|
||||
flog.irc.Info("Registering callbacks")
|
||||
i := b.i
|
||||
b.ircNick = event.Arguments[0]
|
||||
i.AddCallback("PRIVMSG", b.handlePrivMsg)
|
||||
i.AddCallback("CTCP_ACTION", b.handlePrivMsg)
|
||||
i.AddCallback(ircm.RPL_ENDOFNAMES, b.endNames)
|
||||
i.AddCallback(ircm.RPL_NAMREPLY, b.storeNames)
|
||||
i.AddCallback(ircm.RPL_TOPICWHOTIME, b.handleTopicWhoTime)
|
||||
i.AddCallback(ircm.NOTICE, b.handleNotice)
|
||||
i.AddCallback(ircm.RPL_MYINFO, func(e *irc.Event) { flog.irc.Infof("%s: %s", e.Code, strings.Join(e.Arguments[1:], " ")) })
|
||||
i.AddCallback("PING", func(e *irc.Event) {
|
||||
i.SendRaw("PONG :" + e.Message())
|
||||
flog.irc.Debugf("PING/PONG")
|
||||
})
|
||||
if b.Config.Mattermost.ShowJoinPart {
|
||||
i.AddCallback("JOIN", b.handleJoinPart)
|
||||
i.AddCallback("PART", b.handleJoinPart)
|
||||
}
|
||||
i.AddCallback("*", b.handleOther)
|
||||
b.setupChannels()
|
||||
}
|
||||
|
||||
func (b *Bridge) setupChannels() {
|
||||
i := b.i
|
||||
if b.Config.IRC.Channel != "" {
|
||||
flog.irc.Infof("Joining %s as %s", b.Config.IRC.Channel, b.ircNick)
|
||||
i.Join(b.Config.IRC.Channel)
|
||||
}
|
||||
if b.kind == Legacy {
|
||||
for _, val := range b.Config.Token {
|
||||
flog.irc.Infof("Joining %s as %s", val.IRCChannel, b.ircNick)
|
||||
i.Join(val.IRCChannel)
|
||||
}
|
||||
} else {
|
||||
for _, val := range b.Config.Channel {
|
||||
flog.irc.Infof("Joining %s as %s", val.IRC, b.ircNick)
|
||||
i.Join(val.IRC)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (b *Bridge) handleIrcBotCommand(event *irc.Event) bool {
|
||||
parts := strings.Fields(event.Message())
|
||||
exp, _ := regexp.Compile("[:,]+$")
|
||||
channel := event.Arguments[0]
|
||||
command := ""
|
||||
if len(parts) == 2 {
|
||||
command = parts[1]
|
||||
}
|
||||
if exp.ReplaceAllString(parts[0], "") == b.ircNick {
|
||||
switch command {
|
||||
case "users":
|
||||
usernames := b.mc.UsernamesInChannel(b.getMMChannel(channel))
|
||||
sort.Strings(usernames)
|
||||
b.i.Privmsg(channel, "Users on Mattermost: "+strings.Join(usernames, ", "))
|
||||
default:
|
||||
b.i.Privmsg(channel, "Valid commands are: [users, help]")
|
||||
}
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (b *Bridge) ircNickFormat(nick string) string {
|
||||
if nick == b.ircNick {
|
||||
return nick
|
||||
}
|
||||
if b.Config.Mattermost.RemoteNickFormat == nil {
|
||||
return "irc-" + nick
|
||||
}
|
||||
return strings.Replace(*b.Config.Mattermost.RemoteNickFormat, "{NICK}", nick, -1)
|
||||
}
|
||||
|
||||
func (b *Bridge) handlePrivMsg(event *irc.Event) {
|
||||
if b.ignoreMessage(event.Nick, event.Message(), "irc") {
|
||||
return
|
||||
}
|
||||
if b.handleIrcBotCommand(event) {
|
||||
return
|
||||
}
|
||||
msg := ""
|
||||
if event.Code == "CTCP_ACTION" {
|
||||
msg = event.Nick + " "
|
||||
}
|
||||
msg += event.Message()
|
||||
b.Send(b.ircNickFormat(event.Nick), msg, b.getMMChannel(event.Arguments[0]))
|
||||
}
|
||||
|
||||
func (b *Bridge) handleJoinPart(event *irc.Event) {
|
||||
b.Send(b.ircNick, b.ircNickFormat(event.Nick)+" "+strings.ToLower(event.Code)+"s "+event.Message(), b.getMMChannel(event.Arguments[0]))
|
||||
}
|
||||
|
||||
func (b *Bridge) handleNotice(event *irc.Event) {
|
||||
if strings.Contains(event.Message(), "This nickname is registered") {
|
||||
b.i.Privmsg(b.Config.IRC.NickServNick, "IDENTIFY "+b.Config.IRC.NickServPassword)
|
||||
}
|
||||
}
|
||||
|
||||
func (b *Bridge) nicksPerRow() int {
|
||||
if b.Config.Mattermost.NicksPerRow < 1 {
|
||||
return 4
|
||||
}
|
||||
return b.Config.Mattermost.NicksPerRow
|
||||
}
|
||||
|
||||
func (b *Bridge) formatnicks(nicks []string, continued bool) string {
|
||||
switch b.Config.Mattermost.NickFormatter {
|
||||
case "table":
|
||||
return tableformatter(nicks, b.nicksPerRow(), continued)
|
||||
default:
|
||||
return plainformatter(nicks, b.nicksPerRow())
|
||||
}
|
||||
}
|
||||
|
||||
func (b *Bridge) storeNames(event *irc.Event) {
|
||||
channel := event.Arguments[2]
|
||||
b.MMirc.names[channel] = append(
|
||||
b.MMirc.names[channel],
|
||||
strings.Split(strings.TrimSpace(event.Message()), " ")...)
|
||||
}
|
||||
|
||||
func (b *Bridge) endNames(event *irc.Event) {
|
||||
channel := event.Arguments[1]
|
||||
sort.Strings(b.MMirc.names[channel])
|
||||
maxNamesPerPost := (300 / b.nicksPerRow()) * b.nicksPerRow()
|
||||
continued := false
|
||||
for len(b.MMirc.names[channel]) > maxNamesPerPost {
|
||||
b.Send(
|
||||
b.ircNick,
|
||||
b.formatnicks(b.MMirc.names[channel][0:maxNamesPerPost], continued),
|
||||
b.getMMChannel(channel))
|
||||
b.MMirc.names[channel] = b.MMirc.names[channel][maxNamesPerPost:]
|
||||
continued = true
|
||||
}
|
||||
b.Send(b.ircNick, b.formatnicks(b.MMirc.names[channel], continued), b.getMMChannel(channel))
|
||||
b.MMirc.names[channel] = nil
|
||||
}
|
||||
|
||||
func (b *Bridge) handleTopicWhoTime(event *irc.Event) {
|
||||
parts := strings.Split(event.Arguments[2], "!")
|
||||
t, err := strconv.ParseInt(event.Arguments[3], 10, 64)
|
||||
if err != nil {
|
||||
flog.irc.Errorf("Invalid time stamp: %s", event.Arguments[3])
|
||||
}
|
||||
user := parts[0]
|
||||
if len(parts) > 1 {
|
||||
user += " [" + parts[1] + "]"
|
||||
}
|
||||
flog.irc.Infof("%s: Topic set by %s [%s]", event.Code, user, time.Unix(t, 0))
|
||||
}
|
||||
|
||||
func (b *Bridge) handleOther(event *irc.Event) {
|
||||
flog.irc.Debugf("%#v", event)
|
||||
}
|
||||
|
||||
func (b *Bridge) Send(nick string, message string, channel string) error {
|
||||
return b.SendType(nick, message, channel, "")
|
||||
}
|
||||
|
||||
func (b *Bridge) SendType(nick string, message string, channel string, mtype string) error {
|
||||
if b.Config.Mattermost.PrefixMessagesWithNick {
|
||||
if IsMarkup(message) {
|
||||
message = nick + "\n\n" + message
|
||||
} else {
|
||||
message = nick + " " + message
|
||||
}
|
||||
}
|
||||
if b.kind == Legacy {
|
||||
matterMessage := matterhook.OMessage{IconURL: b.Config.Mattermost.IconURL}
|
||||
matterMessage.Channel = channel
|
||||
matterMessage.UserName = nick
|
||||
matterMessage.Type = mtype
|
||||
matterMessage.Text = message
|
||||
err := b.mh.Send(matterMessage)
|
||||
if err != nil {
|
||||
flog.mm.Info(err)
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
flog.mm.Debug("->mattermost channel: ", channel, " ", message)
|
||||
b.mc.PostMessage(channel, message)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (b *Bridge) handleMatterHook(mchan chan *MMMessage) {
|
||||
for {
|
||||
message := b.mh.Receive()
|
||||
m := &MMMessage{}
|
||||
m.Username = message.UserName
|
||||
m.Text = message.Text
|
||||
m.Channel = message.Token
|
||||
mchan <- m
|
||||
}
|
||||
}
|
||||
|
||||
func (b *Bridge) handleMatterClient(mchan chan *MMMessage) {
|
||||
for message := range b.mc.MessageChan {
|
||||
// do not post our own messages back to irc
|
||||
if message.Raw.Action == "posted" && b.mc.User.Username != message.Username {
|
||||
m := &MMMessage{}
|
||||
m.Username = message.Username
|
||||
m.Channel = message.Channel
|
||||
m.Text = message.Text
|
||||
flog.mm.Debugf("<-mattermost channel: %s %#v %#v", message.Channel, message.Post, message.Raw)
|
||||
mchan <- m
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (b *Bridge) handleMatter() {
|
||||
flog.mm.Infof("Choosing Mattermost connection type %s", b.kind)
|
||||
mchan := make(chan *MMMessage)
|
||||
if b.kind == Legacy {
|
||||
go b.handleMatterHook(mchan)
|
||||
} else {
|
||||
go b.handleMatterClient(mchan)
|
||||
}
|
||||
flog.mm.Info("Start listening for Mattermost messages")
|
||||
for message := range mchan {
|
||||
var username string
|
||||
if b.ignoreMessage(message.Username, message.Text, "mattermost") {
|
||||
continue
|
||||
}
|
||||
username = message.Username + ": "
|
||||
if b.Config.IRC.RemoteNickFormat != "" {
|
||||
username = strings.Replace(b.Config.IRC.RemoteNickFormat, "{NICK}", message.Username, -1)
|
||||
} else if b.Config.IRC.UseSlackCircumfix {
|
||||
username = "<" + message.Username + "> "
|
||||
}
|
||||
cmds := strings.Fields(message.Text)
|
||||
// empty message
|
||||
if len(cmds) == 0 {
|
||||
continue
|
||||
}
|
||||
cmd := cmds[0]
|
||||
switch cmd {
|
||||
case "!users":
|
||||
flog.mm.Info("Received !users from ", message.Username)
|
||||
b.i.SendRaw("NAMES " + b.getIRCChannel(message.Channel))
|
||||
continue
|
||||
case "!gif":
|
||||
message.Text = b.giphyRandom(strings.Fields(strings.Replace(message.Text, "!gif ", "", 1)))
|
||||
b.Send(b.ircNick, message.Text, b.getIRCChannel(message.Channel))
|
||||
continue
|
||||
}
|
||||
texts := strings.Split(message.Text, "\n")
|
||||
for _, text := range texts {
|
||||
flog.mm.Debug("Sending message from " + message.Username + " to " + message.Channel)
|
||||
b.i.Privmsg(b.getIRCChannel(message.Channel), username+text)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (b *Bridge) giphyRandom(query []string) string {
|
||||
g := giphy.DefaultClient
|
||||
if b.Config.General.GiphyAPIKey != "" {
|
||||
g.APIKey = b.Config.General.GiphyAPIKey
|
||||
}
|
||||
res, err := g.Random(query)
|
||||
if err != nil {
|
||||
return "error"
|
||||
}
|
||||
return res.Data.FixedHeightDownsampledURL
|
||||
}
|
||||
|
||||
func (b *Bridge) getMMChannel(ircChannel string) string {
|
||||
mmchannel, ok := b.ircMap[ircChannel]
|
||||
if !ok {
|
||||
mmchannel = b.Config.Mattermost.Channel
|
||||
}
|
||||
return mmchannel
|
||||
}
|
||||
|
||||
func (b *Bridge) getIRCChannel(channel string) string {
|
||||
if b.kind == Legacy {
|
||||
ircchannel := b.Config.IRC.Channel
|
||||
_, ok := b.Config.Token[channel]
|
||||
if ok {
|
||||
ircchannel = b.Config.Token[channel].IRCChannel
|
||||
}
|
||||
return ircchannel
|
||||
}
|
||||
ircchannel, ok := b.mmMap[channel]
|
||||
if !ok {
|
||||
ircchannel = b.Config.IRC.Channel
|
||||
}
|
||||
return ircchannel
|
||||
}
|
||||
|
||||
func (b *Bridge) ignoreMessage(nick string, message string, protocol string) bool {
|
||||
var ignoreNicks = b.mmIgnoreNicks
|
||||
if protocol == "irc" {
|
||||
ignoreNicks = b.ircIgnoreNicks
|
||||
}
|
||||
// should we discard messages ?
|
||||
for _, entry := range ignoreNicks {
|
||||
if nick == entry {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
68
vendor/github.com/42wim/matterbridge-plus/bridge/config.go
generated
vendored
68
vendor/github.com/42wim/matterbridge-plus/bridge/config.go
generated
vendored
@ -1,68 +0,0 @@
|
||||
package bridge
|
||||
|
||||
import (
|
||||
"gopkg.in/gcfg.v1"
|
||||
"io/ioutil"
|
||||
"log"
|
||||
)
|
||||
|
||||
type Config struct {
|
||||
IRC struct {
|
||||
UseTLS bool
|
||||
SkipTLSVerify bool
|
||||
Server string
|
||||
Port int
|
||||
Nick string
|
||||
Password string
|
||||
Channel string
|
||||
UseSlackCircumfix bool
|
||||
NickServNick string
|
||||
NickServPassword string
|
||||
RemoteNickFormat string
|
||||
IgnoreNicks string
|
||||
}
|
||||
Mattermost struct {
|
||||
URL string
|
||||
Port int
|
||||
ShowJoinPart bool
|
||||
Token string
|
||||
IconURL string
|
||||
SkipTLSVerify bool
|
||||
BindAddress string
|
||||
Channel string
|
||||
PrefixMessagesWithNick bool
|
||||
NicksPerRow int
|
||||
NickFormatter string
|
||||
Server string
|
||||
Team string
|
||||
Login string
|
||||
Password string
|
||||
RemoteNickFormat *string
|
||||
IgnoreNicks string
|
||||
NoTLS bool
|
||||
}
|
||||
Token map[string]*struct {
|
||||
IRCChannel string
|
||||
MMChannel string
|
||||
}
|
||||
Channel map[string]*struct {
|
||||
IRC string
|
||||
Mattermost string
|
||||
}
|
||||
General struct {
|
||||
GiphyAPIKey string
|
||||
}
|
||||
}
|
||||
|
||||
func NewConfig(cfgfile string) *Config {
|
||||
var cfg Config
|
||||
content, err := ioutil.ReadFile(cfgfile)
|
||||
if err != nil {
|
||||
log.Fatal(err)
|
||||
}
|
||||
err = gcfg.ReadStringInto(&cfg, string(content))
|
||||
if err != nil {
|
||||
log.Fatal("Failed to parse "+cfgfile+":", err)
|
||||
}
|
||||
return &cfg
|
||||
}
|
59
vendor/github.com/42wim/matterbridge-plus/bridge/helper.go
generated
vendored
59
vendor/github.com/42wim/matterbridge-plus/bridge/helper.go
generated
vendored
@ -1,59 +0,0 @@
|
||||
package bridge
|
||||
|
||||
import (
|
||||
"strings"
|
||||
)
|
||||
|
||||
func tableformatter(nicks []string, nicksPerRow int, continued bool) string {
|
||||
result := "|IRC users"
|
||||
if continued {
|
||||
result = "|(continued)"
|
||||
}
|
||||
for i := 0; i < 2; i++ {
|
||||
for j := 1; j <= nicksPerRow && j <= len(nicks); j++ {
|
||||
if i == 0 {
|
||||
result += "|"
|
||||
} else {
|
||||
result += ":-|"
|
||||
}
|
||||
}
|
||||
result += "\r\n|"
|
||||
}
|
||||
result += nicks[0] + "|"
|
||||
for i := 1; i < len(nicks); i++ {
|
||||
if i%nicksPerRow == 0 {
|
||||
result += "\r\n|" + nicks[i] + "|"
|
||||
} else {
|
||||
result += nicks[i] + "|"
|
||||
}
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
func plainformatter(nicks []string, nicksPerRow int) string {
|
||||
return strings.Join(nicks, ", ") + " currently on IRC"
|
||||
}
|
||||
|
||||
func IsMarkup(message string) bool {
|
||||
switch message[0] {
|
||||
case '|':
|
||||
fallthrough
|
||||
case '#':
|
||||
fallthrough
|
||||
case '_':
|
||||
fallthrough
|
||||
case '*':
|
||||
fallthrough
|
||||
case '~':
|
||||
fallthrough
|
||||
case '-':
|
||||
fallthrough
|
||||
case ':':
|
||||
fallthrough
|
||||
case '>':
|
||||
fallthrough
|
||||
case '=':
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
202
vendor/github.com/42wim/matterbridge-plus/matterclient/LICENSE
generated
vendored
202
vendor/github.com/42wim/matterbridge-plus/matterclient/LICENSE
generated
vendored
@ -1,202 +0,0 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
form, that is based on (or derived from) the Work and for which the
|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
represent, as a whole, an original work of authorship. For the purposes
|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
||||
the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
to the Licensor or its representatives, including but not limited to
|
||||
communication on electronic mailing lists, source code control systems,
|
||||
and issue tracking systems that are managed by, or on behalf of, the
|
||||
Licensor for the purpose of discussing and improving the Work, but
|
||||
excluding communication that is conspicuously marked or otherwise
|
||||
designated in writing by the copyright owner as "Not a Contribution."
|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
use, offer to sell, sell, import, and otherwise transfer the Work,
|
||||
where such license applies only to those patent claims licensable
|
||||
by such Contributor that are necessarily infringed by their
|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
APPENDIX: How to apply the Apache License to your work.
|
||||
|
||||
To apply the Apache License to your work, attach the following
|
||||
boilerplate notice, with the fields enclosed by brackets "{}"
|
||||
replaced with your own identifying information. (Don't include
|
||||
the brackets!) The text should be enclosed in the appropriate
|
||||
comment syntax for the file format. We also recommend that a
|
||||
file or class name and description of purpose be included on the
|
||||
same "printed page" as the copyright notice for easier
|
||||
identification within third-party archives.
|
||||
|
||||
Copyright {yyyy} {name of copyright owner}
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
441
vendor/github.com/42wim/matterbridge-plus/matterclient/matterclient.go
generated
vendored
441
vendor/github.com/42wim/matterbridge-plus/matterclient/matterclient.go
generated
vendored
@ -1,441 +0,0 @@
|
||||
package matterclient
|
||||
|
||||
import (
|
||||
"crypto/tls"
|
||||
"errors"
|
||||
log "github.com/Sirupsen/logrus"
|
||||
"net/http"
|
||||
"net/http/cookiejar"
|
||||
"net/url"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"github.com/gorilla/websocket"
|
||||
"github.com/jpillora/backoff"
|
||||
"github.com/mattermost/platform/model"
|
||||
)
|
||||
|
||||
type Credentials struct {
|
||||
Login string
|
||||
Team string
|
||||
Pass string
|
||||
Server string
|
||||
NoTLS bool
|
||||
SkipTLSVerify bool
|
||||
}
|
||||
|
||||
type Message struct {
|
||||
Raw *model.Message
|
||||
Post *model.Post
|
||||
Team string
|
||||
Channel string
|
||||
Username string
|
||||
Text string
|
||||
}
|
||||
|
||||
type MMClient struct {
|
||||
*Credentials
|
||||
Client *model.Client
|
||||
WsClient *websocket.Conn
|
||||
WsQuit bool
|
||||
WsAway bool
|
||||
Channels *model.ChannelList
|
||||
MoreChannels *model.ChannelList
|
||||
User *model.User
|
||||
Users map[string]*model.User
|
||||
MessageChan chan *Message
|
||||
Team *model.Team
|
||||
log *log.Entry
|
||||
}
|
||||
|
||||
func New(login, pass, team, server string) *MMClient {
|
||||
cred := &Credentials{Login: login, Pass: pass, Team: team, Server: server}
|
||||
mmclient := &MMClient{Credentials: cred, MessageChan: make(chan *Message, 100)}
|
||||
mmclient.log = log.WithFields(log.Fields{"module": "matterclient"})
|
||||
log.SetFormatter(&log.TextFormatter{FullTimestamp: true})
|
||||
return mmclient
|
||||
}
|
||||
|
||||
func (m *MMClient) SetLogLevel(level string) {
|
||||
l, err := log.ParseLevel(level)
|
||||
if err != nil {
|
||||
log.SetLevel(log.InfoLevel)
|
||||
return
|
||||
}
|
||||
log.SetLevel(l)
|
||||
}
|
||||
|
||||
func (m *MMClient) Login() error {
|
||||
if m.WsQuit {
|
||||
return nil
|
||||
}
|
||||
b := &backoff.Backoff{
|
||||
Min: time.Second,
|
||||
Max: 5 * time.Minute,
|
||||
Jitter: true,
|
||||
}
|
||||
uriScheme := "https://"
|
||||
wsScheme := "wss://"
|
||||
if m.NoTLS {
|
||||
uriScheme = "http://"
|
||||
wsScheme = "ws://"
|
||||
}
|
||||
// login to mattermost
|
||||
m.Client = model.NewClient(uriScheme + m.Credentials.Server)
|
||||
m.Client.HttpClient.Transport = &http.Transport{TLSClientConfig: &tls.Config{InsecureSkipVerify: m.SkipTLSVerify}}
|
||||
var myinfo *model.Result
|
||||
var appErr *model.AppError
|
||||
var logmsg = "trying login"
|
||||
for {
|
||||
m.log.Debugf("%s %s %s %s", logmsg, m.Credentials.Team, m.Credentials.Login, m.Credentials.Server)
|
||||
if strings.Contains(m.Credentials.Pass, model.SESSION_COOKIE_TOKEN) {
|
||||
m.log.Debugf(logmsg+" with ", model.SESSION_COOKIE_TOKEN)
|
||||
token := strings.Split(m.Credentials.Pass, model.SESSION_COOKIE_TOKEN+"=")
|
||||
m.Client.HttpClient.Jar = m.createCookieJar(token[1])
|
||||
m.Client.MockSession(token[1])
|
||||
myinfo, appErr = m.Client.GetMe("")
|
||||
if myinfo.Data.(*model.User) == nil {
|
||||
m.log.Errorf("LOGIN TOKEN: %s is invalid", m.Credentials.Pass)
|
||||
return errors.New("invalid " + model.SESSION_COOKIE_TOKEN)
|
||||
}
|
||||
} else {
|
||||
myinfo, appErr = m.Client.Login(m.Credentials.Login, m.Credentials.Pass)
|
||||
}
|
||||
if appErr != nil {
|
||||
d := b.Duration()
|
||||
m.log.Debug(appErr.DetailedError)
|
||||
if !strings.Contains(appErr.DetailedError, "connection refused") &&
|
||||
!strings.Contains(appErr.DetailedError, "invalid character") {
|
||||
if appErr.Message == "" {
|
||||
return errors.New(appErr.DetailedError)
|
||||
}
|
||||
return errors.New(appErr.Message)
|
||||
}
|
||||
m.log.Debugf("LOGIN: %s, reconnecting in %s", appErr, d)
|
||||
time.Sleep(d)
|
||||
logmsg = "retrying login"
|
||||
continue
|
||||
}
|
||||
break
|
||||
}
|
||||
// reset timer
|
||||
b.Reset()
|
||||
|
||||
initLoad, _ := m.Client.GetInitialLoad()
|
||||
initData := initLoad.Data.(*model.InitialLoad)
|
||||
m.User = initData.User
|
||||
for _, v := range initData.Teams {
|
||||
m.log.Debugf("trying %s (id: %s)", v.Name, v.Id)
|
||||
if v.Name == m.Credentials.Team {
|
||||
m.Client.SetTeamId(v.Id)
|
||||
m.Team = v
|
||||
m.log.Debugf("GetallTeamListings: found id %s for team %s", v.Id, v.Name)
|
||||
break
|
||||
}
|
||||
}
|
||||
if m.Team == nil {
|
||||
return errors.New("team not found")
|
||||
}
|
||||
|
||||
// setup websocket connection
|
||||
wsurl := wsScheme + m.Credentials.Server + "/api/v3/users/websocket"
|
||||
header := http.Header{}
|
||||
header.Set(model.HEADER_AUTH, "BEARER "+m.Client.AuthToken)
|
||||
|
||||
m.log.Debug("WsClient: making connection")
|
||||
var err error
|
||||
for {
|
||||
wsDialer := &websocket.Dialer{Proxy: http.ProxyFromEnvironment, TLSClientConfig: &tls.Config{InsecureSkipVerify: m.SkipTLSVerify}}
|
||||
m.WsClient, _, err = wsDialer.Dial(wsurl, header)
|
||||
if err != nil {
|
||||
d := b.Duration()
|
||||
m.log.Debugf("WSS: %s, reconnecting in %s", err, d)
|
||||
time.Sleep(d)
|
||||
continue
|
||||
}
|
||||
break
|
||||
}
|
||||
b.Reset()
|
||||
|
||||
// populating users
|
||||
m.UpdateUsers()
|
||||
|
||||
// populating channels
|
||||
m.UpdateChannels()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *MMClient) WsReceiver() {
|
||||
var rmsg model.Message
|
||||
for {
|
||||
if m.WsQuit {
|
||||
m.log.Debug("exiting WsReceiver")
|
||||
return
|
||||
}
|
||||
if err := m.WsClient.ReadJSON(&rmsg); err != nil {
|
||||
m.log.Error("error:", err)
|
||||
// reconnect
|
||||
m.Login()
|
||||
}
|
||||
if rmsg.Action == "ping" {
|
||||
m.handleWsPing()
|
||||
continue
|
||||
}
|
||||
msg := &Message{Raw: &rmsg, Team: m.Credentials.Team}
|
||||
m.parseMessage(msg)
|
||||
m.MessageChan <- msg
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func (m *MMClient) handleWsPing() {
|
||||
m.log.Debug("Ws PING")
|
||||
if !m.WsQuit && !m.WsAway {
|
||||
m.log.Debug("Ws PONG")
|
||||
m.WsClient.WriteMessage(websocket.PongMessage, []byte{})
|
||||
}
|
||||
}
|
||||
|
||||
func (m *MMClient) parseMessage(rmsg *Message) {
|
||||
switch rmsg.Raw.Action {
|
||||
case model.ACTION_POSTED:
|
||||
m.parseActionPost(rmsg)
|
||||
/*
|
||||
case model.ACTION_USER_REMOVED:
|
||||
m.handleWsActionUserRemoved(&rmsg)
|
||||
case model.ACTION_USER_ADDED:
|
||||
m.handleWsActionUserAdded(&rmsg)
|
||||
*/
|
||||
}
|
||||
}
|
||||
|
||||
func (m *MMClient) parseActionPost(rmsg *Message) {
|
||||
data := model.PostFromJson(strings.NewReader(rmsg.Raw.Props["post"]))
|
||||
// log.Println("receiving userid", data.UserId)
|
||||
// we don't have the user, refresh the userlist
|
||||
if m.Users[data.UserId] == nil {
|
||||
m.UpdateUsers()
|
||||
}
|
||||
rmsg.Username = m.Users[data.UserId].Username
|
||||
rmsg.Channel = m.GetChannelName(data.ChannelId)
|
||||
// direct message
|
||||
if strings.Contains(rmsg.Channel, "__") {
|
||||
//log.Println("direct message")
|
||||
rcvusers := strings.Split(rmsg.Channel, "__")
|
||||
if rcvusers[0] != m.User.Id {
|
||||
rmsg.Channel = m.Users[rcvusers[0]].Username
|
||||
} else {
|
||||
rmsg.Channel = m.Users[rcvusers[1]].Username
|
||||
}
|
||||
}
|
||||
rmsg.Text = data.Message
|
||||
rmsg.Post = data
|
||||
return
|
||||
}
|
||||
|
||||
func (m *MMClient) UpdateUsers() error {
|
||||
mmusers, _ := m.Client.GetProfilesForDirectMessageList(m.Team.Id)
|
||||
m.Users = mmusers.Data.(map[string]*model.User)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *MMClient) UpdateChannels() error {
|
||||
mmchannels, _ := m.Client.GetChannels("")
|
||||
m.Channels = mmchannels.Data.(*model.ChannelList)
|
||||
mmchannels, _ = m.Client.GetMoreChannels("")
|
||||
m.MoreChannels = mmchannels.Data.(*model.ChannelList)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *MMClient) GetChannelName(id string) string {
|
||||
for _, channel := range append(m.Channels.Channels, m.MoreChannels.Channels...) {
|
||||
if channel.Id == id {
|
||||
return channel.Name
|
||||
}
|
||||
}
|
||||
// not found? could be a new direct message from mattermost. Try to update and check again
|
||||
m.UpdateChannels()
|
||||
for _, channel := range append(m.Channels.Channels, m.MoreChannels.Channels...) {
|
||||
if channel.Id == id {
|
||||
return channel.Name
|
||||
}
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (m *MMClient) GetChannelId(name string) string {
|
||||
for _, channel := range append(m.Channels.Channels, m.MoreChannels.Channels...) {
|
||||
if channel.Name == name {
|
||||
return channel.Id
|
||||
}
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (m *MMClient) GetChannelHeader(id string) string {
|
||||
for _, channel := range append(m.Channels.Channels, m.MoreChannels.Channels...) {
|
||||
if channel.Id == id {
|
||||
return channel.Header
|
||||
}
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func (m *MMClient) PostMessage(channel string, text string) {
|
||||
post := &model.Post{ChannelId: m.GetChannelId(channel), Message: text}
|
||||
m.Client.CreatePost(post)
|
||||
}
|
||||
|
||||
func (m *MMClient) JoinChannel(channel string) error {
|
||||
cleanChan := strings.Replace(channel, "#", "", 1)
|
||||
if m.GetChannelId(cleanChan) == "" {
|
||||
return errors.New("failed to join")
|
||||
}
|
||||
for _, c := range m.Channels.Channels {
|
||||
if c.Name == cleanChan {
|
||||
m.log.Debug("Not joining ", cleanChan, " already joined.")
|
||||
return nil
|
||||
}
|
||||
}
|
||||
m.log.Debug("Joining ", cleanChan)
|
||||
_, err := m.Client.JoinChannel(m.GetChannelId(cleanChan))
|
||||
if err != nil {
|
||||
return errors.New("failed to join")
|
||||
}
|
||||
// m.SyncChannel(m.getMMChannelId(strings.Replace(channel, "#", "", 1)), strings.Replace(channel, "#", "", 1))
|
||||
return nil
|
||||
}
|
||||
|
||||
func (m *MMClient) GetPostsSince(channelId string, time int64) *model.PostList {
|
||||
res, err := m.Client.GetPostsSince(channelId, time)
|
||||
if err != nil {
|
||||
return nil
|
||||
}
|
||||
return res.Data.(*model.PostList)
|
||||
}
|
||||
|
||||
func (m *MMClient) SearchPosts(query string) *model.PostList {
|
||||
res, err := m.Client.SearchPosts(query, false)
|
||||
if err != nil {
|
||||
return nil
|
||||
}
|
||||
return res.Data.(*model.PostList)
|
||||
}
|
||||
|
||||
func (m *MMClient) GetPosts(channelId string, limit int) *model.PostList {
|
||||
res, err := m.Client.GetPosts(channelId, 0, limit, "")
|
||||
if err != nil {
|
||||
return nil
|
||||
}
|
||||
return res.Data.(*model.PostList)
|
||||
}
|
||||
|
||||
func (m *MMClient) GetPublicLink(filename string) string {
|
||||
res, err := m.Client.GetPublicLink(filename)
|
||||
if err != nil {
|
||||
return ""
|
||||
}
|
||||
return res.Data.(string)
|
||||
}
|
||||
|
||||
func (m *MMClient) GetPublicLinks(filenames []string) []string {
|
||||
var output []string
|
||||
for _, f := range filenames {
|
||||
res, err := m.Client.GetPublicLink(f)
|
||||
if err != nil {
|
||||
continue
|
||||
}
|
||||
output = append(output, res.Data.(string))
|
||||
}
|
||||
return output
|
||||
}
|
||||
|
||||
func (m *MMClient) UpdateChannelHeader(channelId string, header string) {
|
||||
data := make(map[string]string)
|
||||
data["channel_id"] = channelId
|
||||
data["channel_header"] = header
|
||||
m.log.Debugf("updating channelheader %#v, %#v", channelId, header)
|
||||
_, err := m.Client.UpdateChannelHeader(data)
|
||||
if err != nil {
|
||||
log.Error(err)
|
||||
}
|
||||
}
|
||||
|
||||
func (m *MMClient) UpdateLastViewed(channelId string) {
|
||||
m.log.Debugf("posting lastview %#v", channelId)
|
||||
_, err := m.Client.UpdateLastViewedAt(channelId)
|
||||
if err != nil {
|
||||
m.log.Error(err)
|
||||
}
|
||||
}
|
||||
|
||||
func (m *MMClient) UsernamesInChannel(channelName string) []string {
|
||||
ceiRes, err := m.Client.GetChannelExtraInfo(m.GetChannelId(channelName), 5000, "")
|
||||
if err != nil {
|
||||
m.log.Errorf("UsernamesInChannel(%s) failed: %s", channelName, err)
|
||||
return []string{}
|
||||
}
|
||||
extra := ceiRes.Data.(*model.ChannelExtra)
|
||||
result := []string{}
|
||||
for _, member := range extra.Members {
|
||||
result = append(result, member.Username)
|
||||
}
|
||||
return result
|
||||
}
|
||||
|
||||
func (m *MMClient) createCookieJar(token string) *cookiejar.Jar {
|
||||
var cookies []*http.Cookie
|
||||
jar, _ := cookiejar.New(nil)
|
||||
firstCookie := &http.Cookie{
|
||||
Name: "MMAUTHTOKEN",
|
||||
Value: token,
|
||||
Path: "/",
|
||||
Domain: m.Credentials.Server,
|
||||
}
|
||||
cookies = append(cookies, firstCookie)
|
||||
cookieURL, _ := url.Parse("https://" + m.Credentials.Server)
|
||||
jar.SetCookies(cookieURL, cookies)
|
||||
return jar
|
||||
}
|
||||
|
||||
func (m *MMClient) GetOtherUserDM(channel string) *model.User {
|
||||
m.UpdateUsers()
|
||||
var rcvuser *model.User
|
||||
if strings.Contains(channel, "__") {
|
||||
rcvusers := strings.Split(channel, "__")
|
||||
if rcvusers[0] != m.User.Id {
|
||||
rcvuser = m.Users[rcvusers[0]]
|
||||
} else {
|
||||
rcvuser = m.Users[rcvusers[1]]
|
||||
}
|
||||
}
|
||||
return rcvuser
|
||||
}
|
||||
|
||||
func (m *MMClient) SendDirectMessage(toUserId string, msg string) {
|
||||
m.log.Debugf("SendDirectMessage to %s, msg %s", toUserId, msg)
|
||||
var channel string
|
||||
// We don't have a DM with this user yet.
|
||||
if m.GetChannelId(toUserId+"__"+m.User.Id) == "" && m.GetChannelId(m.User.Id+"__"+toUserId) == "" {
|
||||
// create DM channel
|
||||
_, err := m.Client.CreateDirectChannel(toUserId)
|
||||
if err != nil {
|
||||
m.log.Debugf("SendDirectMessage to %#v failed: %s", toUserId, err)
|
||||
}
|
||||
// update our channels
|
||||
mmchannels, _ := m.Client.GetChannels("")
|
||||
m.Channels = mmchannels.Data.(*model.ChannelList)
|
||||
}
|
||||
|
||||
// build the channel name
|
||||
if toUserId > m.User.Id {
|
||||
channel = m.User.Id + "__" + toUserId
|
||||
} else {
|
||||
channel = toUserId + "__" + m.User.Id
|
||||
}
|
||||
// build & send the message
|
||||
msg = strings.Replace(msg, "\r", "", -1)
|
||||
post := &model.Post{ChannelId: m.GetChannelId(channel), Message: msg}
|
||||
m.Client.CreatePost(post)
|
||||
}
|
144
vendor/github.com/bwmarrin/discordgo/discord.go
generated
vendored
144
vendor/github.com/bwmarrin/discordgo/discord.go
generated
vendored
@ -13,13 +13,10 @@
|
||||
// Package discordgo provides Discord binding for Go
|
||||
package discordgo
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"reflect"
|
||||
)
|
||||
import "fmt"
|
||||
|
||||
// VERSION of Discordgo, follows Symantic Versioning. (http://semver.org/)
|
||||
const VERSION = "0.13.0"
|
||||
const VERSION = "0.15.0"
|
||||
|
||||
// New creates a new Discord session and will automate some startup
|
||||
// tasks if given enough information to do so. Currently you can pass zero
|
||||
@ -27,6 +24,8 @@ const VERSION = "0.13.0"
|
||||
// There are 3 ways to call New:
|
||||
// With a single auth token - All requests will use the token blindly,
|
||||
// no verification of the token will be done and requests may fail.
|
||||
// IF THE TOKEN IS FOR A BOT, IT MUST BE PREFIXED WITH `BOT `
|
||||
// eg: `"Bot <token>"`
|
||||
// With an email and password - Discord will sign in with the provided
|
||||
// credentials.
|
||||
// With an email, password and auth token - Discord will verify the auth
|
||||
@ -37,11 +36,13 @@ func New(args ...interface{}) (s *Session, err error) {
|
||||
// Create an empty Session interface.
|
||||
s = &Session{
|
||||
State: NewState(),
|
||||
ratelimiter: NewRatelimiter(),
|
||||
StateEnabled: true,
|
||||
Compress: true,
|
||||
ShouldReconnectOnError: true,
|
||||
ShardID: 0,
|
||||
ShardCount: 1,
|
||||
MaxRestRetries: 3,
|
||||
}
|
||||
|
||||
// If no arguments are passed return the empty Session interface.
|
||||
@ -122,136 +123,3 @@ func New(args ...interface{}) (s *Session, err error) {
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
// validateHandler takes an event handler func, and returns the type of event.
|
||||
// eg.
|
||||
// Session.validateHandler(func (s *discordgo.Session, m *discordgo.MessageCreate))
|
||||
// will return the reflect.Type of *discordgo.MessageCreate
|
||||
func (s *Session) validateHandler(handler interface{}) reflect.Type {
|
||||
|
||||
handlerType := reflect.TypeOf(handler)
|
||||
|
||||
if handlerType.NumIn() != 2 {
|
||||
panic("Unable to add event handler, handler must be of the type func(*discordgo.Session, *discordgo.EventType).")
|
||||
}
|
||||
|
||||
if handlerType.In(0) != reflect.TypeOf(s) {
|
||||
panic("Unable to add event handler, first argument must be of type *discordgo.Session.")
|
||||
}
|
||||
|
||||
eventType := handlerType.In(1)
|
||||
|
||||
// Support handlers of type interface{}, this is a special handler, which is triggered on every event.
|
||||
if eventType.Kind() == reflect.Interface {
|
||||
eventType = nil
|
||||
}
|
||||
|
||||
return eventType
|
||||
}
|
||||
|
||||
// AddHandler allows you to add an event handler that will be fired anytime
|
||||
// the Discord WSAPI event that matches the interface fires.
|
||||
// eventToInterface in events.go has a list of all the Discord WSAPI events
|
||||
// and their respective interface.
|
||||
// eg:
|
||||
// Session.AddHandler(func(s *discordgo.Session, m *discordgo.MessageCreate) {
|
||||
// })
|
||||
//
|
||||
// or:
|
||||
// Session.AddHandler(func(s *discordgo.Session, m *discordgo.PresenceUpdate) {
|
||||
// })
|
||||
// The return value of this method is a function, that when called will remove the
|
||||
// event handler.
|
||||
func (s *Session) AddHandler(handler interface{}) func() {
|
||||
|
||||
s.initialize()
|
||||
|
||||
eventType := s.validateHandler(handler)
|
||||
|
||||
s.handlersMu.Lock()
|
||||
defer s.handlersMu.Unlock()
|
||||
|
||||
h := reflect.ValueOf(handler)
|
||||
|
||||
s.handlers[eventType] = append(s.handlers[eventType], h)
|
||||
|
||||
// This must be done as we need a consistent reference to the
|
||||
// reflected value, otherwise a RemoveHandler method would have
|
||||
// been nice.
|
||||
return func() {
|
||||
s.handlersMu.Lock()
|
||||
defer s.handlersMu.Unlock()
|
||||
|
||||
handlers := s.handlers[eventType]
|
||||
for i, v := range handlers {
|
||||
if h == v {
|
||||
s.handlers[eventType] = append(handlers[:i], handlers[i+1:]...)
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// handle calls any handlers that match the event type and any handlers of
|
||||
// interface{}.
|
||||
func (s *Session) handle(event interface{}) {
|
||||
|
||||
s.handlersMu.RLock()
|
||||
defer s.handlersMu.RUnlock()
|
||||
|
||||
if s.handlers == nil {
|
||||
return
|
||||
}
|
||||
|
||||
handlerParameters := []reflect.Value{reflect.ValueOf(s), reflect.ValueOf(event)}
|
||||
|
||||
if handlers, ok := s.handlers[nil]; ok {
|
||||
for _, handler := range handlers {
|
||||
go handler.Call(handlerParameters)
|
||||
}
|
||||
}
|
||||
|
||||
if handlers, ok := s.handlers[reflect.TypeOf(event)]; ok {
|
||||
for _, handler := range handlers {
|
||||
go handler.Call(handlerParameters)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// initialize adds all internal handlers and state tracking handlers.
|
||||
func (s *Session) initialize() {
|
||||
|
||||
s.log(LogInformational, "called")
|
||||
|
||||
s.handlersMu.Lock()
|
||||
if s.handlers != nil {
|
||||
s.handlersMu.Unlock()
|
||||
return
|
||||
}
|
||||
|
||||
s.handlers = map[interface{}][]reflect.Value{}
|
||||
s.handlersMu.Unlock()
|
||||
|
||||
s.AddHandler(s.onReady)
|
||||
s.AddHandler(s.onResumed)
|
||||
s.AddHandler(s.onVoiceServerUpdate)
|
||||
s.AddHandler(s.onVoiceStateUpdate)
|
||||
s.AddHandler(s.State.onInterface)
|
||||
}
|
||||
|
||||
// onReady handles the ready event.
|
||||
func (s *Session) onReady(se *Session, r *Ready) {
|
||||
|
||||
// Store the SessionID within the Session struct.
|
||||
s.sessionID = r.SessionID
|
||||
|
||||
// Start the heartbeat to keep the connection alive.
|
||||
go s.heartbeat(s.wsConn, s.listening, r.HeartbeatInterval)
|
||||
}
|
||||
|
||||
// onResumed handles the resumed event.
|
||||
func (s *Session) onResumed(se *Session, r *Resumed) {
|
||||
|
||||
// Start the heartbeat to keep the connection alive.
|
||||
go s.heartbeat(s.wsConn, s.listening, r.HeartbeatInterval)
|
||||
}
|
||||
|
18
vendor/github.com/bwmarrin/discordgo/endpoints.go
generated
vendored
18
vendor/github.com/bwmarrin/discordgo/endpoints.go
generated
vendored
@ -24,6 +24,7 @@ var (
|
||||
EndpointChannels = EndpointAPI + "channels/"
|
||||
EndpointUsers = EndpointAPI + "users/"
|
||||
EndpointGateway = EndpointAPI + "gateway"
|
||||
EndpointWebhooks = EndpointAPI + "webhooks/"
|
||||
|
||||
EndpointAuth = EndpointAPI + "auth/"
|
||||
EndpointLogin = EndpointAuth + "login"
|
||||
@ -61,6 +62,7 @@ var (
|
||||
EndpointGuildChannels = func(gID string) string { return EndpointGuilds + gID + "/channels" }
|
||||
EndpointGuildMembers = func(gID string) string { return EndpointGuilds + gID + "/members" }
|
||||
EndpointGuildMember = func(gID, uID string) string { return EndpointGuilds + gID + "/members/" + uID }
|
||||
EndpointGuildMemberRole = func(gID, uID, rID string) string { return EndpointGuilds + gID + "/members/" + uID + "/roles/" + rID }
|
||||
EndpointGuildBans = func(gID string) string { return EndpointGuilds + gID + "/bans" }
|
||||
EndpointGuildBan = func(gID, uID string) string { return EndpointGuilds + gID + "/bans/" + uID }
|
||||
EndpointGuildIntegrations = func(gID string) string { return EndpointGuilds + gID + "/integrations" }
|
||||
@ -73,6 +75,7 @@ var (
|
||||
EndpointGuildPrune = func(gID string) string { return EndpointGuilds + gID + "/prune" }
|
||||
EndpointGuildIcon = func(gID, hash string) string { return EndpointGuilds + gID + "/icons/" + hash + ".jpg" }
|
||||
EndpointGuildSplash = func(gID, hash string) string { return EndpointGuilds + gID + "/splashes/" + hash + ".jpg" }
|
||||
EndpointGuildWebhooks = func(gID string) string { return EndpointGuilds + gID + "/webhooks" }
|
||||
|
||||
EndpointChannel = func(cID string) string { return EndpointChannels + cID }
|
||||
EndpointChannelPermissions = func(cID string) string { return EndpointChannels + cID + "/permissions" }
|
||||
@ -86,6 +89,21 @@ var (
|
||||
EndpointChannelMessagesPins = func(cID string) string { return EndpointChannel(cID) + "/pins" }
|
||||
EndpointChannelMessagePin = func(cID, mID string) string { return EndpointChannel(cID) + "/pins/" + mID }
|
||||
|
||||
EndpointChannelWebhooks = func(cID string) string { return EndpointChannel(cID) + "/webhooks" }
|
||||
EndpointWebhook = func(wID string) string { return EndpointWebhooks + wID }
|
||||
EndpointWebhookToken = func(wID, token string) string { return EndpointWebhooks + wID + "/" + token }
|
||||
|
||||
EndpointMessageReactions = func(cID, mID, eID string) string {
|
||||
return EndpointChannelMessage(cID, mID) + "/reactions/" + eID
|
||||
}
|
||||
EndpointMessageReaction = func(cID, mID, eID, uID string) string {
|
||||
return EndpointMessageReactions(cID, mID, eID) + "/" + uID
|
||||
}
|
||||
|
||||
EndpointRelationships = func() string { return EndpointUsers + "@me" + "/relationships" }
|
||||
EndpointRelationship = func(uID string) string { return EndpointRelationships() + "/" + uID }
|
||||
EndpointRelationshipsMutual = func(uID string) string { return EndpointUsers + uID + "/relationships" }
|
||||
|
||||
EndpointInvite = func(iID string) string { return EndpointAPI + "invite/" + iID }
|
||||
|
||||
EndpointIntegrationsJoin = func(iID string) string { return EndpointAPI + "integrations/" + iID + "/join" }
|
||||
|
238
vendor/github.com/bwmarrin/discordgo/event.go
generated
vendored
Normal file
238
vendor/github.com/bwmarrin/discordgo/event.go
generated
vendored
Normal file
@ -0,0 +1,238 @@
|
||||
package discordgo
|
||||
|
||||
import "fmt"
|
||||
|
||||
// EventHandler is an interface for Discord events.
|
||||
type EventHandler interface {
|
||||
// Type returns the type of event this handler belongs to.
|
||||
Type() string
|
||||
|
||||
// Handle is called whenever an event of Type() happens.
|
||||
// It is the recievers responsibility to type assert that the interface
|
||||
// is the expected struct.
|
||||
Handle(*Session, interface{})
|
||||
}
|
||||
|
||||
// EventInterfaceProvider is an interface for providing empty interfaces for
|
||||
// Discord events.
|
||||
type EventInterfaceProvider interface {
|
||||
// Type is the type of event this handler belongs to.
|
||||
Type() string
|
||||
|
||||
// New returns a new instance of the struct this event handler handles.
|
||||
// This is called once per event.
|
||||
// The struct is provided to all handlers of the same Type().
|
||||
New() interface{}
|
||||
}
|
||||
|
||||
// interfaceEventType is the event handler type for interface{} events.
|
||||
const interfaceEventType = "__INTERFACE__"
|
||||
|
||||
// interfaceEventHandler is an event handler for interface{} events.
|
||||
type interfaceEventHandler func(*Session, interface{})
|
||||
|
||||
// Type returns the event type for interface{} events.
|
||||
func (eh interfaceEventHandler) Type() string {
|
||||
return interfaceEventType
|
||||
}
|
||||
|
||||
// Handle is the handler for an interface{} event.
|
||||
func (eh interfaceEventHandler) Handle(s *Session, i interface{}) {
|
||||
eh(s, i)
|
||||
}
|
||||
|
||||
var registeredInterfaceProviders = map[string]EventInterfaceProvider{}
|
||||
|
||||
// registerInterfaceProvider registers a provider so that DiscordGo can
|
||||
// access it's New() method.
|
||||
func registerInterfaceProvider(eh EventInterfaceProvider) error {
|
||||
if _, ok := registeredInterfaceProviders[eh.Type()]; ok {
|
||||
return fmt.Errorf("event %s already registered", eh.Type())
|
||||
}
|
||||
registeredInterfaceProviders[eh.Type()] = eh
|
||||
return nil
|
||||
}
|
||||
|
||||
// eventHandlerInstance is a wrapper around an event handler, as functions
|
||||
// cannot be compared directly.
|
||||
type eventHandlerInstance struct {
|
||||
eventHandler EventHandler
|
||||
}
|
||||
|
||||
// addEventHandler adds an event handler that will be fired anytime
|
||||
// the Discord WSAPI matching eventHandler.Type() fires.
|
||||
func (s *Session) addEventHandler(eventHandler EventHandler) func() {
|
||||
s.handlersMu.Lock()
|
||||
defer s.handlersMu.Unlock()
|
||||
|
||||
if s.handlers == nil {
|
||||
s.handlers = map[string][]*eventHandlerInstance{}
|
||||
}
|
||||
|
||||
ehi := &eventHandlerInstance{eventHandler}
|
||||
s.handlers[eventHandler.Type()] = append(s.handlers[eventHandler.Type()], ehi)
|
||||
|
||||
return func() {
|
||||
s.removeEventHandlerInstance(eventHandler.Type(), ehi)
|
||||
}
|
||||
}
|
||||
|
||||
// addEventHandler adds an event handler that will be fired the next time
|
||||
// the Discord WSAPI matching eventHandler.Type() fires.
|
||||
func (s *Session) addEventHandlerOnce(eventHandler EventHandler) func() {
|
||||
s.handlersMu.Lock()
|
||||
defer s.handlersMu.Unlock()
|
||||
|
||||
if s.onceHandlers == nil {
|
||||
s.onceHandlers = map[string][]*eventHandlerInstance{}
|
||||
}
|
||||
|
||||
ehi := &eventHandlerInstance{eventHandler}
|
||||
s.onceHandlers[eventHandler.Type()] = append(s.onceHandlers[eventHandler.Type()], ehi)
|
||||
|
||||
return func() {
|
||||
s.removeEventHandlerInstance(eventHandler.Type(), ehi)
|
||||
}
|
||||
}
|
||||
|
||||
// AddHandler allows you to add an event handler that will be fired anytime
|
||||
// the Discord WSAPI event that matches the function fires.
|
||||
// events.go contains all the Discord WSAPI events that can be fired.
|
||||
// eg:
|
||||
// Session.AddHandler(func(s *discordgo.Session, m *discordgo.MessageCreate) {
|
||||
// })
|
||||
//
|
||||
// or:
|
||||
// Session.AddHandler(func(s *discordgo.Session, m *discordgo.PresenceUpdate) {
|
||||
// })
|
||||
// The return value of this method is a function, that when called will remove the
|
||||
// event handler.
|
||||
func (s *Session) AddHandler(handler interface{}) func() {
|
||||
eh := handlerForInterface(handler)
|
||||
|
||||
if eh == nil {
|
||||
s.log(LogError, "Invalid handler type, handler will never be called")
|
||||
return func() {}
|
||||
}
|
||||
|
||||
return s.addEventHandler(eh)
|
||||
}
|
||||
|
||||
// AddHandlerOnce allows you to add an event handler that will be fired the next time
|
||||
// the Discord WSAPI event that matches the function fires.
|
||||
// See AddHandler for more details.
|
||||
func (s *Session) AddHandlerOnce(handler interface{}) func() {
|
||||
eh := handlerForInterface(handler)
|
||||
|
||||
if eh == nil {
|
||||
s.log(LogError, "Invalid handler type, handler will never be called")
|
||||
return func() {}
|
||||
}
|
||||
|
||||
return s.addEventHandlerOnce(eh)
|
||||
}
|
||||
|
||||
// removeEventHandler instance removes an event handler instance.
|
||||
func (s *Session) removeEventHandlerInstance(t string, ehi *eventHandlerInstance) {
|
||||
s.handlersMu.Lock()
|
||||
defer s.handlersMu.Unlock()
|
||||
|
||||
handlers := s.handlers[t]
|
||||
for i := range handlers {
|
||||
if handlers[i] == ehi {
|
||||
s.handlers[t] = append(handlers[:i], handlers[i+1:]...)
|
||||
}
|
||||
}
|
||||
|
||||
onceHandlers := s.onceHandlers[t]
|
||||
for i := range onceHandlers {
|
||||
if onceHandlers[i] == ehi {
|
||||
s.onceHandlers[t] = append(onceHandlers[:i], handlers[i+1:]...)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Handles calling permanent and once handlers for an event type.
|
||||
func (s *Session) handle(t string, i interface{}) {
|
||||
for _, eh := range s.handlers[t] {
|
||||
go eh.eventHandler.Handle(s, i)
|
||||
}
|
||||
|
||||
if len(s.onceHandlers[t]) > 0 {
|
||||
for _, eh := range s.onceHandlers[t] {
|
||||
go eh.eventHandler.Handle(s, i)
|
||||
}
|
||||
s.onceHandlers[t] = nil
|
||||
}
|
||||
}
|
||||
|
||||
// Handles an event type by calling internal methods, firing handlers and firing the
|
||||
// interface{} event.
|
||||
func (s *Session) handleEvent(t string, i interface{}) {
|
||||
s.handlersMu.RLock()
|
||||
defer s.handlersMu.RUnlock()
|
||||
|
||||
// All events are dispatched internally first.
|
||||
s.onInterface(i)
|
||||
|
||||
// Then they are dispatched to anyone handling interface{} events.
|
||||
s.handle(interfaceEventType, i)
|
||||
|
||||
// Finally they are dispatched to any typed handlers.
|
||||
s.handle(t, i)
|
||||
}
|
||||
|
||||
// setGuildIds will set the GuildID on all the members of a guild.
|
||||
// This is done as event data does not have it set.
|
||||
func setGuildIds(g *Guild) {
|
||||
for _, c := range g.Channels {
|
||||
c.GuildID = g.ID
|
||||
}
|
||||
|
||||
for _, m := range g.Members {
|
||||
m.GuildID = g.ID
|
||||
}
|
||||
|
||||
for _, vs := range g.VoiceStates {
|
||||
vs.GuildID = g.ID
|
||||
}
|
||||
}
|
||||
|
||||
// onInterface handles all internal events and routes them to the appropriate internal handler.
|
||||
func (s *Session) onInterface(i interface{}) {
|
||||
switch t := i.(type) {
|
||||
case *Ready:
|
||||
for _, g := range t.Guilds {
|
||||
setGuildIds(g)
|
||||
}
|
||||
s.onReady(t)
|
||||
case *GuildCreate:
|
||||
setGuildIds(t.Guild)
|
||||
case *GuildUpdate:
|
||||
setGuildIds(t.Guild)
|
||||
case *Resumed:
|
||||
s.onResumed(t)
|
||||
case *VoiceServerUpdate:
|
||||
go s.onVoiceServerUpdate(t)
|
||||
case *VoiceStateUpdate:
|
||||
go s.onVoiceStateUpdate(t)
|
||||
}
|
||||
s.State.onInterface(s, i)
|
||||
}
|
||||
|
||||
// onReady handles the ready event.
|
||||
func (s *Session) onReady(r *Ready) {
|
||||
|
||||
// Store the SessionID within the Session struct.
|
||||
s.sessionID = r.SessionID
|
||||
|
||||
// Start the heartbeat to keep the connection alive.
|
||||
go s.heartbeat(s.wsConn, s.listening, r.HeartbeatInterval)
|
||||
}
|
||||
|
||||
// onResumed handles the resumed event.
|
||||
func (s *Session) onResumed(r *Resumed) {
|
||||
|
||||
// Start the heartbeat to keep the connection alive.
|
||||
go s.heartbeat(s.wsConn, s.listening, r.HeartbeatInterval)
|
||||
}
|
977
vendor/github.com/bwmarrin/discordgo/eventhandlers.go
generated
vendored
Normal file
977
vendor/github.com/bwmarrin/discordgo/eventhandlers.go
generated
vendored
Normal file
@ -0,0 +1,977 @@
|
||||
// Code generated by \"eventhandlers\"; DO NOT EDIT
|
||||
// See events.go
|
||||
|
||||
package discordgo
|
||||
|
||||
// Following are all the event types.
|
||||
// Event type values are used to match the events returned by Discord.
|
||||
// EventTypes surrounded by __ are synthetic and are internal to DiscordGo.
|
||||
const (
|
||||
channelCreateEventType = "CHANNEL_CREATE"
|
||||
channelDeleteEventType = "CHANNEL_DELETE"
|
||||
channelPinsUpdateEventType = "CHANNEL_PINS_UPDATE"
|
||||
channelUpdateEventType = "CHANNEL_UPDATE"
|
||||
connectEventType = "__CONNECT__"
|
||||
disconnectEventType = "__DISCONNECT__"
|
||||
eventEventType = "__EVENT__"
|
||||
guildBanAddEventType = "GUILD_BAN_ADD"
|
||||
guildBanRemoveEventType = "GUILD_BAN_REMOVE"
|
||||
guildCreateEventType = "GUILD_CREATE"
|
||||
guildDeleteEventType = "GUILD_DELETE"
|
||||
guildEmojisUpdateEventType = "GUILD_EMOJIS_UPDATE"
|
||||
guildIntegrationsUpdateEventType = "GUILD_INTEGRATIONS_UPDATE"
|
||||
guildMemberAddEventType = "GUILD_MEMBER_ADD"
|
||||
guildMemberRemoveEventType = "GUILD_MEMBER_REMOVE"
|
||||
guildMemberUpdateEventType = "GUILD_MEMBER_UPDATE"
|
||||
guildMembersChunkEventType = "GUILD_MEMBERS_CHUNK"
|
||||
guildRoleCreateEventType = "GUILD_ROLE_CREATE"
|
||||
guildRoleDeleteEventType = "GUILD_ROLE_DELETE"
|
||||
guildRoleUpdateEventType = "GUILD_ROLE_UPDATE"
|
||||
guildUpdateEventType = "GUILD_UPDATE"
|
||||
messageAckEventType = "MESSAGE_ACK"
|
||||
messageCreateEventType = "MESSAGE_CREATE"
|
||||
messageDeleteEventType = "MESSAGE_DELETE"
|
||||
messageReactionAddEventType = "MESSAGE_REACTION_ADD"
|
||||
messageReactionRemoveEventType = "MESSAGE_REACTION_REMOVE"
|
||||
messageUpdateEventType = "MESSAGE_UPDATE"
|
||||
presenceUpdateEventType = "PRESENCE_UPDATE"
|
||||
presencesReplaceEventType = "PRESENCES_REPLACE"
|
||||
rateLimitEventType = "__RATE_LIMIT__"
|
||||
readyEventType = "READY"
|
||||
relationshipAddEventType = "RELATIONSHIP_ADD"
|
||||
relationshipRemoveEventType = "RELATIONSHIP_REMOVE"
|
||||
resumedEventType = "RESUMED"
|
||||
typingStartEventType = "TYPING_START"
|
||||
userGuildSettingsUpdateEventType = "USER_GUILD_SETTINGS_UPDATE"
|
||||
userSettingsUpdateEventType = "USER_SETTINGS_UPDATE"
|
||||
userUpdateEventType = "USER_UPDATE"
|
||||
voiceServerUpdateEventType = "VOICE_SERVER_UPDATE"
|
||||
voiceStateUpdateEventType = "VOICE_STATE_UPDATE"
|
||||
)
|
||||
|
||||
// channelCreateEventHandler is an event handler for ChannelCreate events.
|
||||
type channelCreateEventHandler func(*Session, *ChannelCreate)
|
||||
|
||||
// Type returns the event type for ChannelCreate events.
|
||||
func (eh channelCreateEventHandler) Type() string {
|
||||
return channelCreateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of ChannelCreate.
|
||||
func (eh channelCreateEventHandler) New() interface{} {
|
||||
return &ChannelCreate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for ChannelCreate events.
|
||||
func (eh channelCreateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*ChannelCreate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// channelDeleteEventHandler is an event handler for ChannelDelete events.
|
||||
type channelDeleteEventHandler func(*Session, *ChannelDelete)
|
||||
|
||||
// Type returns the event type for ChannelDelete events.
|
||||
func (eh channelDeleteEventHandler) Type() string {
|
||||
return channelDeleteEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of ChannelDelete.
|
||||
func (eh channelDeleteEventHandler) New() interface{} {
|
||||
return &ChannelDelete{}
|
||||
}
|
||||
|
||||
// Handle is the handler for ChannelDelete events.
|
||||
func (eh channelDeleteEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*ChannelDelete); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// channelPinsUpdateEventHandler is an event handler for ChannelPinsUpdate events.
|
||||
type channelPinsUpdateEventHandler func(*Session, *ChannelPinsUpdate)
|
||||
|
||||
// Type returns the event type for ChannelPinsUpdate events.
|
||||
func (eh channelPinsUpdateEventHandler) Type() string {
|
||||
return channelPinsUpdateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of ChannelPinsUpdate.
|
||||
func (eh channelPinsUpdateEventHandler) New() interface{} {
|
||||
return &ChannelPinsUpdate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for ChannelPinsUpdate events.
|
||||
func (eh channelPinsUpdateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*ChannelPinsUpdate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// channelUpdateEventHandler is an event handler for ChannelUpdate events.
|
||||
type channelUpdateEventHandler func(*Session, *ChannelUpdate)
|
||||
|
||||
// Type returns the event type for ChannelUpdate events.
|
||||
func (eh channelUpdateEventHandler) Type() string {
|
||||
return channelUpdateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of ChannelUpdate.
|
||||
func (eh channelUpdateEventHandler) New() interface{} {
|
||||
return &ChannelUpdate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for ChannelUpdate events.
|
||||
func (eh channelUpdateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*ChannelUpdate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// connectEventHandler is an event handler for Connect events.
|
||||
type connectEventHandler func(*Session, *Connect)
|
||||
|
||||
// Type returns the event type for Connect events.
|
||||
func (eh connectEventHandler) Type() string {
|
||||
return connectEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of Connect.
|
||||
func (eh connectEventHandler) New() interface{} {
|
||||
return &Connect{}
|
||||
}
|
||||
|
||||
// Handle is the handler for Connect events.
|
||||
func (eh connectEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*Connect); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// disconnectEventHandler is an event handler for Disconnect events.
|
||||
type disconnectEventHandler func(*Session, *Disconnect)
|
||||
|
||||
// Type returns the event type for Disconnect events.
|
||||
func (eh disconnectEventHandler) Type() string {
|
||||
return disconnectEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of Disconnect.
|
||||
func (eh disconnectEventHandler) New() interface{} {
|
||||
return &Disconnect{}
|
||||
}
|
||||
|
||||
// Handle is the handler for Disconnect events.
|
||||
func (eh disconnectEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*Disconnect); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// eventEventHandler is an event handler for Event events.
|
||||
type eventEventHandler func(*Session, *Event)
|
||||
|
||||
// Type returns the event type for Event events.
|
||||
func (eh eventEventHandler) Type() string {
|
||||
return eventEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of Event.
|
||||
func (eh eventEventHandler) New() interface{} {
|
||||
return &Event{}
|
||||
}
|
||||
|
||||
// Handle is the handler for Event events.
|
||||
func (eh eventEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*Event); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// guildBanAddEventHandler is an event handler for GuildBanAdd events.
|
||||
type guildBanAddEventHandler func(*Session, *GuildBanAdd)
|
||||
|
||||
// Type returns the event type for GuildBanAdd events.
|
||||
func (eh guildBanAddEventHandler) Type() string {
|
||||
return guildBanAddEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of GuildBanAdd.
|
||||
func (eh guildBanAddEventHandler) New() interface{} {
|
||||
return &GuildBanAdd{}
|
||||
}
|
||||
|
||||
// Handle is the handler for GuildBanAdd events.
|
||||
func (eh guildBanAddEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*GuildBanAdd); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// guildBanRemoveEventHandler is an event handler for GuildBanRemove events.
|
||||
type guildBanRemoveEventHandler func(*Session, *GuildBanRemove)
|
||||
|
||||
// Type returns the event type for GuildBanRemove events.
|
||||
func (eh guildBanRemoveEventHandler) Type() string {
|
||||
return guildBanRemoveEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of GuildBanRemove.
|
||||
func (eh guildBanRemoveEventHandler) New() interface{} {
|
||||
return &GuildBanRemove{}
|
||||
}
|
||||
|
||||
// Handle is the handler for GuildBanRemove events.
|
||||
func (eh guildBanRemoveEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*GuildBanRemove); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// guildCreateEventHandler is an event handler for GuildCreate events.
|
||||
type guildCreateEventHandler func(*Session, *GuildCreate)
|
||||
|
||||
// Type returns the event type for GuildCreate events.
|
||||
func (eh guildCreateEventHandler) Type() string {
|
||||
return guildCreateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of GuildCreate.
|
||||
func (eh guildCreateEventHandler) New() interface{} {
|
||||
return &GuildCreate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for GuildCreate events.
|
||||
func (eh guildCreateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*GuildCreate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// guildDeleteEventHandler is an event handler for GuildDelete events.
|
||||
type guildDeleteEventHandler func(*Session, *GuildDelete)
|
||||
|
||||
// Type returns the event type for GuildDelete events.
|
||||
func (eh guildDeleteEventHandler) Type() string {
|
||||
return guildDeleteEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of GuildDelete.
|
||||
func (eh guildDeleteEventHandler) New() interface{} {
|
||||
return &GuildDelete{}
|
||||
}
|
||||
|
||||
// Handle is the handler for GuildDelete events.
|
||||
func (eh guildDeleteEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*GuildDelete); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// guildEmojisUpdateEventHandler is an event handler for GuildEmojisUpdate events.
|
||||
type guildEmojisUpdateEventHandler func(*Session, *GuildEmojisUpdate)
|
||||
|
||||
// Type returns the event type for GuildEmojisUpdate events.
|
||||
func (eh guildEmojisUpdateEventHandler) Type() string {
|
||||
return guildEmojisUpdateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of GuildEmojisUpdate.
|
||||
func (eh guildEmojisUpdateEventHandler) New() interface{} {
|
||||
return &GuildEmojisUpdate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for GuildEmojisUpdate events.
|
||||
func (eh guildEmojisUpdateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*GuildEmojisUpdate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// guildIntegrationsUpdateEventHandler is an event handler for GuildIntegrationsUpdate events.
|
||||
type guildIntegrationsUpdateEventHandler func(*Session, *GuildIntegrationsUpdate)
|
||||
|
||||
// Type returns the event type for GuildIntegrationsUpdate events.
|
||||
func (eh guildIntegrationsUpdateEventHandler) Type() string {
|
||||
return guildIntegrationsUpdateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of GuildIntegrationsUpdate.
|
||||
func (eh guildIntegrationsUpdateEventHandler) New() interface{} {
|
||||
return &GuildIntegrationsUpdate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for GuildIntegrationsUpdate events.
|
||||
func (eh guildIntegrationsUpdateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*GuildIntegrationsUpdate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// guildMemberAddEventHandler is an event handler for GuildMemberAdd events.
|
||||
type guildMemberAddEventHandler func(*Session, *GuildMemberAdd)
|
||||
|
||||
// Type returns the event type for GuildMemberAdd events.
|
||||
func (eh guildMemberAddEventHandler) Type() string {
|
||||
return guildMemberAddEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of GuildMemberAdd.
|
||||
func (eh guildMemberAddEventHandler) New() interface{} {
|
||||
return &GuildMemberAdd{}
|
||||
}
|
||||
|
||||
// Handle is the handler for GuildMemberAdd events.
|
||||
func (eh guildMemberAddEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*GuildMemberAdd); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// guildMemberRemoveEventHandler is an event handler for GuildMemberRemove events.
|
||||
type guildMemberRemoveEventHandler func(*Session, *GuildMemberRemove)
|
||||
|
||||
// Type returns the event type for GuildMemberRemove events.
|
||||
func (eh guildMemberRemoveEventHandler) Type() string {
|
||||
return guildMemberRemoveEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of GuildMemberRemove.
|
||||
func (eh guildMemberRemoveEventHandler) New() interface{} {
|
||||
return &GuildMemberRemove{}
|
||||
}
|
||||
|
||||
// Handle is the handler for GuildMemberRemove events.
|
||||
func (eh guildMemberRemoveEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*GuildMemberRemove); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// guildMemberUpdateEventHandler is an event handler for GuildMemberUpdate events.
|
||||
type guildMemberUpdateEventHandler func(*Session, *GuildMemberUpdate)
|
||||
|
||||
// Type returns the event type for GuildMemberUpdate events.
|
||||
func (eh guildMemberUpdateEventHandler) Type() string {
|
||||
return guildMemberUpdateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of GuildMemberUpdate.
|
||||
func (eh guildMemberUpdateEventHandler) New() interface{} {
|
||||
return &GuildMemberUpdate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for GuildMemberUpdate events.
|
||||
func (eh guildMemberUpdateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*GuildMemberUpdate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// guildMembersChunkEventHandler is an event handler for GuildMembersChunk events.
|
||||
type guildMembersChunkEventHandler func(*Session, *GuildMembersChunk)
|
||||
|
||||
// Type returns the event type for GuildMembersChunk events.
|
||||
func (eh guildMembersChunkEventHandler) Type() string {
|
||||
return guildMembersChunkEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of GuildMembersChunk.
|
||||
func (eh guildMembersChunkEventHandler) New() interface{} {
|
||||
return &GuildMembersChunk{}
|
||||
}
|
||||
|
||||
// Handle is the handler for GuildMembersChunk events.
|
||||
func (eh guildMembersChunkEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*GuildMembersChunk); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// guildRoleCreateEventHandler is an event handler for GuildRoleCreate events.
|
||||
type guildRoleCreateEventHandler func(*Session, *GuildRoleCreate)
|
||||
|
||||
// Type returns the event type for GuildRoleCreate events.
|
||||
func (eh guildRoleCreateEventHandler) Type() string {
|
||||
return guildRoleCreateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of GuildRoleCreate.
|
||||
func (eh guildRoleCreateEventHandler) New() interface{} {
|
||||
return &GuildRoleCreate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for GuildRoleCreate events.
|
||||
func (eh guildRoleCreateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*GuildRoleCreate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// guildRoleDeleteEventHandler is an event handler for GuildRoleDelete events.
|
||||
type guildRoleDeleteEventHandler func(*Session, *GuildRoleDelete)
|
||||
|
||||
// Type returns the event type for GuildRoleDelete events.
|
||||
func (eh guildRoleDeleteEventHandler) Type() string {
|
||||
return guildRoleDeleteEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of GuildRoleDelete.
|
||||
func (eh guildRoleDeleteEventHandler) New() interface{} {
|
||||
return &GuildRoleDelete{}
|
||||
}
|
||||
|
||||
// Handle is the handler for GuildRoleDelete events.
|
||||
func (eh guildRoleDeleteEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*GuildRoleDelete); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// guildRoleUpdateEventHandler is an event handler for GuildRoleUpdate events.
|
||||
type guildRoleUpdateEventHandler func(*Session, *GuildRoleUpdate)
|
||||
|
||||
// Type returns the event type for GuildRoleUpdate events.
|
||||
func (eh guildRoleUpdateEventHandler) Type() string {
|
||||
return guildRoleUpdateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of GuildRoleUpdate.
|
||||
func (eh guildRoleUpdateEventHandler) New() interface{} {
|
||||
return &GuildRoleUpdate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for GuildRoleUpdate events.
|
||||
func (eh guildRoleUpdateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*GuildRoleUpdate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// guildUpdateEventHandler is an event handler for GuildUpdate events.
|
||||
type guildUpdateEventHandler func(*Session, *GuildUpdate)
|
||||
|
||||
// Type returns the event type for GuildUpdate events.
|
||||
func (eh guildUpdateEventHandler) Type() string {
|
||||
return guildUpdateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of GuildUpdate.
|
||||
func (eh guildUpdateEventHandler) New() interface{} {
|
||||
return &GuildUpdate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for GuildUpdate events.
|
||||
func (eh guildUpdateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*GuildUpdate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// messageAckEventHandler is an event handler for MessageAck events.
|
||||
type messageAckEventHandler func(*Session, *MessageAck)
|
||||
|
||||
// Type returns the event type for MessageAck events.
|
||||
func (eh messageAckEventHandler) Type() string {
|
||||
return messageAckEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of MessageAck.
|
||||
func (eh messageAckEventHandler) New() interface{} {
|
||||
return &MessageAck{}
|
||||
}
|
||||
|
||||
// Handle is the handler for MessageAck events.
|
||||
func (eh messageAckEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*MessageAck); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// messageCreateEventHandler is an event handler for MessageCreate events.
|
||||
type messageCreateEventHandler func(*Session, *MessageCreate)
|
||||
|
||||
// Type returns the event type for MessageCreate events.
|
||||
func (eh messageCreateEventHandler) Type() string {
|
||||
return messageCreateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of MessageCreate.
|
||||
func (eh messageCreateEventHandler) New() interface{} {
|
||||
return &MessageCreate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for MessageCreate events.
|
||||
func (eh messageCreateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*MessageCreate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// messageDeleteEventHandler is an event handler for MessageDelete events.
|
||||
type messageDeleteEventHandler func(*Session, *MessageDelete)
|
||||
|
||||
// Type returns the event type for MessageDelete events.
|
||||
func (eh messageDeleteEventHandler) Type() string {
|
||||
return messageDeleteEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of MessageDelete.
|
||||
func (eh messageDeleteEventHandler) New() interface{} {
|
||||
return &MessageDelete{}
|
||||
}
|
||||
|
||||
// Handle is the handler for MessageDelete events.
|
||||
func (eh messageDeleteEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*MessageDelete); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// messageReactionAddEventHandler is an event handler for MessageReactionAdd events.
|
||||
type messageReactionAddEventHandler func(*Session, *MessageReactionAdd)
|
||||
|
||||
// Type returns the event type for MessageReactionAdd events.
|
||||
func (eh messageReactionAddEventHandler) Type() string {
|
||||
return messageReactionAddEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of MessageReactionAdd.
|
||||
func (eh messageReactionAddEventHandler) New() interface{} {
|
||||
return &MessageReactionAdd{}
|
||||
}
|
||||
|
||||
// Handle is the handler for MessageReactionAdd events.
|
||||
func (eh messageReactionAddEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*MessageReactionAdd); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// messageReactionRemoveEventHandler is an event handler for MessageReactionRemove events.
|
||||
type messageReactionRemoveEventHandler func(*Session, *MessageReactionRemove)
|
||||
|
||||
// Type returns the event type for MessageReactionRemove events.
|
||||
func (eh messageReactionRemoveEventHandler) Type() string {
|
||||
return messageReactionRemoveEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of MessageReactionRemove.
|
||||
func (eh messageReactionRemoveEventHandler) New() interface{} {
|
||||
return &MessageReactionRemove{}
|
||||
}
|
||||
|
||||
// Handle is the handler for MessageReactionRemove events.
|
||||
func (eh messageReactionRemoveEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*MessageReactionRemove); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// messageUpdateEventHandler is an event handler for MessageUpdate events.
|
||||
type messageUpdateEventHandler func(*Session, *MessageUpdate)
|
||||
|
||||
// Type returns the event type for MessageUpdate events.
|
||||
func (eh messageUpdateEventHandler) Type() string {
|
||||
return messageUpdateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of MessageUpdate.
|
||||
func (eh messageUpdateEventHandler) New() interface{} {
|
||||
return &MessageUpdate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for MessageUpdate events.
|
||||
func (eh messageUpdateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*MessageUpdate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// presenceUpdateEventHandler is an event handler for PresenceUpdate events.
|
||||
type presenceUpdateEventHandler func(*Session, *PresenceUpdate)
|
||||
|
||||
// Type returns the event type for PresenceUpdate events.
|
||||
func (eh presenceUpdateEventHandler) Type() string {
|
||||
return presenceUpdateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of PresenceUpdate.
|
||||
func (eh presenceUpdateEventHandler) New() interface{} {
|
||||
return &PresenceUpdate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for PresenceUpdate events.
|
||||
func (eh presenceUpdateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*PresenceUpdate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// presencesReplaceEventHandler is an event handler for PresencesReplace events.
|
||||
type presencesReplaceEventHandler func(*Session, *PresencesReplace)
|
||||
|
||||
// Type returns the event type for PresencesReplace events.
|
||||
func (eh presencesReplaceEventHandler) Type() string {
|
||||
return presencesReplaceEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of PresencesReplace.
|
||||
func (eh presencesReplaceEventHandler) New() interface{} {
|
||||
return &PresencesReplace{}
|
||||
}
|
||||
|
||||
// Handle is the handler for PresencesReplace events.
|
||||
func (eh presencesReplaceEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*PresencesReplace); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// rateLimitEventHandler is an event handler for RateLimit events.
|
||||
type rateLimitEventHandler func(*Session, *RateLimit)
|
||||
|
||||
// Type returns the event type for RateLimit events.
|
||||
func (eh rateLimitEventHandler) Type() string {
|
||||
return rateLimitEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of RateLimit.
|
||||
func (eh rateLimitEventHandler) New() interface{} {
|
||||
return &RateLimit{}
|
||||
}
|
||||
|
||||
// Handle is the handler for RateLimit events.
|
||||
func (eh rateLimitEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*RateLimit); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// readyEventHandler is an event handler for Ready events.
|
||||
type readyEventHandler func(*Session, *Ready)
|
||||
|
||||
// Type returns the event type for Ready events.
|
||||
func (eh readyEventHandler) Type() string {
|
||||
return readyEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of Ready.
|
||||
func (eh readyEventHandler) New() interface{} {
|
||||
return &Ready{}
|
||||
}
|
||||
|
||||
// Handle is the handler for Ready events.
|
||||
func (eh readyEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*Ready); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// relationshipAddEventHandler is an event handler for RelationshipAdd events.
|
||||
type relationshipAddEventHandler func(*Session, *RelationshipAdd)
|
||||
|
||||
// Type returns the event type for RelationshipAdd events.
|
||||
func (eh relationshipAddEventHandler) Type() string {
|
||||
return relationshipAddEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of RelationshipAdd.
|
||||
func (eh relationshipAddEventHandler) New() interface{} {
|
||||
return &RelationshipAdd{}
|
||||
}
|
||||
|
||||
// Handle is the handler for RelationshipAdd events.
|
||||
func (eh relationshipAddEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*RelationshipAdd); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// relationshipRemoveEventHandler is an event handler for RelationshipRemove events.
|
||||
type relationshipRemoveEventHandler func(*Session, *RelationshipRemove)
|
||||
|
||||
// Type returns the event type for RelationshipRemove events.
|
||||
func (eh relationshipRemoveEventHandler) Type() string {
|
||||
return relationshipRemoveEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of RelationshipRemove.
|
||||
func (eh relationshipRemoveEventHandler) New() interface{} {
|
||||
return &RelationshipRemove{}
|
||||
}
|
||||
|
||||
// Handle is the handler for RelationshipRemove events.
|
||||
func (eh relationshipRemoveEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*RelationshipRemove); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// resumedEventHandler is an event handler for Resumed events.
|
||||
type resumedEventHandler func(*Session, *Resumed)
|
||||
|
||||
// Type returns the event type for Resumed events.
|
||||
func (eh resumedEventHandler) Type() string {
|
||||
return resumedEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of Resumed.
|
||||
func (eh resumedEventHandler) New() interface{} {
|
||||
return &Resumed{}
|
||||
}
|
||||
|
||||
// Handle is the handler for Resumed events.
|
||||
func (eh resumedEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*Resumed); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// typingStartEventHandler is an event handler for TypingStart events.
|
||||
type typingStartEventHandler func(*Session, *TypingStart)
|
||||
|
||||
// Type returns the event type for TypingStart events.
|
||||
func (eh typingStartEventHandler) Type() string {
|
||||
return typingStartEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of TypingStart.
|
||||
func (eh typingStartEventHandler) New() interface{} {
|
||||
return &TypingStart{}
|
||||
}
|
||||
|
||||
// Handle is the handler for TypingStart events.
|
||||
func (eh typingStartEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*TypingStart); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// userGuildSettingsUpdateEventHandler is an event handler for UserGuildSettingsUpdate events.
|
||||
type userGuildSettingsUpdateEventHandler func(*Session, *UserGuildSettingsUpdate)
|
||||
|
||||
// Type returns the event type for UserGuildSettingsUpdate events.
|
||||
func (eh userGuildSettingsUpdateEventHandler) Type() string {
|
||||
return userGuildSettingsUpdateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of UserGuildSettingsUpdate.
|
||||
func (eh userGuildSettingsUpdateEventHandler) New() interface{} {
|
||||
return &UserGuildSettingsUpdate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for UserGuildSettingsUpdate events.
|
||||
func (eh userGuildSettingsUpdateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*UserGuildSettingsUpdate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// userSettingsUpdateEventHandler is an event handler for UserSettingsUpdate events.
|
||||
type userSettingsUpdateEventHandler func(*Session, *UserSettingsUpdate)
|
||||
|
||||
// Type returns the event type for UserSettingsUpdate events.
|
||||
func (eh userSettingsUpdateEventHandler) Type() string {
|
||||
return userSettingsUpdateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of UserSettingsUpdate.
|
||||
func (eh userSettingsUpdateEventHandler) New() interface{} {
|
||||
return &UserSettingsUpdate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for UserSettingsUpdate events.
|
||||
func (eh userSettingsUpdateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*UserSettingsUpdate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// userUpdateEventHandler is an event handler for UserUpdate events.
|
||||
type userUpdateEventHandler func(*Session, *UserUpdate)
|
||||
|
||||
// Type returns the event type for UserUpdate events.
|
||||
func (eh userUpdateEventHandler) Type() string {
|
||||
return userUpdateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of UserUpdate.
|
||||
func (eh userUpdateEventHandler) New() interface{} {
|
||||
return &UserUpdate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for UserUpdate events.
|
||||
func (eh userUpdateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*UserUpdate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// voiceServerUpdateEventHandler is an event handler for VoiceServerUpdate events.
|
||||
type voiceServerUpdateEventHandler func(*Session, *VoiceServerUpdate)
|
||||
|
||||
// Type returns the event type for VoiceServerUpdate events.
|
||||
func (eh voiceServerUpdateEventHandler) Type() string {
|
||||
return voiceServerUpdateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of VoiceServerUpdate.
|
||||
func (eh voiceServerUpdateEventHandler) New() interface{} {
|
||||
return &VoiceServerUpdate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for VoiceServerUpdate events.
|
||||
func (eh voiceServerUpdateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*VoiceServerUpdate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
// voiceStateUpdateEventHandler is an event handler for VoiceStateUpdate events.
|
||||
type voiceStateUpdateEventHandler func(*Session, *VoiceStateUpdate)
|
||||
|
||||
// Type returns the event type for VoiceStateUpdate events.
|
||||
func (eh voiceStateUpdateEventHandler) Type() string {
|
||||
return voiceStateUpdateEventType
|
||||
}
|
||||
|
||||
// New returns a new instance of VoiceStateUpdate.
|
||||
func (eh voiceStateUpdateEventHandler) New() interface{} {
|
||||
return &VoiceStateUpdate{}
|
||||
}
|
||||
|
||||
// Handle is the handler for VoiceStateUpdate events.
|
||||
func (eh voiceStateUpdateEventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*VoiceStateUpdate); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
|
||||
func handlerForInterface(handler interface{}) EventHandler {
|
||||
switch v := handler.(type) {
|
||||
case func(*Session, interface{}):
|
||||
return interfaceEventHandler(v)
|
||||
case func(*Session, *ChannelCreate):
|
||||
return channelCreateEventHandler(v)
|
||||
case func(*Session, *ChannelDelete):
|
||||
return channelDeleteEventHandler(v)
|
||||
case func(*Session, *ChannelPinsUpdate):
|
||||
return channelPinsUpdateEventHandler(v)
|
||||
case func(*Session, *ChannelUpdate):
|
||||
return channelUpdateEventHandler(v)
|
||||
case func(*Session, *Connect):
|
||||
return connectEventHandler(v)
|
||||
case func(*Session, *Disconnect):
|
||||
return disconnectEventHandler(v)
|
||||
case func(*Session, *Event):
|
||||
return eventEventHandler(v)
|
||||
case func(*Session, *GuildBanAdd):
|
||||
return guildBanAddEventHandler(v)
|
||||
case func(*Session, *GuildBanRemove):
|
||||
return guildBanRemoveEventHandler(v)
|
||||
case func(*Session, *GuildCreate):
|
||||
return guildCreateEventHandler(v)
|
||||
case func(*Session, *GuildDelete):
|
||||
return guildDeleteEventHandler(v)
|
||||
case func(*Session, *GuildEmojisUpdate):
|
||||
return guildEmojisUpdateEventHandler(v)
|
||||
case func(*Session, *GuildIntegrationsUpdate):
|
||||
return guildIntegrationsUpdateEventHandler(v)
|
||||
case func(*Session, *GuildMemberAdd):
|
||||
return guildMemberAddEventHandler(v)
|
||||
case func(*Session, *GuildMemberRemove):
|
||||
return guildMemberRemoveEventHandler(v)
|
||||
case func(*Session, *GuildMemberUpdate):
|
||||
return guildMemberUpdateEventHandler(v)
|
||||
case func(*Session, *GuildMembersChunk):
|
||||
return guildMembersChunkEventHandler(v)
|
||||
case func(*Session, *GuildRoleCreate):
|
||||
return guildRoleCreateEventHandler(v)
|
||||
case func(*Session, *GuildRoleDelete):
|
||||
return guildRoleDeleteEventHandler(v)
|
||||
case func(*Session, *GuildRoleUpdate):
|
||||
return guildRoleUpdateEventHandler(v)
|
||||
case func(*Session, *GuildUpdate):
|
||||
return guildUpdateEventHandler(v)
|
||||
case func(*Session, *MessageAck):
|
||||
return messageAckEventHandler(v)
|
||||
case func(*Session, *MessageCreate):
|
||||
return messageCreateEventHandler(v)
|
||||
case func(*Session, *MessageDelete):
|
||||
return messageDeleteEventHandler(v)
|
||||
case func(*Session, *MessageReactionAdd):
|
||||
return messageReactionAddEventHandler(v)
|
||||
case func(*Session, *MessageReactionRemove):
|
||||
return messageReactionRemoveEventHandler(v)
|
||||
case func(*Session, *MessageUpdate):
|
||||
return messageUpdateEventHandler(v)
|
||||
case func(*Session, *PresenceUpdate):
|
||||
return presenceUpdateEventHandler(v)
|
||||
case func(*Session, *PresencesReplace):
|
||||
return presencesReplaceEventHandler(v)
|
||||
case func(*Session, *RateLimit):
|
||||
return rateLimitEventHandler(v)
|
||||
case func(*Session, *Ready):
|
||||
return readyEventHandler(v)
|
||||
case func(*Session, *RelationshipAdd):
|
||||
return relationshipAddEventHandler(v)
|
||||
case func(*Session, *RelationshipRemove):
|
||||
return relationshipRemoveEventHandler(v)
|
||||
case func(*Session, *Resumed):
|
||||
return resumedEventHandler(v)
|
||||
case func(*Session, *TypingStart):
|
||||
return typingStartEventHandler(v)
|
||||
case func(*Session, *UserGuildSettingsUpdate):
|
||||
return userGuildSettingsUpdateEventHandler(v)
|
||||
case func(*Session, *UserSettingsUpdate):
|
||||
return userSettingsUpdateEventHandler(v)
|
||||
case func(*Session, *UserUpdate):
|
||||
return userUpdateEventHandler(v)
|
||||
case func(*Session, *VoiceServerUpdate):
|
||||
return voiceServerUpdateEventHandler(v)
|
||||
case func(*Session, *VoiceStateUpdate):
|
||||
return voiceStateUpdateEventHandler(v)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
func init() {
|
||||
registerInterfaceProvider(channelCreateEventHandler(nil))
|
||||
registerInterfaceProvider(channelDeleteEventHandler(nil))
|
||||
registerInterfaceProvider(channelPinsUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(channelUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(guildBanAddEventHandler(nil))
|
||||
registerInterfaceProvider(guildBanRemoveEventHandler(nil))
|
||||
registerInterfaceProvider(guildCreateEventHandler(nil))
|
||||
registerInterfaceProvider(guildDeleteEventHandler(nil))
|
||||
registerInterfaceProvider(guildEmojisUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(guildIntegrationsUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(guildMemberAddEventHandler(nil))
|
||||
registerInterfaceProvider(guildMemberRemoveEventHandler(nil))
|
||||
registerInterfaceProvider(guildMemberUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(guildMembersChunkEventHandler(nil))
|
||||
registerInterfaceProvider(guildRoleCreateEventHandler(nil))
|
||||
registerInterfaceProvider(guildRoleDeleteEventHandler(nil))
|
||||
registerInterfaceProvider(guildRoleUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(guildUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(messageAckEventHandler(nil))
|
||||
registerInterfaceProvider(messageCreateEventHandler(nil))
|
||||
registerInterfaceProvider(messageDeleteEventHandler(nil))
|
||||
registerInterfaceProvider(messageReactionAddEventHandler(nil))
|
||||
registerInterfaceProvider(messageReactionRemoveEventHandler(nil))
|
||||
registerInterfaceProvider(messageUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(presenceUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(presencesReplaceEventHandler(nil))
|
||||
registerInterfaceProvider(readyEventHandler(nil))
|
||||
registerInterfaceProvider(relationshipAddEventHandler(nil))
|
||||
registerInterfaceProvider(relationshipRemoveEventHandler(nil))
|
||||
registerInterfaceProvider(resumedEventHandler(nil))
|
||||
registerInterfaceProvider(typingStartEventHandler(nil))
|
||||
registerInterfaceProvider(userGuildSettingsUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(userSettingsUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(userUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(voiceServerUpdateEventHandler(nil))
|
||||
registerInterfaceProvider(voiceStateUpdateEventHandler(nil))
|
||||
}
|
243
vendor/github.com/bwmarrin/discordgo/events.go
generated
vendored
243
vendor/github.com/bwmarrin/discordgo/events.go
generated
vendored
@ -1,159 +1,238 @@
|
||||
package discordgo
|
||||
|
||||
// eventToInterface is a mapping of Discord WSAPI events to their
|
||||
// DiscordGo event container.
|
||||
// Each Discord WSAPI event maps to a unique interface.
|
||||
// Use Session.AddHandler with one of these types to handle that
|
||||
// type of event.
|
||||
// eg:
|
||||
// Session.AddHandler(func(s *discordgo.Session, m *discordgo.MessageCreate) {
|
||||
// })
|
||||
//
|
||||
// or:
|
||||
// Session.AddHandler(func(s *discordgo.Session, m *discordgo.PresenceUpdate) {
|
||||
// })
|
||||
var eventToInterface = map[string]interface{}{
|
||||
"CHANNEL_CREATE": ChannelCreate{},
|
||||
"CHANNEL_UPDATE": ChannelUpdate{},
|
||||
"CHANNEL_DELETE": ChannelDelete{},
|
||||
"GUILD_CREATE": GuildCreate{},
|
||||
"GUILD_UPDATE": GuildUpdate{},
|
||||
"GUILD_DELETE": GuildDelete{},
|
||||
"GUILD_BAN_ADD": GuildBanAdd{},
|
||||
"GUILD_BAN_REMOVE": GuildBanRemove{},
|
||||
"GUILD_MEMBER_ADD": GuildMemberAdd{},
|
||||
"GUILD_MEMBER_UPDATE": GuildMemberUpdate{},
|
||||
"GUILD_MEMBER_REMOVE": GuildMemberRemove{},
|
||||
"GUILD_ROLE_CREATE": GuildRoleCreate{},
|
||||
"GUILD_ROLE_UPDATE": GuildRoleUpdate{},
|
||||
"GUILD_ROLE_DELETE": GuildRoleDelete{},
|
||||
"GUILD_INTEGRATIONS_UPDATE": GuildIntegrationsUpdate{},
|
||||
"GUILD_EMOJIS_UPDATE": GuildEmojisUpdate{},
|
||||
"MESSAGE_ACK": MessageAck{},
|
||||
"MESSAGE_CREATE": MessageCreate{},
|
||||
"MESSAGE_UPDATE": MessageUpdate{},
|
||||
"MESSAGE_DELETE": MessageDelete{},
|
||||
"PRESENCE_UPDATE": PresenceUpdate{},
|
||||
"PRESENCES_REPLACE": PresencesReplace{},
|
||||
"READY": Ready{},
|
||||
"USER_UPDATE": UserUpdate{},
|
||||
"USER_SETTINGS_UPDATE": UserSettingsUpdate{},
|
||||
"USER_GUILD_SETTINGS_UPDATE": UserGuildSettingsUpdate{},
|
||||
"TYPING_START": TypingStart{},
|
||||
"VOICE_SERVER_UPDATE": VoiceServerUpdate{},
|
||||
"VOICE_STATE_UPDATE": VoiceStateUpdate{},
|
||||
"RESUMED": Resumed{},
|
||||
}
|
||||
import (
|
||||
"encoding/json"
|
||||
"time"
|
||||
)
|
||||
|
||||
// Connect is an empty struct for an event.
|
||||
// This file contains all the possible structs that can be
|
||||
// handled by AddHandler/EventHandler.
|
||||
// DO NOT ADD ANYTHING BUT EVENT HANDLER STRUCTS TO THIS FILE.
|
||||
//go:generate go run tools/cmd/eventhandlers/main.go
|
||||
|
||||
// Connect is the data for a Connect event.
|
||||
// This is a sythetic event and is not dispatched by Discord.
|
||||
type Connect struct{}
|
||||
|
||||
// Disconnect is an empty struct for an event.
|
||||
// Disconnect is the data for a Disconnect event.
|
||||
// This is a sythetic event and is not dispatched by Discord.
|
||||
type Disconnect struct{}
|
||||
|
||||
// RateLimit is a struct for the RateLimited event
|
||||
// RateLimit is the data for a RateLimit event.
|
||||
// This is a sythetic event and is not dispatched by Discord.
|
||||
type RateLimit struct {
|
||||
*TooManyRequests
|
||||
URL string
|
||||
}
|
||||
|
||||
// MessageCreate is a wrapper struct for an event.
|
||||
type MessageCreate struct {
|
||||
*Message
|
||||
// Event provides a basic initial struct for all websocket events.
|
||||
type Event struct {
|
||||
Operation int `json:"op"`
|
||||
Sequence int `json:"s"`
|
||||
Type string `json:"t"`
|
||||
RawData json.RawMessage `json:"d"`
|
||||
// Struct contains one of the other types in this file.
|
||||
Struct interface{} `json:"-"`
|
||||
}
|
||||
|
||||
// MessageUpdate is a wrapper struct for an event.
|
||||
type MessageUpdate struct {
|
||||
*Message
|
||||
// A Ready stores all data for the websocket READY event.
|
||||
type Ready struct {
|
||||
Version int `json:"v"`
|
||||
SessionID string `json:"session_id"`
|
||||
HeartbeatInterval time.Duration `json:"heartbeat_interval"`
|
||||
User *User `json:"user"`
|
||||
ReadState []*ReadState `json:"read_state"`
|
||||
PrivateChannels []*Channel `json:"private_channels"`
|
||||
Guilds []*Guild `json:"guilds"`
|
||||
|
||||
// Undocumented fields
|
||||
Settings *Settings `json:"user_settings"`
|
||||
UserGuildSettings []*UserGuildSettings `json:"user_guild_settings"`
|
||||
Relationships []*Relationship `json:"relationships"`
|
||||
Presences []*Presence `json:"presences"`
|
||||
}
|
||||
|
||||
// MessageDelete is a wrapper struct for an event.
|
||||
type MessageDelete struct {
|
||||
*Message
|
||||
}
|
||||
|
||||
// ChannelCreate is a wrapper struct for an event.
|
||||
// ChannelCreate is the data for a ChannelCreate event.
|
||||
type ChannelCreate struct {
|
||||
*Channel
|
||||
}
|
||||
|
||||
// ChannelUpdate is a wrapper struct for an event.
|
||||
// ChannelUpdate is the data for a ChannelUpdate event.
|
||||
type ChannelUpdate struct {
|
||||
*Channel
|
||||
}
|
||||
|
||||
// ChannelDelete is a wrapper struct for an event.
|
||||
// ChannelDelete is the data for a ChannelDelete event.
|
||||
type ChannelDelete struct {
|
||||
*Channel
|
||||
}
|
||||
|
||||
// GuildCreate is a wrapper struct for an event.
|
||||
// ChannelPinsUpdate stores data for a ChannelPinsUpdate event.
|
||||
type ChannelPinsUpdate struct {
|
||||
LastPinTimestamp string `json:"last_pin_timestamp"`
|
||||
ChannelID string `json:"channel_id"`
|
||||
}
|
||||
|
||||
// GuildCreate is the data for a GuildCreate event.
|
||||
type GuildCreate struct {
|
||||
*Guild
|
||||
}
|
||||
|
||||
// GuildUpdate is a wrapper struct for an event.
|
||||
// GuildUpdate is the data for a GuildUpdate event.
|
||||
type GuildUpdate struct {
|
||||
*Guild
|
||||
}
|
||||
|
||||
// GuildDelete is a wrapper struct for an event.
|
||||
// GuildDelete is the data for a GuildDelete event.
|
||||
type GuildDelete struct {
|
||||
*Guild
|
||||
}
|
||||
|
||||
// GuildBanAdd is a wrapper struct for an event.
|
||||
// GuildBanAdd is the data for a GuildBanAdd event.
|
||||
type GuildBanAdd struct {
|
||||
*GuildBan
|
||||
User *User `json:"user"`
|
||||
GuildID string `json:"guild_id"`
|
||||
}
|
||||
|
||||
// GuildBanRemove is a wrapper struct for an event.
|
||||
// GuildBanRemove is the data for a GuildBanRemove event.
|
||||
type GuildBanRemove struct {
|
||||
*GuildBan
|
||||
User *User `json:"user"`
|
||||
GuildID string `json:"guild_id"`
|
||||
}
|
||||
|
||||
// GuildMemberAdd is a wrapper struct for an event.
|
||||
// GuildMemberAdd is the data for a GuildMemberAdd event.
|
||||
type GuildMemberAdd struct {
|
||||
*Member
|
||||
}
|
||||
|
||||
// GuildMemberUpdate is a wrapper struct for an event.
|
||||
// GuildMemberUpdate is the data for a GuildMemberUpdate event.
|
||||
type GuildMemberUpdate struct {
|
||||
*Member
|
||||
}
|
||||
|
||||
// GuildMemberRemove is a wrapper struct for an event.
|
||||
// GuildMemberRemove is the data for a GuildMemberRemove event.
|
||||
type GuildMemberRemove struct {
|
||||
*Member
|
||||
}
|
||||
|
||||
// GuildRoleCreate is a wrapper struct for an event.
|
||||
// GuildRoleCreate is the data for a GuildRoleCreate event.
|
||||
type GuildRoleCreate struct {
|
||||
*GuildRole
|
||||
}
|
||||
|
||||
// GuildRoleUpdate is a wrapper struct for an event.
|
||||
// GuildRoleUpdate is the data for a GuildRoleUpdate event.
|
||||
type GuildRoleUpdate struct {
|
||||
*GuildRole
|
||||
}
|
||||
|
||||
// PresencesReplace is an array of Presences for an event.
|
||||
type PresencesReplace []*Presence
|
||||
|
||||
// VoiceStateUpdate is a wrapper struct for an event.
|
||||
type VoiceStateUpdate struct {
|
||||
*VoiceState
|
||||
// A GuildRoleDelete is the data for a GuildRoleDelete event.
|
||||
type GuildRoleDelete struct {
|
||||
RoleID string `json:"role_id"`
|
||||
GuildID string `json:"guild_id"`
|
||||
}
|
||||
|
||||
// UserUpdate is a wrapper struct for an event.
|
||||
// A GuildEmojisUpdate is the data for a guild emoji update event.
|
||||
type GuildEmojisUpdate struct {
|
||||
GuildID string `json:"guild_id"`
|
||||
Emojis []*Emoji `json:"emojis"`
|
||||
}
|
||||
|
||||
// A GuildMembersChunk is the data for a GuildMembersChunk event.
|
||||
type GuildMembersChunk struct {
|
||||
GuildID string `json:"guild_id"`
|
||||
Members []*Member `json:"members"`
|
||||
}
|
||||
|
||||
// GuildIntegrationsUpdate is the data for a GuildIntegrationsUpdate event.
|
||||
type GuildIntegrationsUpdate struct {
|
||||
GuildID string `json:"guild_id"`
|
||||
}
|
||||
|
||||
// MessageAck is the data for a MessageAck event.
|
||||
type MessageAck struct {
|
||||
MessageID string `json:"message_id"`
|
||||
ChannelID string `json:"channel_id"`
|
||||
}
|
||||
|
||||
// MessageCreate is the data for a MessageCreate event.
|
||||
type MessageCreate struct {
|
||||
*Message
|
||||
}
|
||||
|
||||
// MessageUpdate is the data for a MessageUpdate event.
|
||||
type MessageUpdate struct {
|
||||
*Message
|
||||
}
|
||||
|
||||
// MessageDelete is the data for a MessageDelete event.
|
||||
type MessageDelete struct {
|
||||
*Message
|
||||
}
|
||||
|
||||
// MessageReactionAdd is the data for a MessageReactionAdd event.
|
||||
type MessageReactionAdd struct {
|
||||
*MessageReaction
|
||||
}
|
||||
|
||||
// MessageReactionRemove is the data for a MessageReactionRemove event.
|
||||
type MessageReactionRemove struct {
|
||||
*MessageReaction
|
||||
}
|
||||
|
||||
// PresencesReplace is the data for a PresencesReplace event.
|
||||
type PresencesReplace []*Presence
|
||||
|
||||
// PresenceUpdate is the data for a PresenceUpdate event.
|
||||
type PresenceUpdate struct {
|
||||
Presence
|
||||
GuildID string `json:"guild_id"`
|
||||
Roles []string `json:"roles"`
|
||||
}
|
||||
|
||||
// Resumed is the data for a Resumed event.
|
||||
type Resumed struct {
|
||||
HeartbeatInterval time.Duration `json:"heartbeat_interval"`
|
||||
Trace []string `json:"_trace"`
|
||||
}
|
||||
|
||||
// RelationshipAdd is the data for a RelationshipAdd event.
|
||||
type RelationshipAdd struct {
|
||||
*Relationship
|
||||
}
|
||||
|
||||
// RelationshipRemove is the data for a RelationshipRemove event.
|
||||
type RelationshipRemove struct {
|
||||
*Relationship
|
||||
}
|
||||
|
||||
// TypingStart is the data for a TypingStart event.
|
||||
type TypingStart struct {
|
||||
UserID string `json:"user_id"`
|
||||
ChannelID string `json:"channel_id"`
|
||||
Timestamp int `json:"timestamp"`
|
||||
}
|
||||
|
||||
// UserUpdate is the data for a UserUpdate event.
|
||||
type UserUpdate struct {
|
||||
*User
|
||||
}
|
||||
|
||||
// UserSettingsUpdate is a map for an event.
|
||||
// UserSettingsUpdate is the data for a UserSettingsUpdate event.
|
||||
type UserSettingsUpdate map[string]interface{}
|
||||
|
||||
// UserGuildSettingsUpdate is a map for an event.
|
||||
// UserGuildSettingsUpdate is the data for a UserGuildSettingsUpdate event.
|
||||
type UserGuildSettingsUpdate struct {
|
||||
*UserGuildSettings
|
||||
}
|
||||
|
||||
// VoiceServerUpdate is the data for a VoiceServerUpdate event.
|
||||
type VoiceServerUpdate struct {
|
||||
Token string `json:"token"`
|
||||
GuildID string `json:"guild_id"`
|
||||
Endpoint string `json:"endpoint"`
|
||||
}
|
||||
|
||||
// VoiceStateUpdate is the data for a VoiceStateUpdate event.
|
||||
type VoiceStateUpdate struct {
|
||||
*VoiceState
|
||||
}
|
||||
|
12
vendor/github.com/bwmarrin/discordgo/examples/airhorn/main.go
generated
vendored
12
vendor/github.com/bwmarrin/discordgo/examples/airhorn/main.go
generated
vendored
@ -13,7 +13,7 @@ import (
|
||||
)
|
||||
|
||||
func init() {
|
||||
flag.StringVar(&token, "t", "", "Account Token")
|
||||
flag.StringVar(&token, "t", "", "Bot Token")
|
||||
flag.Parse()
|
||||
}
|
||||
|
||||
@ -34,8 +34,8 @@ func main() {
|
||||
return
|
||||
}
|
||||
|
||||
// Create a new Discord session using the provided token.
|
||||
dg, err := discordgo.New(token)
|
||||
// Create a new Discord session using the provided bot token.
|
||||
dg, err := discordgo.New("Bot " + token)
|
||||
if err != nil {
|
||||
fmt.Println("Error creating Discord session: ", err)
|
||||
return
|
||||
@ -102,7 +102,7 @@ func messageCreate(s *discordgo.Session, m *discordgo.MessageCreate) {
|
||||
// This function will be called (due to AddHandler above) every time a new
|
||||
// guild is joined.
|
||||
func guildCreate(s *discordgo.Session, event *discordgo.GuildCreate) {
|
||||
if event.Guild.Unavailable != nil {
|
||||
if event.Guild.Unavailable {
|
||||
return
|
||||
}
|
||||
|
||||
@ -131,6 +131,10 @@ func loadSound() error {
|
||||
|
||||
// If this is the end of the file, just return.
|
||||
if err == io.EOF || err == io.ErrUnexpectedEOF {
|
||||
file.Close()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
|
13
vendor/github.com/bwmarrin/discordgo/examples/new_basic/main.go
generated
vendored
13
vendor/github.com/bwmarrin/discordgo/examples/new_basic/main.go
generated
vendored
@ -10,24 +10,19 @@ import (
|
||||
|
||||
// Variables used for command line parameters
|
||||
var (
|
||||
Email string
|
||||
Password string
|
||||
Token string
|
||||
Token string
|
||||
)
|
||||
|
||||
func init() {
|
||||
|
||||
flag.StringVar(&Email, "e", "", "Account Email")
|
||||
flag.StringVar(&Password, "p", "", "Account Password")
|
||||
flag.StringVar(&Token, "t", "", "Account Token")
|
||||
flag.StringVar(&Token, "t", "", "Bot Token")
|
||||
flag.Parse()
|
||||
}
|
||||
|
||||
func main() {
|
||||
|
||||
// Create a new Discord session using the provided login information.
|
||||
// Use discordgo.New(Token) to just use a token for login.
|
||||
dg, err := discordgo.New(Email, Password, Token)
|
||||
// Create a new Discord session using the provided bot token.
|
||||
dg, err := discordgo.New("Bot " + Token)
|
||||
if err != nil {
|
||||
fmt.Println("error creating Discord session,", err)
|
||||
return
|
||||
|
14
vendor/github.com/bwmarrin/discordgo/examples/pingpong/main.go
generated
vendored
14
vendor/github.com/bwmarrin/discordgo/examples/pingpong/main.go
generated
vendored
@ -9,24 +9,20 @@ import (
|
||||
|
||||
// Variables used for command line parameters
|
||||
var (
|
||||
Email string
|
||||
Password string
|
||||
Token string
|
||||
BotID string
|
||||
Token string
|
||||
BotID string
|
||||
)
|
||||
|
||||
func init() {
|
||||
|
||||
flag.StringVar(&Email, "e", "", "Account Email")
|
||||
flag.StringVar(&Password, "p", "", "Account Password")
|
||||
flag.StringVar(&Token, "t", "", "Account Token")
|
||||
flag.StringVar(&Token, "t", "", "Bot Token")
|
||||
flag.Parse()
|
||||
}
|
||||
|
||||
func main() {
|
||||
|
||||
// Create a new Discord session using the provided login information.
|
||||
dg, err := discordgo.New(Email, Password, Token)
|
||||
// Create a new Discord session using the provided bot token.
|
||||
dg, err := discordgo.New("Bot " + Token)
|
||||
if err != nil {
|
||||
fmt.Println("error creating Discord session,", err)
|
||||
return
|
||||
|
100
vendor/github.com/bwmarrin/discordgo/message.go
generated
vendored
100
vendor/github.com/bwmarrin/discordgo/message.go
generated
vendored
@ -19,8 +19,8 @@ type Message struct {
|
||||
ID string `json:"id"`
|
||||
ChannelID string `json:"channel_id"`
|
||||
Content string `json:"content"`
|
||||
Timestamp string `json:"timestamp"`
|
||||
EditedTimestamp string `json:"edited_timestamp"`
|
||||
Timestamp Timestamp `json:"timestamp"`
|
||||
EditedTimestamp Timestamp `json:"edited_timestamp"`
|
||||
MentionRoles []string `json:"mention_roles"`
|
||||
Tts bool `json:"tts"`
|
||||
MentionEveryone bool `json:"mention_everyone"`
|
||||
@ -28,6 +28,7 @@ type Message struct {
|
||||
Attachments []*MessageAttachment `json:"attachments"`
|
||||
Embeds []*MessageEmbed `json:"embeds"`
|
||||
Mentions []*User `json:"mentions"`
|
||||
Reactions []*MessageReactions `json:"reactions"`
|
||||
}
|
||||
|
||||
// A MessageAttachment stores data for message attachments.
|
||||
@ -41,31 +42,80 @@ type MessageAttachment struct {
|
||||
Size int `json:"size"`
|
||||
}
|
||||
|
||||
// MessageEmbedFooter is a part of a MessageEmbed struct.
|
||||
type MessageEmbedFooter struct {
|
||||
Text string `json:"text,omitempty"`
|
||||
IconURL string `json:"icon_url,omitempty"`
|
||||
ProxyIconURL string `json:"proxy_icon_url,omitempty"`
|
||||
}
|
||||
|
||||
// MessageEmbedImage is a part of a MessageEmbed struct.
|
||||
type MessageEmbedImage struct {
|
||||
URL string `json:"url,omitempty"`
|
||||
ProxyURL string `json:"proxy_url,omitempty"`
|
||||
Width int `json:"width,omitempty"`
|
||||
Height int `json:"height,omitempty"`
|
||||
}
|
||||
|
||||
// MessageEmbedThumbnail is a part of a MessageEmbed struct.
|
||||
type MessageEmbedThumbnail struct {
|
||||
URL string `json:"url,omitempty"`
|
||||
ProxyURL string `json:"proxy_url,omitempty"`
|
||||
Width int `json:"width,omitempty"`
|
||||
Height int `json:"height,omitempty"`
|
||||
}
|
||||
|
||||
// MessageEmbedVideo is a part of a MessageEmbed struct.
|
||||
type MessageEmbedVideo struct {
|
||||
URL string `json:"url,omitempty"`
|
||||
ProxyURL string `json:"proxy_url,omitempty"`
|
||||
Width int `json:"width,omitempty"`
|
||||
Height int `json:"height,omitempty"`
|
||||
}
|
||||
|
||||
// MessageEmbedProvider is a part of a MessageEmbed struct.
|
||||
type MessageEmbedProvider struct {
|
||||
URL string `json:"url,omitempty"`
|
||||
Name string `json:"name,omitempty"`
|
||||
}
|
||||
|
||||
// MessageEmbedAuthor is a part of a MessageEmbed struct.
|
||||
type MessageEmbedAuthor struct {
|
||||
URL string `json:"url,omitempty"`
|
||||
Name string `json:"name,omitempty"`
|
||||
IconURL string `json:"icon_url,omitempty"`
|
||||
ProxyIconURL string `json:"proxy_icon_url,omitempty"`
|
||||
}
|
||||
|
||||
// MessageEmbedField is a part of a MessageEmbed struct.
|
||||
type MessageEmbedField struct {
|
||||
Name string `json:"name,omitempty"`
|
||||
Value string `json:"value,omitempty"`
|
||||
Inline bool `json:"inline,omitempty"`
|
||||
}
|
||||
|
||||
// An MessageEmbed stores data for message embeds.
|
||||
type MessageEmbed struct {
|
||||
URL string `json:"url"`
|
||||
Type string `json:"type"`
|
||||
Title string `json:"title"`
|
||||
Description string `json:"description"`
|
||||
Thumbnail *struct {
|
||||
URL string `json:"url"`
|
||||
ProxyURL string `json:"proxy_url"`
|
||||
Width int `json:"width"`
|
||||
Height int `json:"height"`
|
||||
} `json:"thumbnail"`
|
||||
Provider *struct {
|
||||
URL string `json:"url"`
|
||||
Name string `json:"name"`
|
||||
} `json:"provider"`
|
||||
Author *struct {
|
||||
URL string `json:"url"`
|
||||
Name string `json:"name"`
|
||||
} `json:"author"`
|
||||
Video *struct {
|
||||
URL string `json:"url"`
|
||||
Width int `json:"width"`
|
||||
Height int `json:"height"`
|
||||
} `json:"video"`
|
||||
URL string `json:"url,omitempty"`
|
||||
Type string `json:"type,omitempty"`
|
||||
Title string `json:"title,omitempty"`
|
||||
Description string `json:"description,omitempty"`
|
||||
Timestamp string `json:"timestamp,omitempty"`
|
||||
Color int `json:"color,omitempty"`
|
||||
Footer *MessageEmbedFooter `json:"footer,omitempty"`
|
||||
Image *MessageEmbedImage `json:"image,omitempty"`
|
||||
Thumbnail *MessageEmbedThumbnail `json:"thumbnail,omitempty"`
|
||||
Video *MessageEmbedVideo `json:"video,omitempty"`
|
||||
Provider *MessageEmbedProvider `json:"provider,omitempty"`
|
||||
Author *MessageEmbedAuthor `json:"author,omitempty"`
|
||||
Fields []*MessageEmbedField `json:"fields,omitempty"`
|
||||
}
|
||||
|
||||
// MessageReactions holds a reactions object for a message.
|
||||
type MessageReactions struct {
|
||||
Count int `json:"count"`
|
||||
Me bool `json:"me"`
|
||||
Emoji *Emoji `json:"emoji"`
|
||||
}
|
||||
|
||||
// ContentWithMentionsReplaced will replace all @<id> mentions with the
|
||||
|
13
vendor/github.com/bwmarrin/discordgo/oauth2.go
generated
vendored
13
vendor/github.com/bwmarrin/discordgo/oauth2.go
generated
vendored
@ -21,13 +21,14 @@ type Application struct {
|
||||
Icon string `json:"icon,omitempty"`
|
||||
Secret string `json:"secret,omitempty"`
|
||||
RedirectURIs *[]string `json:"redirect_uris,omitempty"`
|
||||
Owner *User `json:"owner"`
|
||||
}
|
||||
|
||||
// Application returns an Application structure of a specific Application
|
||||
// appID : The ID of an Application
|
||||
func (s *Session) Application(appID string) (st *Application, err error) {
|
||||
|
||||
body, err := s.Request("GET", EndpointApplication(appID), nil)
|
||||
body, err := s.RequestWithBucketID("GET", EndpointApplication(appID), nil, EndpointApplication(""))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
@ -39,7 +40,7 @@ func (s *Session) Application(appID string) (st *Application, err error) {
|
||||
// Applications returns all applications for the authenticated user
|
||||
func (s *Session) Applications() (st []*Application, err error) {
|
||||
|
||||
body, err := s.Request("GET", EndpointApplications, nil)
|
||||
body, err := s.RequestWithBucketID("GET", EndpointApplications, nil, EndpointApplications)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
@ -59,7 +60,7 @@ func (s *Session) ApplicationCreate(ap *Application) (st *Application, err error
|
||||
RedirectURIs *[]string `json:"redirect_uris,omitempty"`
|
||||
}{ap.Name, ap.Description, ap.RedirectURIs}
|
||||
|
||||
body, err := s.Request("POST", EndpointApplications, data)
|
||||
body, err := s.RequestWithBucketID("POST", EndpointApplications, data, EndpointApplications)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
@ -78,7 +79,7 @@ func (s *Session) ApplicationUpdate(appID string, ap *Application) (st *Applicat
|
||||
RedirectURIs *[]string `json:"redirect_uris,omitempty"`
|
||||
}{ap.Name, ap.Description, ap.RedirectURIs}
|
||||
|
||||
body, err := s.Request("PUT", EndpointApplication(appID), data)
|
||||
body, err := s.RequestWithBucketID("PUT", EndpointApplication(appID), data, EndpointApplication(""))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
@ -91,7 +92,7 @@ func (s *Session) ApplicationUpdate(appID string, ap *Application) (st *Applicat
|
||||
// appID : The ID of an Application
|
||||
func (s *Session) ApplicationDelete(appID string) (err error) {
|
||||
|
||||
_, err = s.Request("DELETE", EndpointApplication(appID), nil)
|
||||
_, err = s.RequestWithBucketID("DELETE", EndpointApplication(appID), nil, EndpointApplication(""))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
@ -110,7 +111,7 @@ func (s *Session) ApplicationDelete(appID string) (err error) {
|
||||
// NOTE: func name may change, if I can think up something better.
|
||||
func (s *Session) ApplicationBotCreate(appID string) (st *User, err error) {
|
||||
|
||||
body, err := s.Request("POST", EndpointApplicationsBot(appID), nil)
|
||||
body, err := s.RequestWithBucketID("POST", EndpointApplicationsBot(appID), nil, EndpointApplicationsBot(""))
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
|
157
vendor/github.com/bwmarrin/discordgo/ratelimit.go
generated
vendored
Normal file
157
vendor/github.com/bwmarrin/discordgo/ratelimit.go
generated
vendored
Normal file
@ -0,0 +1,157 @@
|
||||
package discordgo
|
||||
|
||||
import (
|
||||
"net/http"
|
||||
"strconv"
|
||||
"sync"
|
||||
"time"
|
||||
)
|
||||
|
||||
// RateLimiter holds all ratelimit buckets
|
||||
type RateLimiter struct {
|
||||
sync.Mutex
|
||||
global *Bucket
|
||||
buckets map[string]*Bucket
|
||||
globalRateLimit time.Duration
|
||||
}
|
||||
|
||||
// NewRatelimiter returns a new RateLimiter
|
||||
func NewRatelimiter() *RateLimiter {
|
||||
|
||||
return &RateLimiter{
|
||||
buckets: make(map[string]*Bucket),
|
||||
global: &Bucket{Key: "global"},
|
||||
}
|
||||
}
|
||||
|
||||
// getBucket retrieves or creates a bucket
|
||||
func (r *RateLimiter) getBucket(key string) *Bucket {
|
||||
r.Lock()
|
||||
defer r.Unlock()
|
||||
|
||||
if bucket, ok := r.buckets[key]; ok {
|
||||
return bucket
|
||||
}
|
||||
|
||||
b := &Bucket{
|
||||
remaining: 1,
|
||||
Key: key,
|
||||
global: r.global,
|
||||
}
|
||||
|
||||
r.buckets[key] = b
|
||||
return b
|
||||
}
|
||||
|
||||
// LockBucket Locks until a request can be made
|
||||
func (r *RateLimiter) LockBucket(bucketID string) *Bucket {
|
||||
|
||||
b := r.getBucket(bucketID)
|
||||
|
||||
b.Lock()
|
||||
|
||||
// If we ran out of calls and the reset time is still ahead of us
|
||||
// then we need to take it easy and relax a little
|
||||
if b.remaining < 1 && b.reset.After(time.Now()) {
|
||||
time.Sleep(b.reset.Sub(time.Now()))
|
||||
|
||||
}
|
||||
|
||||
// Check for global ratelimits
|
||||
r.global.Lock()
|
||||
r.global.Unlock()
|
||||
|
||||
b.remaining--
|
||||
return b
|
||||
}
|
||||
|
||||
// Bucket represents a ratelimit bucket, each bucket gets ratelimited individually (-global ratelimits)
|
||||
type Bucket struct {
|
||||
sync.Mutex
|
||||
Key string
|
||||
remaining int
|
||||
limit int
|
||||
reset time.Time
|
||||
global *Bucket
|
||||
}
|
||||
|
||||
// Release unlocks the bucket and reads the headers to update the buckets ratelimit info
|
||||
// and locks up the whole thing in case if there's a global ratelimit.
|
||||
func (b *Bucket) Release(headers http.Header) error {
|
||||
|
||||
defer b.Unlock()
|
||||
if headers == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
remaining := headers.Get("X-RateLimit-Remaining")
|
||||
reset := headers.Get("X-RateLimit-Reset")
|
||||
global := headers.Get("X-RateLimit-Global")
|
||||
retryAfter := headers.Get("Retry-After")
|
||||
|
||||
// If it's global just keep the main ratelimit mutex locked
|
||||
if global != "" {
|
||||
parsedAfter, err := strconv.Atoi(retryAfter)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Lock it in a new goroutine so that this isn't a blocking call
|
||||
go func() {
|
||||
// Make sure if several requests were waiting we don't sleep for n * retry-after
|
||||
// where n is the amount of requests that were going on
|
||||
sleepTo := time.Now().Add(time.Duration(parsedAfter) * time.Millisecond)
|
||||
|
||||
b.global.Lock()
|
||||
|
||||
sleepDuration := sleepTo.Sub(time.Now())
|
||||
if sleepDuration > 0 {
|
||||
time.Sleep(sleepDuration)
|
||||
}
|
||||
|
||||
b.global.Unlock()
|
||||
}()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Update reset time if either retry after or reset headers are present
|
||||
// Prefer retryafter because it's more accurate with time sync and whatnot
|
||||
if retryAfter != "" {
|
||||
parsedAfter, err := strconv.ParseInt(retryAfter, 10, 64)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
b.reset = time.Now().Add(time.Duration(parsedAfter) * time.Millisecond)
|
||||
|
||||
} else if reset != "" {
|
||||
// Calculate the reset time by using the date header returned from discord
|
||||
discordTime, err := http.ParseTime(headers.Get("Date"))
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
unix, err := strconv.ParseInt(reset, 10, 64)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
// Calculate the time until reset and add it to the current local time
|
||||
// some extra time is added because without it i still encountered 429's.
|
||||
// The added amount is the lowest amount that gave no 429's
|
||||
// in 1k requests
|
||||
delta := time.Unix(unix, 0).Sub(discordTime) + time.Millisecond*250
|
||||
b.reset = time.Now().Add(delta)
|
||||
}
|
||||
|
||||
// Udpate remaining if header is present
|
||||
if remaining != "" {
|
||||
parsedRemaining, err := strconv.ParseInt(remaining, 10, 32)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
b.remaining = int(parsedRemaining)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
712
vendor/github.com/bwmarrin/discordgo/restapi.go
generated
vendored
712
vendor/github.com/bwmarrin/discordgo/restapi.go
generated
vendored
File diff suppressed because it is too large
Load Diff
124
vendor/github.com/bwmarrin/discordgo/state.go
generated
vendored
124
vendor/github.com/bwmarrin/discordgo/state.go
generated
vendored
@ -55,33 +55,6 @@ func NewState() *State {
|
||||
}
|
||||
}
|
||||
|
||||
// OnReady takes a Ready event and updates all internal state.
|
||||
func (s *State) OnReady(r *Ready) error {
|
||||
if s == nil {
|
||||
return ErrNilState
|
||||
}
|
||||
|
||||
s.Lock()
|
||||
defer s.Unlock()
|
||||
|
||||
s.Ready = *r
|
||||
|
||||
for _, g := range s.Guilds {
|
||||
s.guildMap[g.ID] = g
|
||||
|
||||
for _, c := range g.Channels {
|
||||
c.GuildID = g.ID
|
||||
s.channelMap[c.ID] = c
|
||||
}
|
||||
}
|
||||
|
||||
for _, c := range s.PrivateChannels {
|
||||
s.channelMap[c.ID] = c
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// GuildAdd adds a guild to the current world state, or
|
||||
// updates it if it already exists.
|
||||
func (s *State) GuildAdd(guild *Guild) error {
|
||||
@ -94,20 +67,30 @@ func (s *State) GuildAdd(guild *Guild) error {
|
||||
|
||||
// Update the channels to point to the right guild, adding them to the channelMap as we go
|
||||
for _, c := range guild.Channels {
|
||||
c.GuildID = guild.ID
|
||||
s.channelMap[c.ID] = c
|
||||
}
|
||||
|
||||
// If the guild exists, replace it.
|
||||
if g, ok := s.guildMap[guild.ID]; ok {
|
||||
// If this guild already exists with data, don't stomp on props.
|
||||
if g.Unavailable != nil && !*g.Unavailable {
|
||||
// We are about to replace `g` in the state with `guild`, but first we need to
|
||||
// make sure we preserve any fields that the `guild` doesn't contain from `g`.
|
||||
if guild.Roles == nil {
|
||||
guild.Roles = g.Roles
|
||||
}
|
||||
if guild.Emojis == nil {
|
||||
guild.Emojis = g.Emojis
|
||||
}
|
||||
if guild.Members == nil {
|
||||
guild.Members = g.Members
|
||||
}
|
||||
if guild.Presences == nil {
|
||||
guild.Presences = g.Presences
|
||||
}
|
||||
if guild.Channels == nil {
|
||||
guild.Channels = g.Channels
|
||||
}
|
||||
if guild.VoiceStates == nil {
|
||||
guild.VoiceStates = g.VoiceStates
|
||||
}
|
||||
|
||||
*g = *guild
|
||||
return nil
|
||||
}
|
||||
@ -325,8 +308,12 @@ func (s *State) ChannelAdd(channel *Channel) error {
|
||||
|
||||
// If the channel exists, replace it
|
||||
if c, ok := s.channelMap[channel.ID]; ok {
|
||||
channel.Messages = c.Messages
|
||||
channel.PermissionOverwrites = c.PermissionOverwrites
|
||||
if channel.Messages == nil {
|
||||
channel.Messages = c.Messages
|
||||
}
|
||||
if channel.PermissionOverwrites == nil {
|
||||
channel.PermissionOverwrites = c.PermissionOverwrites
|
||||
}
|
||||
|
||||
*c = *channel
|
||||
return nil
|
||||
@ -511,6 +498,12 @@ func (s *State) MessageAdd(message *Message) error {
|
||||
if message.Attachments != nil {
|
||||
m.Attachments = message.Attachments
|
||||
}
|
||||
if message.Timestamp != "" {
|
||||
m.Timestamp = message.Timestamp
|
||||
}
|
||||
if message.Author != nil {
|
||||
m.Author = message.Author
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
@ -602,18 +595,63 @@ func (s *State) Message(channelID, messageID string) (*Message, error) {
|
||||
return nil, errors.New("Message not found.")
|
||||
}
|
||||
|
||||
// OnReady takes a Ready event and updates all internal state.
|
||||
func (s *State) onReady(se *Session, r *Ready) (err error) {
|
||||
if s == nil {
|
||||
return ErrNilState
|
||||
}
|
||||
|
||||
s.Lock()
|
||||
defer s.Unlock()
|
||||
|
||||
// We must track at least the current user for Voice, even
|
||||
// if state is disabled, store the bare essentials.
|
||||
if !se.StateEnabled {
|
||||
ready := Ready{
|
||||
Version: r.Version,
|
||||
SessionID: r.SessionID,
|
||||
HeartbeatInterval: r.HeartbeatInterval,
|
||||
User: r.User,
|
||||
}
|
||||
|
||||
s.Ready = ready
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
s.Ready = *r
|
||||
|
||||
for _, g := range s.Guilds {
|
||||
s.guildMap[g.ID] = g
|
||||
|
||||
for _, c := range g.Channels {
|
||||
s.channelMap[c.ID] = c
|
||||
}
|
||||
}
|
||||
|
||||
for _, c := range s.PrivateChannels {
|
||||
s.channelMap[c.ID] = c
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// onInterface handles all events related to states.
|
||||
func (s *State) onInterface(se *Session, i interface{}) (err error) {
|
||||
if s == nil {
|
||||
return ErrNilState
|
||||
}
|
||||
|
||||
r, ok := i.(*Ready)
|
||||
if ok {
|
||||
return s.onReady(se, r)
|
||||
}
|
||||
|
||||
if !se.StateEnabled {
|
||||
return nil
|
||||
}
|
||||
|
||||
switch t := i.(type) {
|
||||
case *Ready:
|
||||
err = s.OnReady(t)
|
||||
case *GuildCreate:
|
||||
err = s.GuildAdd(t.Guild)
|
||||
case *GuildUpdate:
|
||||
@ -685,6 +723,9 @@ func (s *State) onInterface(se *Session, i interface{}) (err error) {
|
||||
// userID : The ID of the user to calculate permissions for.
|
||||
// channelID : The ID of the channel to calculate permission for.
|
||||
func (s *State) UserChannelPermissions(userID, channelID string) (apermissions int, err error) {
|
||||
if s == nil {
|
||||
return 0, ErrNilState
|
||||
}
|
||||
|
||||
channel, err := s.Channel(channelID)
|
||||
if err != nil {
|
||||
@ -706,6 +747,13 @@ func (s *State) UserChannelPermissions(userID, channelID string) (apermissions i
|
||||
return
|
||||
}
|
||||
|
||||
for _, role := range guild.Roles {
|
||||
if role.ID == guild.ID {
|
||||
apermissions |= role.Permissions
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
for _, role := range guild.Roles {
|
||||
for _, roleID := range member.Roles {
|
||||
if role.ID == roleID {
|
||||
@ -715,7 +763,7 @@ func (s *State) UserChannelPermissions(userID, channelID string) (apermissions i
|
||||
}
|
||||
}
|
||||
|
||||
if apermissions&PermissionManageRoles > 0 {
|
||||
if apermissions&PermissionAdministrator > 0 {
|
||||
apermissions |= PermissionAll
|
||||
}
|
||||
|
||||
@ -738,7 +786,7 @@ func (s *State) UserChannelPermissions(userID, channelID string) (apermissions i
|
||||
}
|
||||
}
|
||||
|
||||
if apermissions&PermissionManageRoles > 0 {
|
||||
if apermissions&PermissionAdministrator > 0 {
|
||||
apermissions |= PermissionAllChannel
|
||||
}
|
||||
|
||||
|
272
vendor/github.com/bwmarrin/discordgo/structs.go
generated
vendored
272
vendor/github.com/bwmarrin/discordgo/structs.go
generated
vendored
@ -13,7 +13,7 @@ package discordgo
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"reflect"
|
||||
"strconv"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
@ -53,6 +53,9 @@ type Session struct {
|
||||
// Whether the Data Websocket is ready
|
||||
DataReady bool // NOTE: Maye be deprecated soon
|
||||
|
||||
// Max number of REST API retries
|
||||
MaxRestRetries int
|
||||
|
||||
// Status stores the currect status of the websocket connection
|
||||
// this is being tested, may stay, may go away.
|
||||
status int32
|
||||
@ -70,13 +73,10 @@ type Session struct {
|
||||
// StateEnabled is true.
|
||||
State *State
|
||||
|
||||
handlersMu sync.RWMutex
|
||||
// This is a mapping of event struct to a reflected value
|
||||
// for event handlers.
|
||||
// We store the reflected value instead of the function
|
||||
// reference as it is more performant, instead of re-reflecting
|
||||
// the function each event.
|
||||
handlers map[interface{}][]reflect.Value
|
||||
// Event handlers
|
||||
handlersMu sync.RWMutex
|
||||
handlers map[string][]*eventHandlerInstance
|
||||
onceHandlers map[string][]*eventHandlerInstance
|
||||
|
||||
// The websocket connection.
|
||||
wsConn *websocket.Conn
|
||||
@ -85,9 +85,7 @@ type Session struct {
|
||||
listening chan interface{}
|
||||
|
||||
// used to deal with rate limits
|
||||
// may switch to slices later
|
||||
// TODO: performance test map vs slices
|
||||
rateLimit rateLimitMutex
|
||||
ratelimiter *RateLimiter
|
||||
|
||||
// sequence tracks the current gateway api websocket sequence number
|
||||
sequence int
|
||||
@ -108,12 +106,6 @@ type rateLimitMutex struct {
|
||||
// bucket map[string]*sync.Mutex // TODO :)
|
||||
}
|
||||
|
||||
// A Resumed struct holds the data received in a RESUMED event
|
||||
type Resumed struct {
|
||||
HeartbeatInterval time.Duration `json:"heartbeat_interval"`
|
||||
Trace []string `json:"_trace"`
|
||||
}
|
||||
|
||||
// A VoiceRegion stores data for a specific voice region server.
|
||||
type VoiceRegion struct {
|
||||
ID string `json:"id"`
|
||||
@ -137,17 +129,17 @@ type ICEServer struct {
|
||||
|
||||
// A Invite stores all data related to a specific Discord Guild or Channel invite.
|
||||
type Invite struct {
|
||||
Guild *Guild `json:"guild"`
|
||||
Channel *Channel `json:"channel"`
|
||||
Inviter *User `json:"inviter"`
|
||||
Code string `json:"code"`
|
||||
CreatedAt string `json:"created_at"` // TODO make timestamp
|
||||
MaxAge int `json:"max_age"`
|
||||
Uses int `json:"uses"`
|
||||
MaxUses int `json:"max_uses"`
|
||||
XkcdPass string `json:"xkcdpass"`
|
||||
Revoked bool `json:"revoked"`
|
||||
Temporary bool `json:"temporary"`
|
||||
Guild *Guild `json:"guild"`
|
||||
Channel *Channel `json:"channel"`
|
||||
Inviter *User `json:"inviter"`
|
||||
Code string `json:"code"`
|
||||
CreatedAt Timestamp `json:"created_at"`
|
||||
MaxAge int `json:"max_age"`
|
||||
Uses int `json:"uses"`
|
||||
MaxUses int `json:"max_uses"`
|
||||
XkcdPass string `json:"xkcdpass"`
|
||||
Revoked bool `json:"revoked"`
|
||||
Temporary bool `json:"temporary"`
|
||||
}
|
||||
|
||||
// A Channel holds all data related to an individual Discord channel.
|
||||
@ -183,6 +175,17 @@ type Emoji struct {
|
||||
RequireColons bool `json:"require_colons"`
|
||||
}
|
||||
|
||||
// APIName returns an correctly formatted API name for use in the MessageReactions endpoints.
|
||||
func (e *Emoji) APIName() string {
|
||||
if e.ID != "" && e.Name != "" {
|
||||
return e.Name + ":" + e.ID
|
||||
}
|
||||
if e.Name != "" {
|
||||
return e.Name
|
||||
}
|
||||
return e.ID
|
||||
}
|
||||
|
||||
// VerificationLevel type defination
|
||||
type VerificationLevel int
|
||||
|
||||
@ -204,9 +207,10 @@ type Guild struct {
|
||||
AfkChannelID string `json:"afk_channel_id"`
|
||||
EmbedChannelID string `json:"embed_channel_id"`
|
||||
OwnerID string `json:"owner_id"`
|
||||
JoinedAt string `json:"joined_at"` // make this a timestamp
|
||||
JoinedAt Timestamp `json:"joined_at"`
|
||||
Splash string `json:"splash"`
|
||||
AfkTimeout int `json:"afk_timeout"`
|
||||
MemberCount int `json:"member_count"`
|
||||
VerificationLevel VerificationLevel `json:"verification_level"`
|
||||
EmbedEnabled bool `json:"embed_enabled"`
|
||||
Large bool `json:"large"` // ??
|
||||
@ -217,7 +221,16 @@ type Guild struct {
|
||||
Presences []*Presence `json:"presences"`
|
||||
Channels []*Channel `json:"channels"`
|
||||
VoiceStates []*VoiceState `json:"voice_states"`
|
||||
Unavailable *bool `json:"unavailable"`
|
||||
Unavailable bool `json:"unavailable"`
|
||||
}
|
||||
|
||||
// A UserGuild holds a brief version of a Guild
|
||||
type UserGuild struct {
|
||||
ID string `json:"id"`
|
||||
Name string `json:"name"`
|
||||
Icon string `json:"icon"`
|
||||
Owner bool `json:"owner"`
|
||||
Permissions int `json:"permissions"`
|
||||
}
|
||||
|
||||
// A GuildParams stores all the data needed to update discord guild settings
|
||||
@ -232,6 +245,7 @@ type Role struct {
|
||||
ID string `json:"id"`
|
||||
Name string `json:"name"`
|
||||
Managed bool `json:"managed"`
|
||||
Mentionable bool `json:"mentionable"`
|
||||
Hoist bool `json:"hoist"`
|
||||
Color int `json:"color"`
|
||||
Position int `json:"position"`
|
||||
@ -253,9 +267,11 @@ type VoiceState struct {
|
||||
|
||||
// A Presence stores the online, offline, or idle and game status of Guild members.
|
||||
type Presence struct {
|
||||
User *User `json:"user"`
|
||||
Status string `json:"status"`
|
||||
Game *Game `json:"game"`
|
||||
User *User `json:"user"`
|
||||
Status Status `json:"status"`
|
||||
Game *Game `json:"game"`
|
||||
Nick string `json:"nick"`
|
||||
Roles []string `json:"roles"`
|
||||
}
|
||||
|
||||
// A Game struct holds the name of the "playing .." game for a user
|
||||
@ -265,6 +281,38 @@ type Game struct {
|
||||
URL string `json:"url"`
|
||||
}
|
||||
|
||||
// UnmarshalJSON unmarshals json to Game struct
|
||||
func (g *Game) UnmarshalJSON(bytes []byte) error {
|
||||
temp := &struct {
|
||||
Name string `json:"name"`
|
||||
Type json.RawMessage `json:"type"`
|
||||
URL string `json:"url"`
|
||||
}{}
|
||||
err := json.Unmarshal(bytes, temp)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
g.Name = temp.Name
|
||||
g.URL = temp.URL
|
||||
|
||||
if temp.Type != nil {
|
||||
err = json.Unmarshal(temp.Type, &g.Type)
|
||||
if err == nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
s := ""
|
||||
err = json.Unmarshal(temp.Type, &s)
|
||||
if err == nil {
|
||||
g.Type, err = strconv.Atoi(s)
|
||||
}
|
||||
|
||||
return err
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// A Member stores user information for Guild members.
|
||||
type Member struct {
|
||||
GuildID string `json:"guild_id"`
|
||||
@ -291,21 +339,35 @@ type User struct {
|
||||
|
||||
// A Settings stores data for a specific users Discord client settings.
|
||||
type Settings struct {
|
||||
RenderEmbeds bool `json:"render_embeds"`
|
||||
InlineEmbedMedia bool `json:"inline_embed_media"`
|
||||
InlineAttachmentMedia bool `json:"inline_attachment_media"`
|
||||
EnableTtsCommand bool `json:"enable_tts_command"`
|
||||
MessageDisplayCompact bool `json:"message_display_compact"`
|
||||
ShowCurrentGame bool `json:"show_current_game"`
|
||||
AllowEmailFriendRequest bool `json:"allow_email_friend_request"`
|
||||
ConvertEmoticons bool `json:"convert_emoticons"`
|
||||
Locale string `json:"locale"`
|
||||
Theme string `json:"theme"`
|
||||
GuildPositions []string `json:"guild_positions"`
|
||||
RestrictedGuilds []string `json:"restricted_guilds"`
|
||||
FriendSourceFlags *FriendSourceFlags `json:"friend_source_flags"`
|
||||
RenderEmbeds bool `json:"render_embeds"`
|
||||
InlineEmbedMedia bool `json:"inline_embed_media"`
|
||||
InlineAttachmentMedia bool `json:"inline_attachment_media"`
|
||||
EnableTtsCommand bool `json:"enable_tts_command"`
|
||||
MessageDisplayCompact bool `json:"message_display_compact"`
|
||||
ShowCurrentGame bool `json:"show_current_game"`
|
||||
ConvertEmoticons bool `json:"convert_emoticons"`
|
||||
Locale string `json:"locale"`
|
||||
Theme string `json:"theme"`
|
||||
GuildPositions []string `json:"guild_positions"`
|
||||
RestrictedGuilds []string `json:"restricted_guilds"`
|
||||
FriendSourceFlags *FriendSourceFlags `json:"friend_source_flags"`
|
||||
Status Status `json:"status"`
|
||||
DetectPlatformAccounts bool `json:"detect_platform_accounts"`
|
||||
DeveloperMode bool `json:"developer_mode"`
|
||||
}
|
||||
|
||||
// Status type defination
|
||||
type Status string
|
||||
|
||||
// Constants for Status with the different current available status
|
||||
const (
|
||||
StatusOnline Status = "online"
|
||||
StatusIdle Status = "idle"
|
||||
StatusDoNotDisturb Status = "dnd"
|
||||
StatusInvisible Status = "invisible"
|
||||
StatusOffline Status = "offline"
|
||||
)
|
||||
|
||||
// FriendSourceFlags stores ... TODO :)
|
||||
type FriendSourceFlags struct {
|
||||
All bool `json:"all"`
|
||||
@ -313,32 +375,6 @@ type FriendSourceFlags struct {
|
||||
MutualFriends bool `json:"mutual_friends"`
|
||||
}
|
||||
|
||||
// An Event provides a basic initial struct for all websocket event.
|
||||
type Event struct {
|
||||
Operation int `json:"op"`
|
||||
Sequence int `json:"s"`
|
||||
Type string `json:"t"`
|
||||
RawData json.RawMessage `json:"d"`
|
||||
Struct interface{} `json:"-"`
|
||||
}
|
||||
|
||||
// A Ready stores all data for the websocket READY event.
|
||||
type Ready struct {
|
||||
Version int `json:"v"`
|
||||
SessionID string `json:"session_id"`
|
||||
HeartbeatInterval time.Duration `json:"heartbeat_interval"`
|
||||
User *User `json:"user"`
|
||||
ReadState []*ReadState `json:"read_state"`
|
||||
PrivateChannels []*Channel `json:"private_channels"`
|
||||
Guilds []*Guild `json:"guilds"`
|
||||
|
||||
// Undocumented fields
|
||||
Settings *Settings `json:"user_settings"`
|
||||
UserGuildSettings []*UserGuildSettings `json:"user_guild_settings"`
|
||||
Relationships []*Relationship `json:"relationships"`
|
||||
Presences []*Presence `json:"presences"`
|
||||
}
|
||||
|
||||
// A Relationship between the logged in user and Relationship.User
|
||||
type Relationship struct {
|
||||
User *User `json:"user"`
|
||||
@ -361,54 +397,21 @@ type ReadState struct {
|
||||
ID string `json:"id"`
|
||||
}
|
||||
|
||||
// A TypingStart stores data for the typing start websocket event.
|
||||
type TypingStart struct {
|
||||
UserID string `json:"user_id"`
|
||||
ChannelID string `json:"channel_id"`
|
||||
Timestamp int `json:"timestamp"`
|
||||
// An Ack is used to ack messages
|
||||
type Ack struct {
|
||||
Token string `json:"token"`
|
||||
}
|
||||
|
||||
// A PresenceUpdate stores data for the presence update websocket event.
|
||||
type PresenceUpdate struct {
|
||||
Presence
|
||||
GuildID string `json:"guild_id"`
|
||||
Roles []string `json:"roles"`
|
||||
}
|
||||
|
||||
// A MessageAck stores data for the message ack websocket event.
|
||||
type MessageAck struct {
|
||||
MessageID string `json:"message_id"`
|
||||
ChannelID string `json:"channel_id"`
|
||||
}
|
||||
|
||||
// A GuildIntegrationsUpdate stores data for the guild integrations update
|
||||
// websocket event.
|
||||
type GuildIntegrationsUpdate struct {
|
||||
GuildID string `json:"guild_id"`
|
||||
}
|
||||
|
||||
// A GuildRole stores data for guild role websocket events.
|
||||
// A GuildRole stores data for guild roles.
|
||||
type GuildRole struct {
|
||||
Role *Role `json:"role"`
|
||||
GuildID string `json:"guild_id"`
|
||||
}
|
||||
|
||||
// A GuildRoleDelete stores data for the guild role delete websocket event.
|
||||
type GuildRoleDelete struct {
|
||||
RoleID string `json:"role_id"`
|
||||
GuildID string `json:"guild_id"`
|
||||
}
|
||||
|
||||
// A GuildBan stores data for a guild ban.
|
||||
type GuildBan struct {
|
||||
User *User `json:"user"`
|
||||
GuildID string `json:"guild_id"`
|
||||
}
|
||||
|
||||
// A GuildEmojisUpdate stores data for a guild emoji update event.
|
||||
type GuildEmojisUpdate struct {
|
||||
GuildID string `json:"guild_id"`
|
||||
Emojis []*Emoji `json:"emojis"`
|
||||
Reason string `json:"reason"`
|
||||
User *User `json:"user"`
|
||||
}
|
||||
|
||||
// A GuildIntegration stores data for a guild integration.
|
||||
@ -464,6 +467,41 @@ type UserGuildSettingsEdit struct {
|
||||
ChannelOverrides map[string]*UserGuildSettingsChannelOverride `json:"channel_overrides"`
|
||||
}
|
||||
|
||||
// An APIErrorMessage is an api error message returned from discord
|
||||
type APIErrorMessage struct {
|
||||
Code int `json:"code"`
|
||||
Message string `json:"message"`
|
||||
}
|
||||
|
||||
// Webhook stores the data for a webhook.
|
||||
type Webhook struct {
|
||||
ID string `json:"id"`
|
||||
GuildID string `json:"guild_id"`
|
||||
ChannelID string `json:"channel_id"`
|
||||
User *User `json:"user"`
|
||||
Name string `json:"name"`
|
||||
Avatar string `json:"avatar"`
|
||||
Token string `json:"token"`
|
||||
}
|
||||
|
||||
// WebhookParams is a struct for webhook params, used in the WebhookExecute command.
|
||||
type WebhookParams struct {
|
||||
Content string `json:"content,omitempty"`
|
||||
Username string `json:"username,omitempty"`
|
||||
AvatarURL string `json:"avatar_url,omitempty"`
|
||||
TTS bool `json:"tts,omitempty"`
|
||||
File string `json:"file,omitempty"`
|
||||
Embeds []*MessageEmbed `json:"embeds,omitempty"`
|
||||
}
|
||||
|
||||
// MessageReaction stores the data for a message reaction.
|
||||
type MessageReaction struct {
|
||||
UserID string `json:"user_id"`
|
||||
MessageID string `json:"message_id"`
|
||||
Emoji Emoji `json:"emoji"`
|
||||
ChannelID string `json:"channel_id"`
|
||||
}
|
||||
|
||||
// Constants for the different bit offsets of text channel permissions
|
||||
const (
|
||||
PermissionReadMessages = 1 << (iota + 10)
|
||||
@ -474,6 +512,7 @@ const (
|
||||
PermissionAttachFiles
|
||||
PermissionReadMessageHistory
|
||||
PermissionMentionEveryone
|
||||
PermissionUseExternalEmojis
|
||||
)
|
||||
|
||||
// Constants for the different bit offsets of voice permissions
|
||||
@ -486,12 +525,21 @@ const (
|
||||
PermissionVoiceUseVAD
|
||||
)
|
||||
|
||||
// Constants for general management.
|
||||
const (
|
||||
PermissionChangeNickname = 1 << (iota + 26)
|
||||
PermissionManageNicknames
|
||||
PermissionManageRoles
|
||||
PermissionManageWebhooks
|
||||
PermissionManageEmojis
|
||||
)
|
||||
|
||||
// Constants for the different bit offsets of general permissions
|
||||
const (
|
||||
PermissionCreateInstantInvite = 1 << iota
|
||||
PermissionKickMembers
|
||||
PermissionBanMembers
|
||||
PermissionManageRoles
|
||||
PermissionAdministrator
|
||||
PermissionManageChannels
|
||||
PermissionManageServer
|
||||
|
||||
|
123
vendor/github.com/bwmarrin/discordgo/tools/cmd/eventhandlers/main.go
generated
vendored
Normal file
123
vendor/github.com/bwmarrin/discordgo/tools/cmd/eventhandlers/main.go
generated
vendored
Normal file
@ -0,0 +1,123 @@
|
||||
package main
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"go/format"
|
||||
"go/parser"
|
||||
"go/token"
|
||||
"io/ioutil"
|
||||
"log"
|
||||
"path/filepath"
|
||||
"regexp"
|
||||
"sort"
|
||||
"strings"
|
||||
"text/template"
|
||||
)
|
||||
|
||||
var eventHandlerTmpl = template.Must(template.New("eventHandler").Funcs(template.FuncMap{
|
||||
"constName": constName,
|
||||
"isDiscordEvent": isDiscordEvent,
|
||||
"privateName": privateName,
|
||||
}).Parse(`// Code generated by \"eventhandlers\"; DO NOT EDIT
|
||||
// See events.go
|
||||
|
||||
package discordgo
|
||||
|
||||
// Following are all the event types.
|
||||
// Event type values are used to match the events returned by Discord.
|
||||
// EventTypes surrounded by __ are synthetic and are internal to DiscordGo.
|
||||
const ({{range .}}
|
||||
{{privateName .}}EventType = "{{constName .}}"{{end}}
|
||||
)
|
||||
{{range .}}
|
||||
// {{privateName .}}EventHandler is an event handler for {{.}} events.
|
||||
type {{privateName .}}EventHandler func(*Session, *{{.}})
|
||||
|
||||
// Type returns the event type for {{.}} events.
|
||||
func (eh {{privateName .}}EventHandler) Type() string {
|
||||
return {{privateName .}}EventType
|
||||
}
|
||||
|
||||
// New returns a new instance of {{.}}.
|
||||
func (eh {{privateName .}}EventHandler) New() interface{} {
|
||||
return &{{.}}{}
|
||||
}
|
||||
|
||||
// Handle is the handler for {{.}} events.
|
||||
func (eh {{privateName .}}EventHandler) Handle(s *Session, i interface{}) {
|
||||
if t, ok := i.(*{{.}}); ok {
|
||||
eh(s, t)
|
||||
}
|
||||
}
|
||||
{{end}}
|
||||
func handlerForInterface(handler interface{}) EventHandler {
|
||||
switch v := handler.(type) {
|
||||
case func(*Session, interface{}):
|
||||
return interfaceEventHandler(v){{range .}}
|
||||
case func(*Session, *{{.}}):
|
||||
return {{privateName .}}EventHandler(v){{end}}
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
func init() { {{range .}}{{if isDiscordEvent .}}
|
||||
registerInterfaceProvider({{privateName .}}EventHandler(nil)){{end}}{{end}}
|
||||
}
|
||||
`))
|
||||
|
||||
func main() {
|
||||
var buf bytes.Buffer
|
||||
dir := filepath.Dir(".")
|
||||
|
||||
fs := token.NewFileSet()
|
||||
parsedFile, err := parser.ParseFile(fs, "events.go", nil, 0)
|
||||
if err != nil {
|
||||
log.Fatalf("warning: internal error: could not parse events.go: %s", err)
|
||||
return
|
||||
}
|
||||
|
||||
names := []string{}
|
||||
for object := range parsedFile.Scope.Objects {
|
||||
names = append(names, object)
|
||||
}
|
||||
sort.Strings(names)
|
||||
eventHandlerTmpl.Execute(&buf, names)
|
||||
|
||||
src, err := format.Source(buf.Bytes())
|
||||
if err != nil {
|
||||
log.Println("warning: internal error: invalid Go generated:", err)
|
||||
src = buf.Bytes()
|
||||
}
|
||||
|
||||
err = ioutil.WriteFile(filepath.Join(dir, strings.ToLower("eventhandlers.go")), src, 0644)
|
||||
if err != nil {
|
||||
log.Fatal(buf, "writing output: %s", err)
|
||||
}
|
||||
}
|
||||
|
||||
var constRegexp = regexp.MustCompile("([a-z])([A-Z])")
|
||||
|
||||
func constCase(name string) string {
|
||||
return strings.ToUpper(constRegexp.ReplaceAllString(name, "${1}_${2}"))
|
||||
}
|
||||
|
||||
func isDiscordEvent(name string) bool {
|
||||
switch {
|
||||
case name == "Connect", name == "Disconnect", name == "Event", name == "RateLimit", name == "Interface":
|
||||
return false
|
||||
default:
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
func constName(name string) string {
|
||||
if !isDiscordEvent(name) {
|
||||
return "__" + constCase(name) + "__"
|
||||
}
|
||||
|
||||
return constCase(name)
|
||||
}
|
||||
|
||||
func privateName(name string) string {
|
||||
return strings.ToLower(string(name[0])) + name[1:]
|
||||
}
|
58
vendor/github.com/bwmarrin/discordgo/types.go
generated
vendored
Normal file
58
vendor/github.com/bwmarrin/discordgo/types.go
generated
vendored
Normal file
@ -0,0 +1,58 @@
|
||||
// Discordgo - Discord bindings for Go
|
||||
// Available at https://github.com/bwmarrin/discordgo
|
||||
|
||||
// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
|
||||
// Use of this source code is governed by a BSD-style
|
||||
// license that can be found in the LICENSE file.
|
||||
|
||||
// This file contains custom types, currently only a timestamp wrapper.
|
||||
|
||||
package discordgo
|
||||
|
||||
import (
|
||||
"encoding/json"
|
||||
"fmt"
|
||||
"net/http"
|
||||
"time"
|
||||
)
|
||||
|
||||
// Timestamp stores a timestamp, as sent by the Discord API.
|
||||
type Timestamp string
|
||||
|
||||
// Parse parses a timestamp string into a time.Time object.
|
||||
// The only time this can fail is if Discord changes their timestamp format.
|
||||
func (t Timestamp) Parse() (time.Time, error) {
|
||||
return time.Parse(time.RFC3339, string(t))
|
||||
}
|
||||
|
||||
// RESTError stores error information about a request with a bad response code.
|
||||
// Message is not always present, there are cases where api calls can fail
|
||||
// without returning a json message.
|
||||
type RESTError struct {
|
||||
Request *http.Request
|
||||
Response *http.Response
|
||||
ResponseBody []byte
|
||||
|
||||
Message *APIErrorMessage // Message may be nil.
|
||||
}
|
||||
|
||||
func newRestError(req *http.Request, resp *http.Response, body []byte) *RESTError {
|
||||
restErr := &RESTError{
|
||||
Request: req,
|
||||
Response: resp,
|
||||
ResponseBody: body,
|
||||
}
|
||||
|
||||
// Attempt to decode the error and assume no message was provided if it fails
|
||||
var msg *APIErrorMessage
|
||||
err := json.Unmarshal(body, &msg)
|
||||
if err == nil {
|
||||
restErr.Message = msg
|
||||
}
|
||||
|
||||
return restErr
|
||||
}
|
||||
|
||||
func (r RESTError) Error() string {
|
||||
return fmt.Sprintf("HTTP %s, %s", r.Response.Status, r.ResponseBody)
|
||||
}
|
4
vendor/github.com/bwmarrin/discordgo/voice.go
generated
vendored
4
vendor/github.com/bwmarrin/discordgo/voice.go
generated
vendored
@ -441,7 +441,7 @@ func (v *VoiceConnection) onEvent(message []byte) {
|
||||
}
|
||||
|
||||
default:
|
||||
v.log(LogError, "unknown voice operation, %d, %s", e.Operation, string(e.RawData))
|
||||
v.log(LogDebug, "unknown voice operation, %d, %s", e.Operation, string(e.RawData))
|
||||
}
|
||||
|
||||
return
|
||||
@ -570,7 +570,7 @@ func (v *VoiceConnection) udpOpen() (err error) {
|
||||
return fmt.Errorf("received udp packet too small")
|
||||
}
|
||||
|
||||
// Loop over position 4 though 20 to grab the IP address
|
||||
// Loop over position 4 through 20 to grab the IP address
|
||||
// Should never be beyond position 20.
|
||||
var ip string
|
||||
for i := 4; i < 20; i++ {
|
||||
|
108
vendor/github.com/bwmarrin/discordgo/wsapi.go
generated
vendored
108
vendor/github.com/bwmarrin/discordgo/wsapi.go
generated
vendored
@ -17,9 +17,7 @@ import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"io"
|
||||
"log"
|
||||
"net/http"
|
||||
"reflect"
|
||||
"runtime"
|
||||
"time"
|
||||
|
||||
@ -47,6 +45,17 @@ func (s *Session) Open() (err error) {
|
||||
}
|
||||
}()
|
||||
|
||||
// A basic state is a hard requirement for Voice.
|
||||
if s.State == nil {
|
||||
state := NewState()
|
||||
state.TrackChannels = false
|
||||
state.TrackEmojis = false
|
||||
state.TrackMembers = false
|
||||
state.TrackRoles = false
|
||||
state.TrackVoice = false
|
||||
s.State = state
|
||||
}
|
||||
|
||||
if s.wsConn != nil {
|
||||
err = errors.New("Web socket already opened.")
|
||||
return
|
||||
@ -111,9 +120,8 @@ func (s *Session) Open() (err error) {
|
||||
|
||||
s.Unlock()
|
||||
|
||||
s.initialize()
|
||||
s.log(LogInformational, "emit connect event")
|
||||
s.handle(&Connect{})
|
||||
s.handleEvent(connectEventType, &Connect{})
|
||||
|
||||
s.log(LogInformational, "exiting")
|
||||
return
|
||||
@ -269,6 +277,44 @@ func (s *Session) UpdateStatus(idle int, game string) (err error) {
|
||||
return s.UpdateStreamingStatus(idle, game, "")
|
||||
}
|
||||
|
||||
type requestGuildMembersData struct {
|
||||
GuildID string `json:"guild_id"`
|
||||
Query string `json:"query"`
|
||||
Limit int `json:"limit"`
|
||||
}
|
||||
|
||||
type requestGuildMembersOp struct {
|
||||
Op int `json:"op"`
|
||||
Data requestGuildMembersData `json:"d"`
|
||||
}
|
||||
|
||||
// RequestGuildMembers requests guild members from the gateway
|
||||
// The gateway responds with GuildMembersChunk events
|
||||
// guildID : The ID of the guild to request members of
|
||||
// query : String that username starts with, leave empty to return all members
|
||||
// limit : Max number of items to return, or 0 to request all members matched
|
||||
func (s *Session) RequestGuildMembers(guildID, query string, limit int) (err error) {
|
||||
s.log(LogInformational, "called")
|
||||
|
||||
s.RLock()
|
||||
defer s.RUnlock()
|
||||
if s.wsConn == nil {
|
||||
return errors.New("no websocket connection exists")
|
||||
}
|
||||
|
||||
data := requestGuildMembersData{
|
||||
GuildID: guildID,
|
||||
Query: query,
|
||||
Limit: limit,
|
||||
}
|
||||
|
||||
s.wsMutex.Lock()
|
||||
err = s.wsConn.WriteJSON(requestGuildMembersOp{8, data})
|
||||
s.wsMutex.Unlock()
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
// onEvent is the "event handler" for all messages received on the
|
||||
// Discord Gateway API websocket connection.
|
||||
//
|
||||
@ -361,16 +407,12 @@ func (s *Session) onEvent(messageType int, message []byte) {
|
||||
// Store the message sequence
|
||||
s.sequence = e.Sequence
|
||||
|
||||
// Map event to registered event handlers and pass it along
|
||||
// to any registered functions
|
||||
i := eventToInterface[e.Type]
|
||||
if i != nil {
|
||||
|
||||
// Create a new instance of the event type.
|
||||
i = reflect.New(reflect.TypeOf(i)).Interface()
|
||||
// Map event to registered event handlers and pass it along to any registered handlers.
|
||||
if eh, ok := registeredInterfaceProviders[e.Type]; ok {
|
||||
e.Struct = eh.New()
|
||||
|
||||
// Attempt to unmarshal our event.
|
||||
if err = json.Unmarshal(e.RawData, i); err != nil {
|
||||
if err = json.Unmarshal(e.RawData, e.Struct); err != nil {
|
||||
s.log(LogError, "error unmarshalling %s event, %s", e.Type, err)
|
||||
}
|
||||
|
||||
@ -381,30 +423,19 @@ func (s *Session) onEvent(messageType int, message []byte) {
|
||||
// it's better to pass along what we received than nothing at all.
|
||||
// TODO: Think about that decision :)
|
||||
// Either way, READY events must fire, even with errors.
|
||||
go s.handle(i)
|
||||
|
||||
s.handleEvent(e.Type, e.Struct)
|
||||
} else {
|
||||
s.log(LogWarning, "unknown event: Op: %d, Seq: %d, Type: %s, Data: %s", e.Operation, e.Sequence, e.Type, string(e.RawData))
|
||||
}
|
||||
|
||||
// Emit event to the OnEvent handler
|
||||
e.Struct = i
|
||||
go s.handle(e)
|
||||
// For legacy reasons, we send the raw event also, this could be useful for handling unknown events.
|
||||
s.handleEvent(eventEventType, e)
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Code related to voice connections that initiate over the data websocket
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
// A VoiceServerUpdate stores the data received during the Voice Server Update
|
||||
// data websocket event. This data is used during the initial Voice Channel
|
||||
// join handshaking.
|
||||
type VoiceServerUpdate struct {
|
||||
Token string `json:"token"`
|
||||
GuildID string `json:"guild_id"`
|
||||
Endpoint string `json:"endpoint"`
|
||||
}
|
||||
|
||||
type voiceChannelJoinData struct {
|
||||
GuildID *string `json:"guild_id"`
|
||||
ChannelID *string `json:"channel_id"`
|
||||
@ -461,7 +492,7 @@ func (s *Session) ChannelVoiceJoin(gID, cID string, mute, deaf bool) (voice *Voi
|
||||
}
|
||||
|
||||
// onVoiceStateUpdate handles Voice State Update events on the data websocket.
|
||||
func (s *Session) onVoiceStateUpdate(se *Session, st *VoiceStateUpdate) {
|
||||
func (s *Session) onVoiceStateUpdate(st *VoiceStateUpdate) {
|
||||
|
||||
// If we don't have a connection for the channel, don't bother
|
||||
if st.ChannelID == "" {
|
||||
@ -474,22 +505,13 @@ func (s *Session) onVoiceStateUpdate(se *Session, st *VoiceStateUpdate) {
|
||||
return
|
||||
}
|
||||
|
||||
// Need to have this happen at login and store it in the Session
|
||||
// TODO : This should be done upon connecting to Discord, or
|
||||
// be moved to a small helper function
|
||||
self, err := s.User("@me") // TODO: move to Login/New
|
||||
if err != nil {
|
||||
log.Println(err)
|
||||
return
|
||||
}
|
||||
|
||||
// We only care about events that are about us
|
||||
if st.UserID != self.ID {
|
||||
// We only care about events that are about us.
|
||||
if s.State.User.ID != st.UserID {
|
||||
return
|
||||
}
|
||||
|
||||
// Store the SessionID for later use.
|
||||
voice.UserID = self.ID // TODO: Review
|
||||
voice.UserID = st.UserID
|
||||
voice.sessionID = st.SessionID
|
||||
}
|
||||
|
||||
@ -498,7 +520,7 @@ func (s *Session) onVoiceStateUpdate(se *Session, st *VoiceStateUpdate) {
|
||||
// This is also fired if the Guild's voice region changes while connected
|
||||
// to a voice channel. In that case, need to re-establish connection to
|
||||
// the new region endpoint.
|
||||
func (s *Session) onVoiceServerUpdate(se *Session, st *VoiceServerUpdate) {
|
||||
func (s *Session) onVoiceServerUpdate(st *VoiceServerUpdate) {
|
||||
|
||||
s.log(LogInformational, "called")
|
||||
|
||||
@ -655,7 +677,7 @@ func (s *Session) Close() (err error) {
|
||||
// frame and wait for the server to close the connection.
|
||||
err := s.wsConn.WriteMessage(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseNormalClosure, ""))
|
||||
if err != nil {
|
||||
s.log(LogError, "error closing websocket, %s", err)
|
||||
s.log(LogInformational, "error closing websocket, %s", err)
|
||||
}
|
||||
|
||||
// TODO: Wait for Discord to actually close the connection.
|
||||
@ -664,7 +686,7 @@ func (s *Session) Close() (err error) {
|
||||
s.log(LogInformational, "closing gateway websocket")
|
||||
err = s.wsConn.Close()
|
||||
if err != nil {
|
||||
s.log(LogError, "error closing websocket, %s", err)
|
||||
s.log(LogInformational, "error closing websocket, %s", err)
|
||||
}
|
||||
|
||||
s.wsConn = nil
|
||||
@ -673,7 +695,7 @@ func (s *Session) Close() (err error) {
|
||||
s.Unlock()
|
||||
|
||||
s.log(LogInformational, "emit disconnect event")
|
||||
s.handle(&Disconnect{})
|
||||
s.handleEvent(disconnectEventType, &Disconnect{})
|
||||
|
||||
return
|
||||
}
|
||||
|
11
vendor/github.com/mattn/go-xmpp/xmpp.go
generated
vendored
11
vendor/github.com/mattn/go-xmpp/xmpp.go
generated
vendored
@ -404,9 +404,13 @@ func (c *Client) init(o *Options) error {
|
||||
switch v := val.(type) {
|
||||
case *saslSuccess:
|
||||
case *saslFailure:
|
||||
// v.Any is type of sub-element in failure,
|
||||
// which gives a description of what failed.
|
||||
return errors.New("auth failure: " + v.Any.Local)
|
||||
errorMessage := v.Text
|
||||
if errorMessage == "" {
|
||||
// v.Any is type of sub-element in failure,
|
||||
// which gives a description of what failed if there was no text element
|
||||
errorMessage = v.Any.Local
|
||||
}
|
||||
return errors.New("auth failure: " + errorMessage)
|
||||
default:
|
||||
return errors.New("expected <success> or <failure>, got <" + name.Local + "> in " + name.Space)
|
||||
}
|
||||
@ -699,6 +703,7 @@ type saslSuccess struct {
|
||||
type saslFailure struct {
|
||||
XMLName xml.Name `xml:"urn:ietf:params:xml:ns:xmpp-sasl failure"`
|
||||
Any xml.Name `xml:",any"`
|
||||
Text string `xml:"text"`
|
||||
}
|
||||
|
||||
// RFC 3920 C.5 Resource binding name space
|
||||
|
@ -127,7 +127,6 @@ func (gitter *Gitter) GetRooms() ([]Room, error) {
|
||||
|
||||
// GetUsersInRoom returns the users in the room with the passed id
|
||||
func (gitter *Gitter) GetUsersInRoom(roomID string) ([]User, error) {
|
||||
|
||||
var users []User
|
||||
response, err := gitter.get(gitter.config.apiBaseURL + "rooms/" + roomID + "/users")
|
||||
if err != nil {
|
||||
@ -259,6 +258,45 @@ func (gitter *Gitter) SetDebug(debug bool, logWriter io.Writer) {
|
||||
gitter.logWriter = logWriter
|
||||
}
|
||||
|
||||
// SearchRooms queries the Rooms resources of gitter API
|
||||
func (gitter *Gitter) SearchRooms(room string) ([]Room, error) {
|
||||
|
||||
var rooms struct {
|
||||
Results []Room `json:"results"`
|
||||
}
|
||||
|
||||
response, err := gitter.get(gitter.config.apiBaseURL + "rooms?q=" + room )
|
||||
|
||||
if err != nil {
|
||||
gitter.log(err)
|
||||
return nil, err
|
||||
}
|
||||
|
||||
err = json.Unmarshal(response, &rooms)
|
||||
if err != nil {
|
||||
gitter.log(err)
|
||||
return nil, err
|
||||
}
|
||||
return rooms.Results, nil
|
||||
}
|
||||
|
||||
// GetRoomId returns the room ID of a given URI
|
||||
func (gitter *Gitter) GetRoomId(uri string) (string, error) {
|
||||
|
||||
rooms, err := gitter.SearchRooms(uri)
|
||||
if err != nil {
|
||||
gitter.log(err)
|
||||
return "", err
|
||||
}
|
||||
|
||||
for _, element := range rooms {
|
||||
if element.URI == uri {
|
||||
return element.ID, nil
|
||||
}
|
||||
}
|
||||
return "", APIError{What: "Room not found."}
|
||||
}
|
||||
|
||||
// Pagination params
|
||||
type Pagination struct {
|
||||
|
38
vendor/manifest
vendored
38
vendor/manifest
vendored
@ -1,32 +1,6 @@
|
||||
{
|
||||
"version": 0,
|
||||
"dependencies": [
|
||||
{
|
||||
"importpath": "github.com/42wim/go-gitter",
|
||||
"repository": "https://github.com/42wim/go-gitter",
|
||||
"vcs": "git",
|
||||
"revision": "ae777f740326ef6b4d910496022649859232ff38",
|
||||
"branch": "fixloop",
|
||||
"notests": true
|
||||
},
|
||||
{
|
||||
"importpath": "github.com/42wim/matterbridge-plus/bridge",
|
||||
"repository": "https://github.com/42wim/matterbridge-plus",
|
||||
"vcs": "git",
|
||||
"revision": "63c7caabf4b92fa47060cf37beb0ed814cefbaea",
|
||||
"branch": "master",
|
||||
"path": "/bridge",
|
||||
"notests": true
|
||||
},
|
||||
{
|
||||
"importpath": "github.com/42wim/matterbridge-plus/matterclient",
|
||||
"repository": "https://github.com/42wim/matterbridge-plus",
|
||||
"vcs": "git",
|
||||
"revision": "63c7caabf4b92fa47060cf37beb0ed814cefbaea",
|
||||
"branch": "master",
|
||||
"path": "/matterclient",
|
||||
"notests": true
|
||||
},
|
||||
{
|
||||
"importpath": "github.com/BurntSushi/toml",
|
||||
"repository": "https://github.com/BurntSushi/toml",
|
||||
@ -55,7 +29,7 @@
|
||||
"importpath": "github.com/bwmarrin/discordgo",
|
||||
"repository": "https://github.com/bwmarrin/discordgo",
|
||||
"vcs": "git",
|
||||
"revision": "11fa9dc906c531a85cd969b7b6b77c2f452a61b3",
|
||||
"revision": "5835676872d7fa65ee37b32672079c4ede2c1855",
|
||||
"branch": "master",
|
||||
"notests": true
|
||||
},
|
||||
@ -113,7 +87,7 @@
|
||||
"importpath": "github.com/mattn/go-xmpp",
|
||||
"repository": "https://github.com/mattn/go-xmpp",
|
||||
"vcs": "git",
|
||||
"revision": "f4550b5399387339df5ce4c3f88c1ef85333bdd5",
|
||||
"revision": "325c112042ffd34aa24365590d3a6fdd1a79c011",
|
||||
"branch": "master",
|
||||
"notests": true
|
||||
},
|
||||
@ -174,6 +148,14 @@
|
||||
"branch": "master",
|
||||
"notests": true
|
||||
},
|
||||
{
|
||||
"importpath": "github.com/sromku/go-gitter",
|
||||
"repository": "https://github.com/sromku/go-gitter",
|
||||
"vcs": "git",
|
||||
"revision": "792abbfcc172b35bbf5f8b260ef184e38bbd90bd",
|
||||
"branch": "master",
|
||||
"notests": true
|
||||
},
|
||||
{
|
||||
"importpath": "github.com/technoweenie/multipartstreamer",
|
||||
"repository": "https://github.com/technoweenie/multipartstreamer",
|
||||
|
Loading…
Reference in New Issue
Block a user