For an unknown reason we get duplicate messages (from the same channel)
using the realtime API when we have > 1 channel subscribed on.
Solution for now is caching the message ID in a LRU cache and ignoring
the duplicates.
This should be reviewed when we have actual editing support from the
realtime API
Breaking change for zulip channel configuration.
For zulip the channel configuration will now need to specify also
the topic with /topic:yourtopic.
Example:
[[gateway.inout]]
account="zulip.streamchat"
channel="general/topic:mytopic"
This fixes the incorrect PR #701 which didn't work with multiple
gateways.
* Add MediaConvertWebPToPNG option (telegram).
When enabled matterbridge will convert .webp files to .png files
before uploading them to the mediaserver of the other bridges.
Fixes#398
This checks if we get a topic change < 5 seconds after connection.
If that's the case, ignore it.
Also this PR makes the topic change an actual EventTopicChange.
* Add support for editing/deleting messages
* Add support for uploading files
* Add support for avatars
* Use the Rocket.Chat.Go.SDK
* Use the rest and streaming api
* Add support for editing/deleting messages
* Add support for uploading files
* Add support for avatars
* Use the Rocket.Chat.Go.SDK
* Use the rest and streaming api
Stop getting users if we reach 2000 users. Slack will rate-limit us
even if we follow their limits.
This means that we now have to lookup every user that says a message
for the first time. This should be less intensive on the API.
This also disables partly fb713ed91b for now.
ChannelMembers will not be filled.
* Add initial support for getting ChannelMember info of all bridges.
Adds an EventGetChannelMembers event, which gets send every x time to
all bridges. Bridges should respond on this event with a Message
containing ChannelMembers in the EventGetChannelMembers key in the
Extra field.
handleEventGetChannelMembers will handle this Message and sets the
contained ChannelMembers to the Bridge struct.
* Add ChannelMembers support to the slack bridge
This uses our own gomatrix lib with the SendHTML function which
adds HTML to formatted_body in matrix.
golang-commonmark is used to convert markdown into valid HTML.
* SSH-Chat: set quiet mode to filter joins/quits
* SSH-Chat: Trim newlines in the end of relayed messages
* SSH-Chat: fix media links
* SSH-Chat: do not relay "Rate limiting is in effect" message
When setting wait to true, we wait until the populating isn't in progress anymore.
This is used on startup connections where we really need the initial information
which could take a long time on big servers.