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mirror of https://github.com/cwinfo/yggdrasil-go.git synced 2024-11-22 22:20:27 +00:00
This commit is contained in:
Arceliar 2019-09-09 19:25:10 -05:00
parent 10a828af2c
commit 0141180279

View File

@ -176,7 +176,7 @@ type switchTable struct {
table atomic.Value // lookupTable table atomic.Value // lookupTable
phony.Inbox // Owns the below phony.Inbox // Owns the below
queues switch_buffers // Queues - not atomic so ONLY use through the actor queues switch_buffers // Queues - not atomic so ONLY use through the actor
idle map[switchPort]time.Time // idle peers - not atomic so ONLY use through the actor idle map[switchPort]struct{} // idle peers - not atomic so ONLY use through the actor
} }
// Minimum allowed total size of switch queues. // Minimum allowed total size of switch queues.
@ -202,7 +202,7 @@ func (t *switchTable) init(core *Core) {
} }
core.config.Mutex.RUnlock() core.config.Mutex.RUnlock()
t.queues.bufs = make(map[string]switch_buffer) t.queues.bufs = make(map[string]switch_buffer)
t.idle = make(map[switchPort]time.Time) t.idle = make(map[switchPort]struct{})
}) })
} }
@ -664,7 +664,7 @@ func (t *switchTable) bestPortForCoords(coords []byte) switchPort {
// Handle an incoming packet // Handle an incoming packet
// Either send it to ourself, or to the first idle peer that's free // Either send it to ourself, or to the first idle peer that's free
// Returns true if the packet has been handled somehow, false if it should be queued // Returns true if the packet has been handled somehow, false if it should be queued
func (t *switchTable) _handleIn(packet []byte, idle map[switchPort]time.Time) bool { func (t *switchTable) _handleIn(packet []byte, idle map[switchPort]struct{}) bool {
coords := switch_getPacketCoords(packet) coords := switch_getPacketCoords(packet)
closer := t.getCloser(coords) closer := t.getCloser(coords)
if len(closer) == 0 { if len(closer) == 0 {
@ -674,11 +674,10 @@ func (t *switchTable) _handleIn(packet []byte, idle map[switchPort]time.Time) bo
return true return true
} }
var best *closerInfo var best *closerInfo
var bestTime time.Time
ports := t.core.peers.getPorts() ports := t.core.peers.getPorts()
for _, cinfo := range closer { for _, cinfo := range closer {
to := ports[cinfo.elem.port] to := ports[cinfo.elem.port]
thisTime, isIdle := idle[cinfo.elem.port] _, isIdle := idle[cinfo.elem.port]
var update bool var update bool
switch { switch {
case to == nil: case to == nil:
@ -704,22 +703,12 @@ func (t *switchTable) _handleIn(packet []byte, idle map[switchPort]time.Time) bo
case cinfo.elem.time.Before(best.elem.time): case cinfo.elem.time.Before(best.elem.time):
// same tstamp, but got it earlier, so presumably a better path // same tstamp, but got it earlier, so presumably a better path
update = true update = true
case cinfo.elem.time.After(best.elem.time):
// same tstamp, but got it later, so presumably a worse path
// I do not expect the remaining cases to ever be reached... TODO cleanup
case thisTime.After(bestTime):
// all else equal, this port was used more recently than our current
// candidate, so choose that instead. this should mean that, in low
// traffic scenarios, we consistently pick the same link which helps with
// packet ordering
update = true
default: default:
// the search for a port has finished // the search for a port has finished
} }
if update { if update {
b := cinfo // because cinfo gets mutated by the iteration b := cinfo // because cinfo gets mutated by the iteration
best = &b best = &b
bestTime = thisTime
} }
} }
if best != nil { if best != nil {
@ -882,6 +871,6 @@ func (t *switchTable) _idleIn(port switchPort) {
// Try to find something to send to this peer // Try to find something to send to this peer
if !t._handleIdle(port) { if !t._handleIdle(port) {
// Didn't find anything ready to send yet, so stay idle // Didn't find anything ready to send yet, so stay idle
t.idle[port] = time.Now() t.idle[port] = struct{}{}
} }
} }