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136 lines
7.5 KiB
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136 lines
7.5 KiB
Markdown
---
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layout: post
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title: "Announcing Yggdrasil Network v0.3"
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date: 2018-12-12 00:00:00 -0000
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author: Neil Alexander, Arceliar
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---
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### It's finally here
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At the end of 2017, Yggdrasil's first commit was uploaded to GitHub - a project
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to explore whether it was possible to build a decentralised, end-to-end
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encrypted and scalable compact routing scheme modelled around the concept of a
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global spanning tree. Many concept routing schemes that we have seen to date
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seem to have problems with scalability - after the network exceeds a certain
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size, they either fail to perform or they start to rely on centralised points in
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order to consolidate routing information. We want to figure out how to build
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something that would not be subject to these limitations, and to maintain
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decentralisation as far as possible, and the best way to test our ideas is to
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build that network. To our knowledge, this hasn't quite been achieved before.
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Throughout the course of 2018, Yggdrasil has gone from being a very early-stage
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project supporting only a single platform to a feature-strong and relatively
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stable project which now runs on many supported platforms. Although we currently
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still haven't advanced from the "alpha" label, our network has grown to exceed
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70 nodes across the world (and growing slowly but steadily), with a good portion
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of these users coming on-board and contributing their own
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[services](https://yggdrasil-network.github.io/services.html) to the network and using the network for their own
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purposes. We've even had a small amount of publicity - [Toronto
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Mesh](https://tomesh.net) have been exploring using Yggdrasil on their city-wide
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mesh net, and even [presented some Yggdrasil
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fundamentals](https://www.nuug.no/aktiviteter/20181009-mesh/) to the Norwegian
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Unix User Group (NUUG) back in October.
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So far, we believe that Yggdrasil is well on track to delivering on its promises
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to build a fully end-to-end encrypted, self-arranging IPv6 network. We also
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believe that Yggdrasil should be scalable on paper; we have somewhat proven
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this in simulations, but the real proof will come in how the Yggdrasil Network
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scales up in the real world, on real hardware, across real links. Having users
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helping us to test brings us closer to our goal and enhances our understanding
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of how our software will behave on large-scale network graphs.
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Version 0.3 has been quite some time coming - we released version 0.2.7 on the
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13th October and we have been working since then on what will make it into this
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release. Even though it feels in some ways that version 0.3 is a relatively
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small evolutionary release, it's actually by far our biggest release yet. We've
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included quite a large list of fixes, changes and even new features and over
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2000 lines of code changed. We've taken a lot of feedback from our users about
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their use-cases and pain points, and we've collected topographical data from
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various contributor nodes to try and get a good view of what the network looks
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like. We've even experienced some rather large topology changes and enjoyed
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relatively good network stability throughout.
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For much of the time that we were developing v0.3, we had thought that there
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would end up being protocol-breaking changes and that this would render v0.3
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incompatible with nodes running previous versions. I am happy to announce that
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we have **not** needed to introduce breaking changes at this stage and currently
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the network has been running a mix of both older and newer developmental nodes
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without any particular issues.
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### Features
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You can see the full list of modifications that have been made in our
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[changelog](https://yggdrasil-network.github.io/changelog.html).
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Perhaps the largest user-visible change is the introduction of Crypto-Key
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Routing for traffic tunnelling, allowing you to effectively use Yggdrasil as a
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VPN for both IPv4 and IPv6 traffic between any two given points on the network.
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This tunnelled traffic enjoys the same benefits as regular Yggdrasil IPv6
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traffic in that it is end-to-end encrypted and our many optimisations assist in
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preventing TCP-over-TCP anomalies that often arise in other solutions. I wrote
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an introductory [blog post](https://yggdrasil-network.github.io/2018/11/06/crypto-key-routing.html) back at the
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beginning of November about CKR, which explains some more about how to configure
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it and how it works.
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In the background, we've made a substantial change from using a Kademlia-based
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DHT to a Chord-based DHT. The Chord-based approach allows us to do lookups with
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`O(1)` (constant) state, and only depends on additional (`O(logn)`) state as a
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performance optimisation, which allows us to bootstrap more quickly after
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changes. We also believe that using Chord can help us to reduce some idle DHT
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chatter on the network in the future, which will save a little bandwidth, and
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may be helpful on battery-powered devices.
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The spanning tree is now constructed a little differently. Previously, in a
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stable network, each node would select a new parent only if this reduced the
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length of the path to the root of the tree, measured by the number of other
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Yggdrasil nodes in the path. This has the virtue of simplicity, but it sometimes
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leads to poor performance when a node replaces a few low-latency/high-bandwidth
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local links with a comparatively high-latency/low-bandwidth link over the
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internet (or an anonymous overlay like [Tor](https://github.com/yggdrasil-network/public-peers/blob/master/other/tor.md)
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or [I2P](https://github.com/yggdrasil-network/public-peers/blob/master/other/i2p.md)).
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Starting with this release, nodes will switch to a new parent if it provides a
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consistency lower latency path to the root, and its less eager to immediately
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switch again after having just changed parents. This should lead to lower
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latency in stable networks, and better reliability in unstable ones.
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We've fixed a reasonable number of bugs and crashes, including in the DHT,
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switch and ICMPv6 code, and have made a number of additions to the admin socket
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in order to support new functionality and to make parameter naming more
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consistent throughout.
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### Upgrading
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Our CI pipeline automatically produces builds for all supported platforms and
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these will become available on our [Builds page](https://yggdrasil-network.github.io/builds.html). In addition, our S3
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repository for Debian and RPM-based distributions will also be updated with the
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new package releases.
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New macOS .pkg installers are now available as a part of the v0.3 release too,
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so installing and upgrading on macOS is now significantly easier than before.
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You can find these installers on the [Builds page](https://yggdrasil-network.github.io/builds.html) also.
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On other platforms, simply download the latest binary for your platform and drop
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it into place. Remember to take a backup of your configuration and normalise it,
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which will add any new options for features in v0.3:
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```
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cp /path/to/yggdrasil.conf /var/backups/yggdrasil.conf
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yggdrasil -useconffile /var/backups/yggdrasil.conf -normaliseconf > /path/to/yggdrasil.conf
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```
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### What's next?
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Our work is far from over. We still have a list of things that can potentially
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be rolled into future releases and we will be looking to see what we should
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prioritise for our next version.
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As always, we'll be hanging around in our Matrix/IRC channel too, so please feel
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free to join and chat to us:
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- `#yggdrasil:matrix.org` on Matrix
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- `chat.freenode.net` channel `#yggdrasil` on IRC
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A big thanks to our contributors, particularly those who have worked on creating
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packages for Yggdrasil and bringing it to their distributions of choice, and to
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all of the users who use Yggdrasil, contributing services and providing feedback
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to us on a regular basis!
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