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https://github.com/cwinfo/yggdrasil-go.git
synced 2024-11-10 04:00:37 +00:00
keep track of all keys we're supposed to care about in the dht, don't give special treatment to successors/predecessors
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@ -52,11 +52,23 @@ type dhtRes struct {
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// The main DHT struct.
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type dht struct {
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core *Core
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nodeID NodeID
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table map[NodeID]*dhtInfo
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peers chan *dhtInfo // other goroutines put incoming dht updates here
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reqs map[boxPubKey]map[NodeID]time.Time
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core *Core
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nodeID NodeID
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table map[NodeID]*dhtInfo
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peers chan *dhtInfo // other goroutines put incoming dht updates here
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reqs map[boxPubKey]map[NodeID]time.Time
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targets [NodeIDLen*8 + 1]NodeID
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}
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func (nodeID NodeID) add(toAdd *NodeID) NodeID {
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var accumulator uint16
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for idx := len(nodeID) - 1; idx >= 0; idx-- {
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accumulator += uint16(nodeID[idx])
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accumulator += uint16(toAdd[idx])
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nodeID[idx] = byte(accumulator)
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accumulator >>= 8
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}
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return nodeID
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}
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// Initializes the DHT
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@ -64,32 +76,27 @@ func (t *dht) init(c *Core) {
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t.core = c
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t.nodeID = *t.core.GetNodeID()
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t.peers = make(chan *dhtInfo, 1024)
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getDist := func(bit int) *NodeID {
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nBits := NodeIDLen * 8
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theByte := (nBits - bit) / 8
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theBitmask := uint8(0x80) >> uint8(nBits-bit)
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var nid NodeID
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//fmt.Println("DEBUG: bit", bit, "theByte", theByte)
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nid[theByte] = theBitmask
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return &nid
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}
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for idx := range t.targets {
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t.targets[idx] = t.nodeID.add(getDist(idx + 1))
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}
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t.targets[len(t.targets)-1] = t.nodeID // Last one wraps around to self
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t.reset()
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}
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// Resets the DHT in response to coord changes
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// This empties all info from the DHT and drops outstanding requests
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// It sends a ping to the old successor and predecessor, in case they're still around
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func (t *dht) reset() {
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var successor *dhtInfo
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var predecessor *dhtInfo
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for infoID, info := range t.table {
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// Get current successor and predecessor
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if successor == nil || dht_ordered(&t.nodeID, &infoID, successor.getNodeID()) {
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successor = info
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}
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if predecessor == nil || dht_ordered(predecessor.getNodeID(), &infoID, &t.nodeID) {
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predecessor = info
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}
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}
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t.reqs = make(map[boxPubKey]map[NodeID]time.Time)
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t.table = make(map[NodeID]*dhtInfo)
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if successor != nil {
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t.ping(successor, nil)
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}
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if predecessor != nil {
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t.ping(predecessor, nil)
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}
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}
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// Does a DHT lookup and returns up to dht_lookup_size results
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@ -197,24 +204,7 @@ func (t *dht) handleReq(req *dhtReq) {
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coords: req.Coords,
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}
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// For bootstrapping to work, we need to add these nodes to the table
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//t.insert(&info)
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// FIXME? DEBUG testing what happens if we only add better predecessors/successors
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var successor *dhtInfo
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var predecessor *dhtInfo
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for infoID, v := range t.table {
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// Get current successor and predecessor
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if successor == nil || dht_ordered(&t.nodeID, &infoID, successor.getNodeID()) {
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successor = v
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}
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if predecessor == nil || dht_ordered(predecessor.getNodeID(), &infoID, &t.nodeID) {
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predecessor = v
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}
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}
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if successor != nil && dht_ordered(&t.nodeID, info.getNodeID(), successor.getNodeID()) {
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t.insert(&info)
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} else if predecessor != nil && dht_ordered(predecessor.getNodeID(), info.getNodeID(), &t.nodeID) {
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t.insert(&info)
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}
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t.insert(&info)
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}
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// Sends a lookup response to the specified node.
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@ -274,17 +264,6 @@ func (t *dht) handleRes(res *dhtRes) {
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coords: res.Coords,
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}
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t.insert(&rinfo) // Or at the end, after checking successor/predecessor?
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var successor *dhtInfo
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var predecessor *dhtInfo
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for infoID, info := range t.table {
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// Get current successor and predecessor
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if successor != nil && dht_ordered(&t.nodeID, &infoID, successor.getNodeID()) {
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successor = info
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}
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if predecessor != nil && dht_ordered(predecessor.getNodeID(), &infoID, &t.nodeID) {
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predecessor = info
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}
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}
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if len(res.Infos) > dht_lookup_size {
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res.Infos = res.Infos[:dht_lookup_size]
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}
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@ -296,11 +275,7 @@ func (t *dht) handleRes(res *dhtRes) {
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// TODO? don't skip if coords are different?
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continue
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}
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// Send a request to all better successors or predecessors
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// We could try sending to only the best, but then packet loss matters more
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if successor == nil || dht_ordered(&t.nodeID, info.getNodeID(), successor.getNodeID()) {
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t.ping(info, nil)
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} else if predecessor == nil || dht_ordered(predecessor.getNodeID(), info.getNodeID(), &t.nodeID) {
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if t.isImportant(info.getNodeID()) {
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t.ping(info, nil)
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}
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}
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@ -349,18 +324,13 @@ func (t *dht) ping(info *dhtInfo, target *NodeID) {
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}
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func (t *dht) doMaintenance() {
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// Ping successor, asking for their predecessor, and clean up old/expired info
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var successor *dhtInfo
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var predecessor *dhtInfo
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toPing := make(map[NodeID]*dhtInfo)
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now := time.Now()
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for infoID, info := range t.table {
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if now.Sub(info.recv) > time.Minute || info.pings > 3 {
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delete(t.table, infoID)
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} else if successor == nil || dht_ordered(&t.nodeID, &infoID, successor.getNodeID()) {
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successor = info
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} else if predecessor == nil || dht_ordered(predecessor.getNodeID(), &infoID, &t.nodeID) {
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predecessor = info
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} else if t.isImportant(info.getNodeID()) {
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toPing[infoID] = info
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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@ -380,38 +350,36 @@ func (t *dht) doMaintenance() {
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t.insert(&pinfo)
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}
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//////////////////////////////////////////////////////////////////////////////
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if successor != nil {
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toPing[*successor.getNodeID()] = successor
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}
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if predecessor != nil {
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toPing[*predecessor.getNodeID()] = predecessor
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}
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for _, info := range toPing {
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if now.Sub(info.recv) > info.throttle {
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t.ping(info, nil)
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t.ping(info, info.getNodeID())
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info.pings++
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info.throttle += time.Second
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if info.throttle > 30*time.Second {
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info.throttle = 30 * time.Second
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}
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//fmt.Println("DEBUG self:", t.nodeID[:8], "throttle:", info.throttle, "nodeID:", info.getNodeID()[:8], "coords:", info.coords)
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//continue
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fmt.Println("DEBUG self:", t.nodeID[:8], "throttle:", info.throttle, "nodeID:", info.getNodeID()[:8], "coords:", info.coords)
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}
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}
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return
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//////////////////////////////////////////////////////////////////////////////
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if successor != nil &&
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now.Sub(successor.recv) > successor.throttle {
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t.ping(successor, nil)
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successor.pings++
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successor.throttle += time.Second
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//return
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fmt.Println("DEBUG self:", t.nodeID[:8], "throttle:", successor.throttle, "nodeID:", successor.getNodeID()[:8], "coords:", successor.coords)
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//for infoID := range t.table {
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// fmt.Println("DEBUG other info:", infoID[:8], "ordered", dht_ordered(&t.nodeID, &infoID, successor.getNodeID()), "swapped:", dht_ordered(&t.nodeID, successor.getNodeID(), &infoID))
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//}
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if successor.throttle > 30*time.Second {
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successor.throttle = 30 * time.Second
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}
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//fmt.Println("Table size:", len(t.table))
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}
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}
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func (t *dht) isImportant(nodeID *NodeID) bool {
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// TODO persistently store stuff about best nodes, so we don't need to keep doing this
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// Ideally switch to a better data structure... linked list?
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for _, target := range t.targets {
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// Get the best known node for this target
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var best *dhtInfo
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for _, info := range t.table {
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if best == nil || dht_ordered(best.getNodeID(), info.getNodeID(), &target) {
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best = info
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}
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}
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if best != nil && dht_ordered(best.getNodeID(), nodeID, &target) {
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// This is an equal or better finger table entry than what we currently have
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return true
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}
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}
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// We didn't find anything where this is better, so it must be worse
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return false
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}
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