Arceliar
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59896f17fd
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more cleanup
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2020-05-23 10:28:57 -05:00 |
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Arceliar
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ef1e506a0c
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work-in-progress on more cleanup
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2020-05-23 10:23:55 -05:00 |
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Arceliar
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59c5644a52
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some peer/link cleanup
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2020-05-23 10:08:23 -05:00 |
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Arceliar
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cf2edc99d1
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correctly set peer.max
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2020-05-17 13:32:58 -05:00 |
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Arceliar
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d43b93f60a
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safer check for the queues if we're blocked on a send, should work even if we're blocked on a link packet send
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2020-05-17 13:23:15 -05:00 |
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Arceliar
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ff3c8cb687
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less aggresive queue size reduction
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2020-05-17 12:58:57 -05:00 |
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Arceliar
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d96ae156a1
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slight change to peer function names/args
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2020-05-17 12:27:43 -05:00 |
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Arceliar
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7720e169f2
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when we detect we're blocked, only drop packets often enough to make sure the existing queue's size is non-increasing, and always drop the worst packet from a random flow with odds based on the total size of packets queued for that flow
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2020-05-17 12:09:40 -05:00 |
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Arceliar
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6e92af1cd2
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re-enable a minimum queue size of ~1 big packet
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2020-05-17 08:49:40 -05:00 |
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Arceliar
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0dcc555eab
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cleaner startup/shutdown of the link writer's worker
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2020-05-17 08:34:22 -05:00 |
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Arceliar
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15ac2595aa
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use a dedicated per-stream writer goroutine, send messages to it over a 1-buffered channel, this eliminates most of the false positive blocking that causes drops
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2020-05-17 08:22:02 -05:00 |
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Arceliar
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527d443916
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move where the queue size check before dropping would occur
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2020-05-17 07:21:09 -05:00 |
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Arceliar
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62b9fab5f8
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more work-in-progress, debugging why things are dropping so often
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2020-05-16 18:56:04 -05:00 |
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Arceliar
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b17a035a05
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workarounds to dropping being too aggressive
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2020-05-16 17:40:11 -05:00 |
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Arceliar
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b132560f65
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it helps to actually run the notifyQueued stuff...
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2020-05-16 17:24:26 -05:00 |
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Arceliar
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052de98f12
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work-in-progress on buffering overhaul
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2020-05-16 17:07:47 -05:00 |
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Arceliar
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dc128121e5
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update switch blockPeer/unblockPeer logic and dht reset when coords change
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2020-05-16 09:25:57 -05:00 |
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Arceliar
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433e392bdf
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Merge branch 'develop' of https://github.com/yggdrasil-network/yggdrasil-go into future
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2020-05-09 06:13:52 -05:00 |
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Neil Alexander
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d0f2d889af
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Merge pull request #687 from yggdrasil-network/neilalexander/hjson
Fix hjson dependency?
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2020-05-09 12:12:12 +01:00 |
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Neil Alexander
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9dfe0f4b4b
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Fix hjson dependency?
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2020-05-09 12:08:29 +01:00 |
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Arceliar
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dafaef898b
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Merge pull request #686 from Arceliar/multicast
maybe fix multicast deadlock on darwin
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2020-05-09 06:07:16 -05:00 |
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Arceliar
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7779d86c5b
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maybe fix multicast deadlock on darwin
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2020-05-09 05:56:36 -05:00 |
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Arceliar
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107d9f0e8b
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Merge branch 'develop' of https://github.com/yggdrasil-network/yggdrasil-go into future
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2020-05-03 05:20:30 -05:00 |
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Neil Alexander
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b4d72dc604
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Merge pull request #684 from yggdrasil-network/neilalexander/multicast
Refactor the multicast code a bit
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2020-05-03 11:14:27 +01:00 |
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Arceliar
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95f4ec52a4
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save only the link-local addresses for multicast
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2020-05-03 05:06:59 -05:00 |
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Arceliar
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de79401bb2
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only call (net.Interface).Addrs() once per minute per interface
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2020-05-03 02:50:04 -05:00 |
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Arceliar
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02e1cb180d
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possibly reduce multicast cpu usage even more
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2020-05-02 17:23:20 -05:00 |
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Neil Alexander
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127b7e311c
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Clean up a bit
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2020-05-02 22:37:12 +01:00 |
|
Neil Alexander
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0c7cf65d27
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Move some logging back to debug
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2020-05-02 22:33:25 +01:00 |
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Neil Alexander
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a115d18595
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Refactor the multicast code a bit
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2020-05-02 22:26:41 +01:00 |
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Arceliar
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90b7d9ef97
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Merge pull request #683 from Arceliar/sim
Sim
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2020-05-02 11:52:13 -05:00 |
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Arceliar
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20ef591013
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fix some crashes with races during peer setup
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2020-05-02 11:16:11 -05:00 |
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Arceliar
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402cfc0f00
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undo remaining trivial change to build
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2020-05-02 10:56:17 -05:00 |
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Arceliar
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15162ee952
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fix a panic from a doubly closed channel in the simlink
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2020-05-02 10:51:26 -05:00 |
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Arceliar
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12d448f6d5
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Merge branch 'future' of https://github.com/yggdrasil-network/yggdrasil-go into sim
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2020-05-02 10:40:00 -05:00 |
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Arceliar
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8b888305e0
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Merge pull request #682 from Arceliar/bytes
remove util.GetBytes/util.PutBytes and use local sync.Pools instead
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2020-05-02 10:39:41 -05:00 |
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Arceliar
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22526d89ec
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Merge branch 'future' of https://github.com/yggdrasil-network/yggdrasil-go into sim
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2020-05-02 10:09:03 -05:00 |
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Arceliar
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349c6dbad4
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Merge pull request #675 from Arceliar/buffers
Buffers
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2020-05-02 10:08:30 -05:00 |
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Arceliar
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72afa05029
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test dial/listen in the sim
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2020-05-02 10:01:09 -05:00 |
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Arceliar
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6d89570860
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eliminate most sync.Pool use, gives a safer but slightly slower interface
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2020-05-02 06:44:51 -05:00 |
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Arceliar
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5db93be4df
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more sim work
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2020-04-26 09:59:30 -05:00 |
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Arceliar
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9c818c6278
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work-in-progress on a new sim
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2020-04-26 07:33:03 -05:00 |
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Arceliar
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9d0969db2b
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prevent a hypothetical block on link message sending
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2020-04-05 14:57:05 -05:00 |
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Arceliar
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09efdfef9a
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fix bug in switch actor's cleanRoot, strict nonce handling at the session level, and add separate queues per stream to the packetqueue code
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2020-04-03 19:26:48 -05:00 |
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Arceliar
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03a19997b8
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Merge branch 'develop' of https://github.com/yggdrasil-network/yggdrasil-go into buffers
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2020-04-03 00:33:01 -05:00 |
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Arceliar
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945930aa2c
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WIP have peer actors queue packets, temporarily a single simple FIFO queue with head drop
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2020-04-03 00:32:26 -05:00 |
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Neil Alexander
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78b5f88e4b
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Version 0.3.14
Merge remote-tracking branch 'origin/develop'
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2020-04-01 20:32:25 +01:00 |
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Neil Alexander
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52491d63ab
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Merge pull request #672 from Arceliar/bugfix
check if an error was returned by Core._init and return it if so
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2020-04-01 08:48:16 +01:00 |
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Arceliar
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7a314afb31
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check if an error was returned by Core._init and return it if so
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2020-03-31 18:14:20 -05:00 |
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Arceliar
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9834f222db
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more work in progress actorizing the remaining parts of the switch
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2020-03-29 19:01:50 -05:00 |
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