mirror of
https://github.com/cwinfo/matterbridge.git
synced 2025-06-27 21:39:22 +00:00
Update vendor
This commit is contained in:
124
vendor/github.com/bwmarrin/discordgo/state.go
generated
vendored
124
vendor/github.com/bwmarrin/discordgo/state.go
generated
vendored
@ -55,33 +55,6 @@ func NewState() *State {
|
||||
}
|
||||
}
|
||||
|
||||
// OnReady takes a Ready event and updates all internal state.
|
||||
func (s *State) OnReady(r *Ready) error {
|
||||
if s == nil {
|
||||
return ErrNilState
|
||||
}
|
||||
|
||||
s.Lock()
|
||||
defer s.Unlock()
|
||||
|
||||
s.Ready = *r
|
||||
|
||||
for _, g := range s.Guilds {
|
||||
s.guildMap[g.ID] = g
|
||||
|
||||
for _, c := range g.Channels {
|
||||
c.GuildID = g.ID
|
||||
s.channelMap[c.ID] = c
|
||||
}
|
||||
}
|
||||
|
||||
for _, c := range s.PrivateChannels {
|
||||
s.channelMap[c.ID] = c
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// GuildAdd adds a guild to the current world state, or
|
||||
// updates it if it already exists.
|
||||
func (s *State) GuildAdd(guild *Guild) error {
|
||||
@ -94,20 +67,30 @@ func (s *State) GuildAdd(guild *Guild) error {
|
||||
|
||||
// Update the channels to point to the right guild, adding them to the channelMap as we go
|
||||
for _, c := range guild.Channels {
|
||||
c.GuildID = guild.ID
|
||||
s.channelMap[c.ID] = c
|
||||
}
|
||||
|
||||
// If the guild exists, replace it.
|
||||
if g, ok := s.guildMap[guild.ID]; ok {
|
||||
// If this guild already exists with data, don't stomp on props.
|
||||
if g.Unavailable != nil && !*g.Unavailable {
|
||||
// We are about to replace `g` in the state with `guild`, but first we need to
|
||||
// make sure we preserve any fields that the `guild` doesn't contain from `g`.
|
||||
if guild.Roles == nil {
|
||||
guild.Roles = g.Roles
|
||||
}
|
||||
if guild.Emojis == nil {
|
||||
guild.Emojis = g.Emojis
|
||||
}
|
||||
if guild.Members == nil {
|
||||
guild.Members = g.Members
|
||||
}
|
||||
if guild.Presences == nil {
|
||||
guild.Presences = g.Presences
|
||||
}
|
||||
if guild.Channels == nil {
|
||||
guild.Channels = g.Channels
|
||||
}
|
||||
if guild.VoiceStates == nil {
|
||||
guild.VoiceStates = g.VoiceStates
|
||||
}
|
||||
|
||||
*g = *guild
|
||||
return nil
|
||||
}
|
||||
@ -325,8 +308,12 @@ func (s *State) ChannelAdd(channel *Channel) error {
|
||||
|
||||
// If the channel exists, replace it
|
||||
if c, ok := s.channelMap[channel.ID]; ok {
|
||||
channel.Messages = c.Messages
|
||||
channel.PermissionOverwrites = c.PermissionOverwrites
|
||||
if channel.Messages == nil {
|
||||
channel.Messages = c.Messages
|
||||
}
|
||||
if channel.PermissionOverwrites == nil {
|
||||
channel.PermissionOverwrites = c.PermissionOverwrites
|
||||
}
|
||||
|
||||
*c = *channel
|
||||
return nil
|
||||
@ -511,6 +498,12 @@ func (s *State) MessageAdd(message *Message) error {
|
||||
if message.Attachments != nil {
|
||||
m.Attachments = message.Attachments
|
||||
}
|
||||
if message.Timestamp != "" {
|
||||
m.Timestamp = message.Timestamp
|
||||
}
|
||||
if message.Author != nil {
|
||||
m.Author = message.Author
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
@ -602,18 +595,63 @@ func (s *State) Message(channelID, messageID string) (*Message, error) {
|
||||
return nil, errors.New("Message not found.")
|
||||
}
|
||||
|
||||
// OnReady takes a Ready event and updates all internal state.
|
||||
func (s *State) onReady(se *Session, r *Ready) (err error) {
|
||||
if s == nil {
|
||||
return ErrNilState
|
||||
}
|
||||
|
||||
s.Lock()
|
||||
defer s.Unlock()
|
||||
|
||||
// We must track at least the current user for Voice, even
|
||||
// if state is disabled, store the bare essentials.
|
||||
if !se.StateEnabled {
|
||||
ready := Ready{
|
||||
Version: r.Version,
|
||||
SessionID: r.SessionID,
|
||||
HeartbeatInterval: r.HeartbeatInterval,
|
||||
User: r.User,
|
||||
}
|
||||
|
||||
s.Ready = ready
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
s.Ready = *r
|
||||
|
||||
for _, g := range s.Guilds {
|
||||
s.guildMap[g.ID] = g
|
||||
|
||||
for _, c := range g.Channels {
|
||||
s.channelMap[c.ID] = c
|
||||
}
|
||||
}
|
||||
|
||||
for _, c := range s.PrivateChannels {
|
||||
s.channelMap[c.ID] = c
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// onInterface handles all events related to states.
|
||||
func (s *State) onInterface(se *Session, i interface{}) (err error) {
|
||||
if s == nil {
|
||||
return ErrNilState
|
||||
}
|
||||
|
||||
r, ok := i.(*Ready)
|
||||
if ok {
|
||||
return s.onReady(se, r)
|
||||
}
|
||||
|
||||
if !se.StateEnabled {
|
||||
return nil
|
||||
}
|
||||
|
||||
switch t := i.(type) {
|
||||
case *Ready:
|
||||
err = s.OnReady(t)
|
||||
case *GuildCreate:
|
||||
err = s.GuildAdd(t.Guild)
|
||||
case *GuildUpdate:
|
||||
@ -685,6 +723,9 @@ func (s *State) onInterface(se *Session, i interface{}) (err error) {
|
||||
// userID : The ID of the user to calculate permissions for.
|
||||
// channelID : The ID of the channel to calculate permission for.
|
||||
func (s *State) UserChannelPermissions(userID, channelID string) (apermissions int, err error) {
|
||||
if s == nil {
|
||||
return 0, ErrNilState
|
||||
}
|
||||
|
||||
channel, err := s.Channel(channelID)
|
||||
if err != nil {
|
||||
@ -706,6 +747,13 @@ func (s *State) UserChannelPermissions(userID, channelID string) (apermissions i
|
||||
return
|
||||
}
|
||||
|
||||
for _, role := range guild.Roles {
|
||||
if role.ID == guild.ID {
|
||||
apermissions |= role.Permissions
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
for _, role := range guild.Roles {
|
||||
for _, roleID := range member.Roles {
|
||||
if role.ID == roleID {
|
||||
@ -715,7 +763,7 @@ func (s *State) UserChannelPermissions(userID, channelID string) (apermissions i
|
||||
}
|
||||
}
|
||||
|
||||
if apermissions&PermissionManageRoles > 0 {
|
||||
if apermissions&PermissionAdministrator > 0 {
|
||||
apermissions |= PermissionAll
|
||||
}
|
||||
|
||||
@ -738,7 +786,7 @@ func (s *State) UserChannelPermissions(userID, channelID string) (apermissions i
|
||||
}
|
||||
}
|
||||
|
||||
if apermissions&PermissionManageRoles > 0 {
|
||||
if apermissions&PermissionAdministrator > 0 {
|
||||
apermissions |= PermissionAllChannel
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user