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https://github.com/cwinfo/matterbridge.git
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Update vendor bwmarrin/discordgo
This commit is contained in:
98
vendor/github.com/bwmarrin/discordgo/structs.go
generated
vendored
98
vendor/github.com/bwmarrin/discordgo/structs.go
generated
vendored
@@ -14,7 +14,6 @@ package discordgo
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import (
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"encoding/json"
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"net/http"
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"strconv"
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"sync"
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"time"
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@@ -85,6 +84,9 @@ type Session struct {
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// Stores the last HeartbeatAck that was recieved (in UTC)
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LastHeartbeatAck time.Time
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// used to deal with rate limits
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Ratelimiter *RateLimiter
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// Event handlers
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handlersMu sync.RWMutex
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handlers map[string][]*eventHandlerInstance
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@@ -96,9 +98,6 @@ type Session struct {
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// When nil, the session is not listening.
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listening chan interface{}
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// used to deal with rate limits
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ratelimiter *RateLimiter
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// sequence tracks the current gateway api websocket sequence number
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sequence *int64
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@@ -143,9 +142,9 @@ type Invite struct {
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MaxAge int `json:"max_age"`
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Uses int `json:"uses"`
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MaxUses int `json:"max_uses"`
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XkcdPass string `json:"xkcdpass"`
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Revoked bool `json:"revoked"`
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Temporary bool `json:"temporary"`
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Unique bool `json:"unique"`
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}
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// ChannelType is the type of a Channel
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@@ -171,9 +170,22 @@ type Channel struct {
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NSFW bool `json:"nsfw"`
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Position int `json:"position"`
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Bitrate int `json:"bitrate"`
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Recipients []*User `json:"recipient"`
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Recipients []*User `json:"recipients"`
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Messages []*Message `json:"-"`
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PermissionOverwrites []*PermissionOverwrite `json:"permission_overwrites"`
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ParentID string `json:"parent_id"`
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}
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// A ChannelEdit holds Channel Feild data for a channel edit.
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type ChannelEdit struct {
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Name string `json:"name,omitempty"`
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Topic string `json:"topic,omitempty"`
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NSFW bool `json:"nsfw,omitempty"`
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Position int `json:"position"`
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Bitrate int `json:"bitrate,omitempty"`
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UserLimit int `json:"user_limit,omitempty"`
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PermissionOverwrites []*PermissionOverwrite `json:"permission_overwrites,omitempty"`
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ParentID string `json:"parent_id,omitempty"`
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}
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// A PermissionOverwrite holds permission overwrite data for a Channel
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@@ -191,6 +203,7 @@ type Emoji struct {
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Roles []string `json:"roles"`
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Managed bool `json:"managed"`
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RequireColons bool `json:"require_colons"`
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Animated bool `json:"animated"`
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}
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// APIName returns an correctly formatted API name for use in the MessageReactions endpoints.
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@@ -204,7 +217,7 @@ func (e *Emoji) APIName() string {
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return e.ID
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}
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// VerificationLevel type defination
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// VerificationLevel type definition
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type VerificationLevel int
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// Constants for VerificationLevel levels from 0 to 3 inclusive
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@@ -314,45 +327,58 @@ type Presence struct {
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Since *int `json:"since"`
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}
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// GameType is the type of "game" (see GameType* consts) in the Game struct
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type GameType int
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// Valid GameType values
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const (
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GameTypeGame GameType = iota
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GameTypeStreaming
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)
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// A Game struct holds the name of the "playing .." game for a user
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type Game struct {
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Name string `json:"name"`
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Type int `json:"type"`
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URL string `json:"url,omitempty"`
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Name string `json:"name"`
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Type GameType `json:"type"`
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URL string `json:"url,omitempty"`
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Details string `json:"details,omitempty"`
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State string `json:"state,omitempty"`
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TimeStamps TimeStamps `json:"timestamps,omitempty"`
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Assets Assets `json:"assets,omitempty"`
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ApplicationID string `json:"application_id,omitempty"`
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Instance int8 `json:"instance,omitempty"`
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// TODO: Party and Secrets (unknown structure)
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}
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// UnmarshalJSON unmarshals json to Game struct
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func (g *Game) UnmarshalJSON(bytes []byte) error {
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temp := &struct {
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Name json.Number `json:"name"`
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Type json.RawMessage `json:"type"`
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URL string `json:"url"`
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// A TimeStamps struct contains start and end times used in the rich presence "playing .." Game
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type TimeStamps struct {
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EndTimestamp int64 `json:"end,omitempty"`
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StartTimestamp int64 `json:"start,omitempty"`
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}
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// UnmarshalJSON unmarshals JSON into TimeStamps struct
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func (t *TimeStamps) UnmarshalJSON(b []byte) error {
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temp := struct {
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End float64 `json:"end,omitempty"`
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Start float64 `json:"start,omitempty"`
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}{}
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err := json.Unmarshal(bytes, temp)
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err := json.Unmarshal(b, &temp)
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if err != nil {
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return err
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}
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g.URL = temp.URL
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g.Name = temp.Name.String()
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if temp.Type != nil {
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err = json.Unmarshal(temp.Type, &g.Type)
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if err == nil {
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return nil
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}
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s := ""
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err = json.Unmarshal(temp.Type, &s)
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if err == nil {
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g.Type, err = strconv.Atoi(s)
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}
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return err
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}
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t.EndTimestamp = int64(temp.End)
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t.StartTimestamp = int64(temp.Start)
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return nil
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}
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// An Assets struct contains assets and labels used in the rich presence "playing .." Game
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type Assets struct {
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LargeImageID string `json:"large_image,omitempty"`
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SmallImageID string `json:"small_image,omitempty"`
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LargeText string `json:"large_text,omitempty"`
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SmallText string `json:"small_text,omitempty"`
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}
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// A Member stores user information for Guild members.
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type Member struct {
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GuildID string `json:"guild_id"`
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@@ -383,7 +409,7 @@ type Settings struct {
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DeveloperMode bool `json:"developer_mode"`
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}
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// Status type defination
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// Status type definition
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type Status string
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// Constants for Status with the different current available status
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